/* Copyright 2015 Jack Humbert 2016 Francois Marlier This program is free software: you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, either version 2 of the License, or (at your option) any later version. This program is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with this program. If not, see . For more info on how this works per OS, see here https://en.wikipedia.org/wiki/Unicode_input#Hexadecimal_code_input */ #pragma message "You may need to add LAYOUT_planck_grid to your keymap layers - see default for an example" #include "planck.h" #include "action_layer.h" #ifdef AUDIO_ENABLE #include "audio.h" #endif #include "eeconfig.h" extern keymap_config_t keymap_config; // Each layer gets a name for readability, which is then used in the keymap matrix below. // The underscores don't mean anything - you can have a layer called STUFF or any other name. // Layer names don't all need to be of the same length, obviously, and you can also skip them // entirely and just use numbers. #define _QWERTY 0 #define _COLEMAK 1 #define _DVORAK 2 #define _LOWER 3 #define _RAISE 4 #define _PLOVER 5 #define _ADJUST 16 // Macro name shortcuts #define QWERTY M(_QWERTY) #define COLEMAK M(_COLEMAK) #define DVORAK M(_DVORAK) #define LOWER M(_LOWER) #define RAISE M(_RAISE) #define M_BL 5 #define PLOVER M(12) #define EXT_PLV M(13) #define TOG_OUT M(14) const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = { /* Qwerty * ,-----------------------------------------------------------------------------------. * | Tab | Q | W | E | R | T | Y | U | I | O | P | Bksp | * |------+------+------+------+------+-------------+------+------+------+------+------| * | Esc | A | S | D | F | G | H | J | K | L | ; | " | * |------+------+------+------+------+------|------+------+------+------+------+------| * | Shift| Z | X | C | V | B | N | M | , | . | / |Enter | * |------+------+------+------+------+------+------+------+------+------+------+------| * | Brite| Ctrl | Alt | GUI |Lower | Space |Raise | Left | Down | Up |Right | * `-----------------------------------------------------------------------------------' */ [_QWERTY] = { {KC_TAB, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_BSPC}, {KC_ESC, KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, KC_SCLN, KC_QUOT}, {KC_LSFT, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_N, KC_M, KC_COMM, KC_DOT, KC_SLSH, KC_ENT }, {M(M_BL), KC_LCTL, KC_LALT, KC_LGUI, LOWER, KC_SPC, KC_SPC, RAISE, KC_LEFT, KC_DOWN, KC_UP, KC_RGHT} }, /* Colemak * ,-----------------------------------------------------------------------------------. * | Tab | Q | W | F | P | G | J | L | U | Y | ; | Bksp | * |------+------+------+------+------+-------------+------+------+------+------+------| * | Esc | A | R | S | T | D | H | N | E | I | O | " | * |------+------+------+------+------+------|------+------+------+------+------+------| * | Shift| Z | X | C | V | B | K | M | , | . | / |Enter | * |------+------+------+------+------+------+------+------+------+------+------+------| * | Brite| Ctrl | Alt | GUI |Lower | Space |Raise | Left | Down | Up |Right | * `-----------------------------------------------------------------------------------' */ [_COLEMAK] = { {KC_TAB, UC_q, UC_w, UC_f, UC_p, UC_g, UC_j, UC_l, UC_u, UC_y, UC_SCLN, UC_BSPC}, {KC_ESC, UC_a, UC_r, UC_s, UC_t, UC_d, UC_h, UC_n, UC_e, UC_i, UC_o, UC_QUOT}, {KC_LSFT, UC_z, UC_x, UC_c, UC_v, UC_b, UC_k, UC_m, UC_COMM, UC_DOT, UC_SLSH, KC_ENT}, {KC_TRNS, KC_LCTL, KC_LALT, KC_LGUI, LOWER, KC_SPC, KC_SPC, RAISE, KC_LEFT, KC_DOWN, KC_UP, KC_RGHT} }, /* Dvorak * ,-----------------------------------------------------------------------------------. * | Tab | " | , | . | P | Y | F | G | C | R | L | Bksp | * |------+------+------+------+------+-------------+------+------+------+------+------| * | Esc | A | O | E | U | I | D | H | T | N | S | / | * |------+------+------+------+------+------|------+------+------+------+------+------| * | Shift| ; | Q | J | K | X | B | M | W | V | Z |Enter | * |------+------+------+------+------+------+------+------+------+------+------+------| * | Brite| Ctrl | Alt | GUI |Lower | Space |Raise | Left | Down | Up |Right | * `-----------------------------------------------------------------------------------' */ [_DVORAK] = { {KC_TAB, KC_QUOT, KC_COMM, KC_DOT, KC_P, KC_Y, KC_F, KC_G, KC_C, KC_R, KC_L, KC_BSPC}, {KC_ESC, KC_A, KC_O, KC_E, KC_U, KC_I, KC_D, KC_H, KC_T, KC_N, KC_S, KC_SLSH}, {KC_LSFT, KC_SCLN, KC_Q, KC_J, KC_K, KC_X, KC_B, KC_M, KC_W, KC_V, KC_Z, KC_ENT }, {M(M_BL), KC_LCTL, KC_LALT, KC_LGUI, LOWER, KC_SPC, KC_SPC, RAISE, KC_LEFT, KC_DOWN, KC_UP, KC_RGHT} }, /* Lower * ,-----------------------------------------------------------------------------------. * | ~ | ! | @ | # | $ | % | ^ | & | * | ( | ) | Bksp | * |------+------+------+------+------+-------------+------+------+------+------+------| * | Del | F1 | F2 | F3 | F4 | F5 | F6 | _ | + | { | } | | | * |------+------+------+------+------+------|------+------+------+------+------+------| * | | F7 | F8 | F9 | F10 | F11 | F12 | | | | |Enter | * |------+------+------+------+------+------+------+------+------+------+------+------| * | | | | | | | | Next | Vol- | Vol+ | Play | * `-----------------------------------------------------------------------------------' */ [_LOWER] = { {KC_TILD, KC_EXLM, KC_AT, KC_HASH, KC_DLR, KC_PERC, KC_CIRC, KC_AMPR, KC_ASTR, KC_LPRN, KC_RPRN, KC_BSPC}, {KC_DEL, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_UNDS, KC_PLUS, KC_LCBR, KC_RCBR, KC_PIPE}, {_______, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, KC_F12, _______, _______, _______, _______, _______}, {_______, _______, _______, _______, _______, _______, _______, _______, KC_MNXT, KC_VOLD, KC_VOLU, KC_MPLY} }, /* Raise * ,-----------------------------------------------------------------------------------. * | ` | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 0 | Bksp | * |------+------+------+------+------+-------------+------+------+------+------+------| * | Del | F1 | F2 | F3 | F4 | F5 | F6 | - | = | [ | ] | \ | * |------+------+------+------+------+------|------+------+------+------+------+------| * | | F7 | F8 | F9 | F10 | F11 | F12 | | | | |Enter | * |------+------+------+------+------+------+------+------+------+------+------+------| * | | | | | | | | Next | Vol- | Vol+ | Play | * `-----------------------------------------------------------------------------------' */ [_RAISE] = { {KC_GRV, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, KC_BSPC}, {KC_DEL, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_MINS, KC_EQL, KC_LBRC, KC_RBRC, KC_BSLS}, {_______, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, KC_F12, _______, _______, _______, _______, _______}, {_______, _______, _______, _______, _______, _______, _______, _______, KC_MNXT, KC_VOLD, KC_VOLU, KC_MPLY} }, /* Plover layer (http://opensteno.org) * ,-----------------------------------------------------------------------------------. * | # | # | # | # | # | # | # | # | # | # | # | # | * |------+------+------+------+------+-------------+------+------+------+------+------| * | | S | T | P | H | * | * | F | P | L | T | D | * |------+------+------+------+------+------|------+------+------+------+------+------| * |TogOut| S | K | W | R | * | * | R | B | G | S | Z | * |------+------+------+------+------+------+------+------+------+------+------+------| * | Exit | | | A | O | | E | U | | | | * `-----------------------------------------------------------------------------------' */ [_PLOVER] = { {KC_1, KC_1, KC_1, KC_1, KC_1, KC_1, KC_1, KC_1, KC_1, KC_1, KC_1, KC_1 }, {XXXXXXX, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_LBRC}, {TOG_OUT, KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, KC_SCLN, KC_QUOT}, {EXT_PLV, XXXXXXX, XXXXXXX, KC_C, KC_V, XXXXXXX, XXXXXXX, KC_N, KC_M, XXXXXXX, XXXXXXX, XXXXXXX} }, /* Adjust (Lower + Raise) * ,-----------------------------------------------------------------------------------. * | | Reset| | | | | | | | | | Del | * |------+------+------+------+------+-------------+------+------+------+------+------| * | | | |Aud on|Audoff|AGnorm|AGswap|Qwerty|Colemk|Dvorak|Plover| | * |------+------+------+------+------+------|------+------+------+------+------+------| * | |Voice-|Voice+|Mus on|Musoff| | | | | | | | * |------+------+------+------+------+------+------+------+------+------+------+------| * | | | | | | | | | | | | * `-----------------------------------------------------------------------------------' */ [_ADJUST] = { {_______, RESET, _______, _______, _______, _______, _______, _______, _______, _______, _______, KC_DEL}, {_______, _______, _______, AU_ON, AU_OFF, AG_NORM, AG_SWAP, QWERTY, COLEMAK, DVORAK, PLOVER, _______}, {_______, MUV_DE, MUV_IN, MU_ON, MU_OFF, MI_ON, MI_OFF, _______, _______, _______, _______, _______}, {_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______} } }; #ifdef AUDIO_ENABLE float tone_startup[][2] = SONG(STARTUP_SOUND); float tone_qwerty[][2] = SONG(QWERTY_SOUND); float tone_dvorak[][2] = SONG(DVORAK_SOUND); float tone_colemak[][2] = SONG(COLEMAK_SOUND); float tone_plover[][2] = SONG(PLOVER_SOUND); float tone_plover_gb[][2] = SONG(PLOVER_GOODBYE_SOUND); float music_scale[][2] = SONG(MUSIC_SCALE_SOUND); float tone_goodbye[][2] = SONG(GOODBYE_SOUND); #endif void persistent_default_layer_set(uint16_t default_layer) { eeconfig_update_default_layer(default_layer); default_layer_set(default_layer); } const macro_t *action_get_macro(keyrecord_t *record, uint8_t id, uint8_t opt) { switch(id) { case _QWERTY: if (record->event.pressed) { #ifdef AUDIO_ENABLE PLAY_SONG(tone_qwerty); #endif persistent_default_layer_set(1UL<<_QWERTY); } break; case _COLEMAK: if (record->event.pressed) { #ifdef AUDIO_ENABLE PLAY_SONG(tone_colemak); #endif persistent_default_layer_set(1UL<<_COLEMAK); } break; case _DVORAK: if (record->event.pressed) { #ifdef AUDIO_ENABLE PLAY_SONG(tone_dvorak); #endif persistent_default_layer_set(1UL<<_DVORAK); } break; case _LOWER: if (record->event.pressed) { layer_on(_LOWER); update_tri_layer(_LOWER, _RAISE, _ADJUST); } else { layer_off(_LOWER); update_tri_layer(_LOWER, _RAISE, _ADJUST); } break; case _RAISE: if (record->event.pressed) { layer_on(_RAISE); update_tri_layer(_LOWER, _RAISE, _ADJUST); } else { layer_off(_RAISE); update_tri_layer(_LOWER, _RAISE, _ADJUST); } break; case M_BL: if (record->event.pressed) { register_code(KC_RSFT); #ifdef BACKLIGHT_ENABLE backlight_step(); #endif } else { unregister_code(KC_RSFT); } break; case 12: if (record->event.pressed) { #ifdef AUDIO_ENABLE stop_all_notes(); PLAY_SONG(tone_plover); #endif layer_off(_RAISE); layer_off(_LOWER); layer_off(_ADJUST); layer_on(_PLOVER); if (!eeconfig_is_enabled()) { eeconfig_init(); } keymap_config.raw = eeconfig_read_keymap(); keymap_config.nkro = 1; eeconfig_update_keymap(keymap_config.raw); } break; case 13: if (record->event.pressed) { #ifdef AUDIO_ENABLE PLAY_SONG(tone_plover_gb); #endif layer_off(_PLOVER); } break; case 14: if (record->event.pressed) { return MACRO( D(E), D(R), D(F), D(V), D(O), D(L), U(E), U(R), U(F), U(V), U(O), U(L), END ); } break; } return MACRO_NONE; }; void matrix_init_user(void) { #ifdef AUDIO_ENABLE startup_user(); #endif } #ifdef AUDIO_ENABLE void startup_user() { _delay_ms(20); // gets rid of tick PLAY_SONG(tone_startup); } void shutdown_user() { PLAY_SONG(tone_goodbye); _delay_ms(150); stop_all_notes(); } void music_on_user(void) { music_scale_user(); } void music_scale_user(void) { PLAY_SONG(music_scale); } #endif