#include QMK_KEYBOARD_H extern keymap_config_t keymap_config; // Each layer gets a name for readability, which is then used in the keymap matrix below. // The underscores don't mean anything - you can have a layer called STUFF or any other name. // Layer names don't all need to be of the same length, obviously, and you can also skip them // entirely and just use numbers. #define _COLEMAK 0 #define _SYMB 1 #define _NAV 2 #define _INTER 3 #define _ADJUST 4 enum custom_keycodes { COLEMAK = SAFE_RANGE, SYMB, NAV, INTER, ADJUST, // These use process_record_user() M_BRACKET_LEFT, M_BRACKET_RIGHT, SHRUG, WAVE, YOSHI, THUMB_UP, NBSP }; // Fillers to make layering more clear #define KC_ KC_TRNS #define _______ KC_TRNS #define XXXXXXX KC_NO // Make macros a bit simpler with this shortcut. #define TAP_ONCE(code) \ register_code (code); \ unregister_code (code) // Is shift being held? Let's store this in a bool. static bool shift_held = false; bool process_record_user(uint16_t keycode, keyrecord_t *record) { switch(keycode) { case SHRUG: if (record->event.pressed) { unicode_input_start(); register_hex(0xaf); unicode_input_finish(); TAP_ONCE (KC_BSLS); register_code (KC_RSFT); TAP_ONCE (KC_MINS); TAP_ONCE (KC_9); unregister_code (KC_RSFT); unicode_input_start (); register_hex(0x30c4); unicode_input_finish(); register_code (KC_RSFT); TAP_ONCE (KC_0); TAP_ONCE (KC_MINS); unregister_code (KC_RSFT); TAP_ONCE (KC_SLSH); unicode_input_start (); register_hex(0xaf); unicode_input_finish(); } return false; break; case YOSHI: if (record->event.pressed) { SEND_STRING(":yellow_yoshi:"); } return false; break; case THUMB_UP: if (record->event.pressed) { SEND_STRING(SS_LALT("D83D+DC4D")); } return false; break; case WAVE: if (record->event.pressed) { SEND_STRING(SS_LALT("D83D+DC4B")); } return false; break; case NBSP: if (record->event.pressed) { SEND_STRING(" "); } return false; break; case KC_LSFT: shift_held = record->event.pressed; return true; break; case KC_RSFT: shift_held = record->event.pressed; return true; break; case M_BRACKET_LEFT: { if (record->event.pressed) { if (shift_held) { unregister_code(KC_LSFT); unregister_code(KC_RSFT); register_code(KC_LBRC); } else { register_code(KC_LSFT); register_code(KC_9); } } else { // Release the key unregister_code(KC_LBRC); unregister_code(KC_LSFT); unregister_code(KC_RSFT); unregister_code(KC_9); } return false; break; } case M_BRACKET_RIGHT: { if (record->event.pressed) { if (shift_held) { unregister_code(KC_LSFT); unregister_code(KC_RSFT); register_code(KC_RBRC); } else { register_code(KC_LSFT); register_code(KC_0); } } else { // Release the key unregister_code(KC_RBRC); unregister_code(KC_LSFT); unregister_code(KC_RSFT); unregister_code(KC_0); } return false; break; } } return true; }; const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = { /* COLEMAK * ,------------------------------------------------. ,------------------------------------------------. * | ` | 1 | 2 | 3 | 4 | 5 | Esc | | Exp | 6 | 7 | 8 | 9 | 0 | = | * |------+------+------+------+------+------+------| |------+------+------+------+------+------+------| * | Tab | Q | W | F | P | G | ( | | ) | J | L | U | Y | ; | \ | * |------+------+------+------+------+------+------| |------+------+------+------+------+------+------| * | Lay1 | A | R | S | T | D | Lay2 | | Lay2 | H | N | E | I | O |'/Lay1| * |------+------+------+------+------+------+------| |------+------+------+------+------+------+------| * | Shift| Z | X | C | V | B | Lay1 | | Lay1 | K | M | , | . | / |Shift | * |------+------+------+------+------+------+------| |------+------+------+------+------+------+------| * | Lay3 | Ctrl | Hyper| Alt | Cmd |Bcksp | Ctrl | |Enter |Space | Cmd | Lay4 | Hyper| Ctrl | Lay3 | * `------------------------------------------------' `------------------------------------------------' */ [_COLEMAK] = LAYOUT( //,----+----+----+----+----+----+----. ,----+----+----+----+----+----+----. KC_GRV , KC_1 , KC_2 , KC_3 , KC_4 , KC_5 ,KC_ESC, LCTL(KC_DOWN), KC_6 , KC_7 , KC_8 , KC_9 , KC_0 , KC_EQL, //|----+----+----+----+----+----+----| |----+----+----+----+----+----+----| KC_TAB , KC_Q , KC_W , KC_F , KC_P , KC_G , M_BRACKET_LEFT, M_BRACKET_RIGHT , KC_J , KC_L , KC_U , KC_Y , KC_SCLN , KC_BSLS, //|----+----+----+----+----+----+----| |----+----+----+----+----+----+----| MO(_SYMB) , KC_A , KC_R , KC_S , KC_T , KC_D ,TT(_NAV), TT(_NAV) , KC_H , KC_N , KC_E , KC_I , KC_O , LT(_SYMB,KC_QUOT), //|----+----+----+----+----+----+----| |----+----+----+----+----+----+----| KC_LSFT , KC_Z , KC_X , KC_C , KC_V , KC_B ,TT(_SYMB), TT(_SYMB) , KC_K , KC_M , KC_COMM , KC_DOT , KC_SLSH , KC_RSFT, //|----+----+----+----+----+----+----| |----+----+----+----+----+----+----| MO(_INTER),KC_LCTL,KC_HYPR,KC_LALT, KC_LCMD, KC_BSPC,KC_LCTL, KC_ENT,KC_SPC , KC_RCMD , TT(_ADJUST),KC_HYPR,KC_RCTL,MO(_INTER) //`----+----+----+----+----+----+----' `----+----+----+----+----+----+----' ), /* Symbols * ,------------------------------------------------. ,------------------------------------------------. * | | | | | | | | | | | | | | | | * |------+------+------+------+------+------+------| |------+------+------+------+------+------+------| * | | 1 | 2 | 3 | 4 | 5 | | | | 6 | 7 | 8 | 9 | | | * |------+------+------+------+------+------+------| |------+------+------+------+------+------+------| * | | ! | @ | # | $ | % | | | | ^ | & | * | - | _ | | * |------+------+------+------+------+------+------| |------+------+------+------+------+------+------| * | | | | | | | | | | | | | | | | * |------+------+------+------+------+------+------| |------+------+------+------+------+------+------| * | | | | | | | | | | | | | | | | * `------------------------------------------------' `------------------------------------------------' */ [_SYMB] = LAYOUT( _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, KC_1 , KC_2 , KC_3 , KC_4 , KC_5 , KC_LCBR, KC_RCBR, KC_6 , KC_7 , KC_8 , KC_9 , KC_0 , _______, _______, KC_EXLM, KC_AT , KC_HASH, KC_DLR , KC_PERC, _______, _______, KC_CIRC, KC_AMPR, KC_ASTR, KC_MINS, KC_UNDS, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______ ), /* Navigation * ,------------------------------------------------. ,------------------------------------------------. * | | | | | | | | | | | | | | | | * |------+------+------+------+------+------+------| |------+------+------+------+------+------+------| * | | | | | | | | | | | | | | | | * |------+------+------+------+------+------+------| |------+------+------+------+------+------+------| * | | | |VOLDOW|VOL UP| MUTE | | | | LEFT | DOWN | UP |RIGHT | | | * |------+------+------+------+------+------+------| |------+------+------+------+------+------+------| * | | | | | | | | | | | | | | | | * |------+------+------+------+------+------+------| |------+------+------+------+------+------+------| * | | | | | | | | | | | | | | | | * `------------------------------------------------' `------------------------------------------------' */ [_NAV] = LAYOUT( _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, _______, _______, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, KC_VOLD, KC_VOLU, KC_MUTE, XXXXXXX, _______, _______, XXXXXXX, KC_LEFT, KC_DOWN, KC_UP , KC_RIGHT, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, _______, _______, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, _______, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, _______, _______, XXXXXXX, XXXXXXX, _______, XXXXXXX, XXXXXXX, _______ ), /* i18n + emoji * ,------------------------------------------------. ,------------------------------------------------. * | | | | | | | | | | | | | | | | * |------+------+------+------+------+------+------| |------+------+------+------+------+------+------| * | | à | 👋 | | | | | | | | ü | è | YOSHI| ö | | * |------+------+------+------+------+------+------| |------+------+------+------+------+------+------| * | | á | |SHRUG | 👍 | | | | | | ú | é | í | ó | | * |------+------+------+------+------+------+------| |------+------+------+------+------+------+------| * | | â | | ç | | | | | | | ű | ê | | ő | | * |------+------+------+------+------+------+------| |------+------+------+------+------+------+------| * | | | | | | | | | | | | | | | | * `------------------------------------------------' `------------------------------------------------' */ [_INTER] = LAYOUT( XXXXXXX, _______ , _______, _______ , _______ , _______, _______, _______, _______, _______, _______, _______, _______, _______, XXXXXXX, UC(0x00E0), WAVE , XXXXXXX , XXXXXXX , XXXXXXX, _______, _______, XXXXXXX, UC(0x00FC), UC(0x00E8), YOSHI, UC(0x00F6), XXXXXXX, _______, UC(0x00E1), XXXXXXX, SHRUG , THUMB_UP, XXXXXXX, _______, _______, XXXXXXX, UC(0x00F9), UC(0x00E9), UC(0x00ED) , UC(0x00F3), _______, XXXXXXX, UC(0x00E2), XXXXXXX, UC(0x00E7), XXXXXXX , XXXXXXX, _______, _______, XXXXXXX, UC(0x0171), UC(0x00EA), XXXXXXX, UC(0x0151), XXXXXXX, _______, XXXXXXX , XXXXXXX, XXXXXXX , XXXXXXX , XXXXXXX, _______, _______, NBSP, XXXXXXX, _______, XXXXXXX, XXXXXXX, _______ ), /* Adjust keyboard settings * ,------------------------------------------------. ,------------------------------------------------. * | | | | | | | | | | | | | | | | * |------+------+------+------+------+------+------| |------+------+------+------+------+------+------| * | | | | | | | | | | | | | | | | * |------+------+------+------+------+------+------| |------+------+------+------+------+------+------| * | | | RGB- | RGB+ |RGB ON| | | | | | RESET| DEBUG|AUD ON| | | * |------+------+------+------+------+------+------| |------+------+------+------+------+------+------| * | | | | | | | | | | | | | | | | * |------+------+------+------+------+------+------| |------+------+------+------+------+------+------| * | | | | | | | | | | | | | | | | * `------------------------------------------------' `------------------------------------------------' */ [_ADJUST] = LAYOUT( XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, _______, XXXXXXX, RGB_VAD, RGB_VAI, RGB_TOG, XXXXXXX, _______, _______, XXXXXXX, RESET , DEBUG , AU_TOG , XXXXXXX, _______, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, _______, _______, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, _______, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, _______, _______, XXXXXXX, XXXXXXX, _______, XXXXXXX, XXXXXXX, _______ ) }; #ifdef AUDIO_ENABLE float tone_colemak[][2] = SONG(ZELDA_TREASURE); #endif void persistent_default_layer_set(uint16_t default_layer) { eeconfig_update_default_layer(default_layer); default_layer_set(default_layer); } // Set unicode in Mac OS. void matrix_init_user(void) { set_unicode_input_mode(UC_OSX); }; // Change LED colors depending on the layer. uint32_t layer_state_set_user(uint32_t state) { switch (biton32(state)) { case _SYMB: rgblight_setrgb_orange(); break; case _NAV: rgblight_setrgb_springgreen(); break; case _INTER: rgblight_setrgb_teal(); break; case _ADJUST: rgblight_setrgb_red(); break; default: // for any other layers, or the default layer rgblight_setrgb_yellow(); break; } return state; };