#include QMK_KEYBOARD_H // Each layer gets a name for readability, which is then used in the keymap matix below. // The underscores don't mean anything - you can have a layer called STUFF or any other name. // Layer names don't all need to be of the same length, obviously, and you can also skip them // entirely and just use numbers. #define _BL 0 #define _FL 2 #define _CL 1 #define _EL 3 const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = { /* Keymap _BL: (Base Layer) Default Layer * ,-----------------------------------------------------------. * |Esc~| 1| 2| 3| 4| 5| 6| 7| 8| 9| 0| -| =|Backsp | * |-----------------------------------------------------------| * |Tab | Q| W| E| R| T| Y| U| I| O| P| [| ]| \ | * |-----------------------------------------------------------| * |CAPS | A| S| D| F| G| H| J| K| L| ;| '|Return | * |-----------------------------------------------------------| * |Shift | Z| X| C| V| B| N| M| ,| .| /|Shift| Del| * |-----------------------------------------------------------| * |Ctrl|Gui |Alt | Space |Alt |Gui |FN |Ctrl | * `-----------------------------------------------------------' */ [_BL] = LAYOUT_60_ansi_split_rshift( KC_GESC, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, KC_MINS, KC_EQL, KC_BSPC, \ KC_TAB, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_LBRC, KC_RBRC,KC_BSLS, \ LT(_EL, KC_BSPC), KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, KC_SCLN,KC_QUOT, KC_ENT, \ KC_LSFT, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_N, KC_M, KC_COMM,KC_DOT, KC_SLSH, KC_RSFT, KC_DEL, \ KC_LCTL, KC_LALT,KC_LGUI, KC_SPC, KC_RALT,KC_RGUI, MO(_FL),KC_RCTL), /* Keymap _CL: (Colemak Layer) */ [_CL] = LAYOUT_60_ansi_split_rshift( KC_GESC, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, KC_MINS, KC_EQL, KC_BSPC, \ KC_TAB, KC_Q, KC_W, KC_F, KC_P, KC_G, KC_J, KC_L, KC_U, KC_Y, KC_SCLN, KC_LBRC, KC_RBRC,KC_BSLS, \ LT(_EL, KC_BSPC), KC_A, KC_R, KC_S, KC_T, KC_D, KC_H, KC_N, KC_E, KC_I, KC_O,KC_QUOT, KC_ENT, \ KC_LSFT, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_K, KC_M, KC_COMM,KC_DOT, KC_SLSH, KC_RSFT, KC_DEL, \ KC_LCTL, KC_LALT,KC_LGUI, KC_SPC, KC_RALT,KC_RGUI, MO(_FL),KC_RCTL), [_EL] = LAYOUT_60_ansi_split_rshift( KC_GRV, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, KC_F12, _______, \ _______,KC_LCTL,KC_WH_U,_______,_______,KC_MS_U,KC_PGUP,KC_HOME,KC_UP,KC_END,KC_DEL, KC_GESC, _______,_______, \ _______,KC_LALT,KC_WH_D, KC_LSFT,_______,KC_MS_D,KC_PGDOWN,KC_LEFT,KC_DOWN,KC_RIGHT, KC_BSPC,_______,_______, \ _______,KC_UNDO,KC_CUT,KC_COPY,KC_PASTE, KC_MS_BTN1, KC_MS_BTN3, KC_MS_BTN2,KC_MS_LEFT,KC_MS_RIGHT,_______,_______, _______, \ _______,_______,_______, _______, _______,_______,_______,_______), /* Keymap _FL: Function Layer * ,-----------------------------------------------------------. * | KC_GRV|F1|F2|F3|F4|F5|F6|F7| F8 | F9 |10|F11|F12| | * |-----------------------------------------------------------| * | | | | | | | | | | | |BL-|BL+|BL | * |-----------------------------------------------------------| * | | | | | | | | | |HOME| | | * |-----------------------------------------------------------| * | | | | | | |V_DWN|V_UP|MUTE | END || |_CL | * |-----------------------------------------------------------| * | | | | | | | | | * `-----------------------------------------------------------' */ [_FL] = LAYOUT_60_ansi_split_rshift( KC_GRV, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, KC_F12, _______, \ _______,_______,_______,_______,_______,_______,_______,_______,_______,_______,KC_PSCREEN, BL_DEC, BL_INC,BL_TOGG, \ _______,_______,_______,_______,_______,_______,_______,_______,_______,_______,KC_HOME,_______,_______, \ _______,_______,_______,_______,_______,_______,KC_AUDIO_VOL_DOWN,KC_AUDIO_VOL_UP,KC_AUDIO_MUTE,KC_END,_______,_______, TG(_CL), \ _______,_______,_______, _______, _______,_______,_______,_______) };