#include QMK_KEYBOARD_H // Used for SHIFT_ESC #define MODS_CTRL_MASK (MOD_BIT(KC_LSHIFT)|MOD_BIT(KC_RSHIFT)) // Each layer gets a name for readability, which is then used in the keymap matrix below. // The underscores don't mean anything - you can have a layer called STUFF or any other name. // Layer names don't all need to be of the same length, obviously, and you can also skip them // entirely and just use numbers. #define _BL 0 #define _AL 1 #define _FL 2 const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = { /* * ANSI Base, Mac style * ,-----------------------------------------------------------------------------. * |Esc | 1| 2| 3| 4| 5| 6| 7| 8| 9| 0| -| = | Backsp | * |-----------------------------------------------------------------------------| * |Tab | Q | W | E | R | T | Y | U | I| O| P| [| ]| \| * |-----------------------------------------------------------------------------| * |Caps/Fn | A| S| D| F| G| H| J| K| L| ;| '| Enter | * |-----------------------------------------------------------------------------| * |Shift | Z| X| C| V| B| N| M| ,| .| /| Shift | * |-----------------------------------------------------------------------------| * |Fn|Alt |Gui | Space(tapped), Fn(held) |Gui |Alt |Menu(tapped, Fn2(held)|Ctrl| * `-----------------------------------------------------------------------------' */ [_BL] = LAYOUT_60_ansi( KC_ESC, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, KC_MINS, KC_EQL, KC_BSPC, \ KC_TAB, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_LBRC, KC_RBRC, KC_BSLS, \ KC_LCTL, KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, KC_SCLN, KC_QUOT, KC_ENT, \ KC_LSFT, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_N, KC_M, KC_COMM, KC_DOT, KC_SLSH, KC_RSFT, \ MO(_AL), KC_LALT, KC_LGUI, LT(_AL, KC_SPACE), KC_RGUI, KC_RALT, LT(_FL, KC_MENU), KC_RCTL ), /* * Pok3r style arrow cluster * ,-----------------------------------------------------------. * |`~ | F1| F2| F3| F4| F5| F6| F7| F8| F9| F10| F11| F12|DEL | * |-----------------------------------------------------------| * | | | | | | | | |Up| | | | | | * |-----------------------------------------------------------| * | | | | | | | |Left|Down|Right| | | | * |-----------------------------------------------------------| * | | | | | | | | | | | | | * |-----------------------------------------------------------| * | | | | | | | | | * `-----------------------------------------------------------' */ [_AL] = LAYOUT_60_ansi( KC_GRV, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, KC_F12, KC_DELETE, \ _______, _______, _______, _______, _______, _______, _______, _______, KC_UP, _______, _______, _______, _______, _______, \ _______, _______, _______, _______, _______, _______, _______, KC_LEFT, KC_DOWN, KC_RGHT, _______, _______, _______, \ _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, \ _______, _______, _______, _______, _______, _______, _______, _______ ), /* Keymap _FL: Function Layer * ,-----------------------------------------------------------. * | | | | | | | | | | | | | | RESET| * |-----------------------------------------------------------| * | | | | | | | | | | | |BL-|BL+|BL | * |-----------------------------------------------------------| * | | | | | | | | | | | | | * |-----------------------------------------------------------| * | | RGB on|RGB step|Hue+|Hue- |Sat+|Sat-|Val+| Val-| | | | * |-----------------------------------------------------------| * | | | | | | | | | * `-----------------------------------------------------------' */ [_FL] = LAYOUT_60_ansi( #ifdef RGBLIGHT_ENABLE _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, RESET, \ _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, BL_DEC, BL_INC, BL_TOGG, \ _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, \ _______, RGB_TOG, RGB_MOD, RGB_HUI, RGB_HUD, RGB_SAI, RGB_SAD, RGB_VAI, RGB_VAD, _______, _______, _______, \ _______, _______, _______, _______, _______, _______, _______, _______ #else _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, RESET, \ _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, BL_DEC, BL_INC, BL_TOGG, \ _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, \ _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, \ _______, _______, _______, _______, _______, _______, _______, _______ #endif ), }; enum function_id { SHIFT_ESC, }; const uint16_t PROGMEM fn_actions[] = { [0] = ACTION_FUNCTION(SHIFT_ESC), }; void action_function(keyrecord_t *record, uint8_t id, uint8_t opt) { static uint8_t shift_esc_shift_mask; switch (id) { case SHIFT_ESC: shift_esc_shift_mask = get_mods()&MODS_CTRL_MASK; if (record->event.pressed) { if (shift_esc_shift_mask) { add_key(KC_GRV); send_keyboard_report(); } else { add_key(KC_ESC); send_keyboard_report(); } } else { if (shift_esc_shift_mask) { del_key(KC_GRV); send_keyboard_report(); } else { del_key(KC_ESC); send_keyboard_report(); } } break; } }