/* keymap.c is auto-generated, don't edit it directly. * Further instructions are provided in readme.md */ #include QMK_KEYBOARD_H enum unicode_name { // }; const uint32_t PROGMEM unicode_map[] = { // }; const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = { // }; /* vi: ft=c:tw=80:sw=2:ts=2:sts=2:et */