#include "sixshooter.h" extern inline void sixshooter_led_0_on(void); extern inline void sixshooter_led_1_on(void); extern inline void sixshooter_led_2_on(void); extern inline void sixshooter_led_3_on(void); extern inline void sixshooter_led_4_on(void); extern inline void sixshooter_led_5_on(void); extern inline void sixshooter_led_0_off(void); extern inline void sixshooter_led_1_off(void); extern inline void sixshooter_led_2_off(void); extern inline void sixshooter_led_3_off(void); extern inline void sixshooter_led_4_off(void); extern inline void sixshooter_led_5_off(void); extern inline void sixshooter_led_all_on(void); extern inline void sixshooter_led_all_off(void); void matrix_init_kb(void) { // put your keyboard start-up code here // runs once when the firmware starts up matrix_init_user(); } void matrix_scan_kb(void) { // put your looping keyboard code here // runs every cycle (a lot) matrix_scan_user(); } bool process_record_kb(uint16_t keycode, keyrecord_t *record) { // put your per-action keyboard code here // runs for every action, just before processing by the firmware if (record->event.pressed) { /* Check for custom keycodes for turning on and off LEDs */ switch(keycode) { case SS_LON: sixshooter_led_all_on(); return false; case SS_LOFF: sixshooter_led_all_off(); return false; } } return process_record_user(keycode, record); } void led_set_kb(uint8_t usb_led) { // put your keyboard LED indicator (ex: Caps Lock LED) toggling code here led_set_user(usb_led); }