#include "sol.h" #if defined(RGB_MATRIX_ENABLE) uint8_t rgb_matrix_map_row_column_to_led_kb(uint8_t row, uint8_t column, uint8_t *led_i) { if (row == 4 && column == 5) { led_i[0] = 33; return 1; } else if (row == 4 && column == 6) { led_i[0] = 34; return 1; } else if (row == 10 && column == 5) { led_i[0] = 68; return 1; } else if (row == 10 && column == 6) { led_i[0] = 69; return 1; } return 0; } #endif