#ifndef KB_H #define KB_H #include "quantum.h" // Any changes to the layout names and/or definitions must also be made to info.json #define LAYOUT_ortho_4x4( \ K00, K01, K02, K03, \ K10, K11, K12, K13, \ K20, K21, K22, K23, \ K30, K31, K32, K33 \ ) { \ { K00, K01, K02, K03 }, \ { K10, K11, K12, K13 }, \ { K20, K21, K22, K23 }, \ { K30, K31, K32, K33 } \ } #define LAYOUT_numpad_4x4( \ K00, K01, K02, K03, \ K10, K11, K12, \ K20, K21, K22, K23, \ K31, K32 \ ) { \ { K00, K01, K02, K03 }, \ { K10, K11, K12, KC_NO }, \ { K20, K21, K22, K23 }, \ { KC_NO, K31, K32, KC_NO } \ } #endif