#pragma once #include "config_common.h" /* USB Device descriptor parameter */ #define VENDOR_ID 0xFEED #define PRODUCT_ID 0x6060 #define DEVICE_VER 0x0001 #define MANUFACTURER Fengz #define PRODUCT Tetris #define DESCRIPTION Planck mit /* key matrix size */ #define MATRIX_ROWS 5 #define MATRIX_COLS 12 /* key matrix pins */ #define MATRIX_ROW_PINS { B3, B2, B1, B0, E6 } #define MATRIX_COL_PINS { D7, B4, B6, C6, C7, F6, F7, D4, D2, D3, D5, D6 } #define UNUSED_PINS /* COL2ROW or ROW2COL */ #define DIODE_DIRECTION COL2ROW /* Set 0 if debouncing isn't needed */ #define DEBOUNCING_DELAY 5 /* Mechanical locking support. Use KC_LCAP, KC_LNUM or KC_LSCR instead in keymap */ #define LOCKING_SUPPORT_ENABLE /* Locking resynchronize hack */ #define LOCKING_RESYNC_ENABLE #define NO_ACTION_MACRO #define NO_ACTION_FUNCTION #ifdef AUDIO_ENABLE #define B5_AUDIO #define STARTUP_SONG SONG(ONE_UP_SOUND) #define NO_MUSIC_MODE #endif #define NUMBER_OF_ENCODERS 2 #define ENCODERS_PAD_A { D1,F1 } #define ENCODERS_PAD_B { D0,F0 } #define RGB_DI_PIN F5 #define RGBLIGHT_ANIMATIONS #define RGBLIGHT_SLEEP #define RGBLED_NUM 47 #define RGBLIGHT_HUE_STEP 8 #define RGBLIGHT_SAT_STEP 8 #define RGBLIGHT_VAL_STEP 8 #define RGBLIGHT_EFFECT_KNIGHT_LED_NUM 12