#ifdef SSD1306OLED void render_logo(struct CharacterMatrix *matrix); void update_key_status(uint16_t keycode, keyrecord_t *record); void render_key_status(struct CharacterMatrix *matrix); void update_lock_status(void); void render_lock_status(struct CharacterMatrix *matrix); #define RENDER_LOGO(a) render_logo(a) #define UPDATE_KEY_STATUS(a, b) update_key_status(a, b) #define RENDER_KEY_STATUS(a) render_key_status(a) #define UPDATE_LOCK_STATUS() update_lock_status() #define RENDER_LOCK_STATUS(a) render_lock_status(a) #ifdef RGBLIGHT_ENABLE void update_led_status(void); void render_led_status(struct CharacterMatrix *matrix); #define UPDATE_LED_STATUS() update_led_status() #define RENDER_LED_STATUS(a) render_led_status(a) #else #define UPDATE_LED_STATUS() #define RENDER_LED_STATUS(a) #endif #else #define RENDER_LOGO(a) #define UPDATE_KEY_STATUS(a, b) #define RENDER_KEY_STATUS(a) #define UPDATE_LOCK_STATUS() #define RENDER_LOCK_STATUS(a) #define UPDATE_LED_STATUS() #define RENDER_LED_STATUS(a) #endif