#include QMK_KEYBOARD_H extern keymap_config_t keymap_config; // Each layer gets a name for readability, which is then used in the keymap matrix below. // The underscores don't mean anything - you can have a layer called STUFF or any other name. // Layer names don't all need to be of the same length, obviously, and you can also skip them // entirely and just use numbers. #define _QWERTY 0 #define _LOWER 1 #define _RAISE 2 #define _ADJUST 16 enum custom_keycodes { QWERTY = SAFE_RANGE, LOWER, RAISE, ADJUST, }; // Fillers to make layering more clear #define KC_ KC_TRNS #define _______ KC_TRNS #define XXXXXXX KC_NO #define KC_AJST ADJUST #define KC_LOWR LOWER #define KC_RASE RAISE const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = { /* QWERTY * ,------------------------------------------------. ,------------------------------------------------. * | Ins | ` | 1 | 2 | 3 | 4 | 5 | | 6 | 7 | 8 | 9 | 0 | Bksp | Del | * |------+------+------+------+------+------+------| |------+------+------+------+------+------+------| * | - | Tab | Q | W | E | R | T | | Y | U | I | O | P | [ | ] | * |------+------+------+------+------+------+------| |------+------+------+------+------+------+------| * | = | Esc | A | S | D | F | G | | H | J | K | L | ; | " |Enter | * |------+------+------+------+------+------+------| |------+------+------+------+------+------+------| * | Pg Up| Shift| Z | X | C | V | B | | N | M | , | . | / | Home | End | * |------+------+------+------+------+------+------| |------+------+------+------+------+------+------| * | Pg Dn|Adjust| Ctrl | Alt | GUI |Lower |Space | |Space |Raise | Left | Down | Up | Right| \ | * `------------------------------------------------' `------------------------------------------------' */ [_QWERTY] = LAYOUT_kc( //,----+----+----+----+----+----+----. ,----+----+----+----+----+----+----. INS, GRV , 1 , 2 , 3 , 4 , 5 , 6 , 7 , 8 , 9 , 0 ,BSPC,DEL , //|----+----+----+----+----+----+----| |----+----+----+----+----+----+----| MINS,TAB , Q , W , E , R , T , Y , U , I , O , P ,LBRC,RBRC, //|----+----+----+----+----+----+----| |----+----+----+----+----+----+----| EQL, ESC , A , S , D , F , G , H , J , K , L ,SCLN,QUOT,ENT , //|----+----+----+----+----+----+----| |----+----+----+----+----+----+----| PGUP,LSFT, Z , X , C , V , B , N , M ,COMM,DOT ,SLSH,HOME,END , //|----+----+----+----+----+----+----| |----+----+----+----+----+----+----| PGDN,AJST,LCTL,LALT,LGUI,LOWR,SPC , SPC ,RASE,LEFT,DOWN, UP ,RGHT,BSLS //`----+----+----+----+----+----+----' `----+----+----+----+----+----+----' ), /* Lower * ,------------------------------------------------. ,------------------------------------------------. * | | ~ | F1 | F3 | F3 | F4 | F5 | | F6 | F7 | F8 | F9 | F10 | F11 | F12 | * |------+------+------+------+------+------+------| |------+------+------+------+------+------+------| * | _ | | ! | @ | # | $ | % | | ^ | & | * | ( | ) | { | } | * |------+------+------+------+------+------+------| |------+------+------+------+------+------+------| * | + | | F1 | F2 | F3 | F4 | F5 | | F6 | _ | + | { | } | | | * |------+------+------+------+------+------+------| |------+------+------+------+------+------+------| * | | | F7 | F8 | F9 | F10 | F11 | | F12 | | | | | | | * |------+------+------+------+------+------+------| |------+------+------+------+------+------+------| * | | | | | | | | | | | Next | Vol- | Vol+ | Play | | * `------------------------------------------------' `------------------------------------------------' */ [_LOWER] = LAYOUT_kc( //,----+----+----+----+----+----+----. ,----+----+----+----+----+----+----. ,TILD, F1 , F2 , F3 , F4 , F5 , F6 , F7 , F8 , F9 ,F10 ,F11 ,F12 , //|----+----+----+----+----+----+----| |----+----+----+----+----+----+----| UNDS, ,EXLM, AT ,HASH,DLR ,PERC, CIRC,AMPR,ASTR,LPRN,RPRN,LCBR,RCBR, //|----+----+----+----+----+----+----| |----+----+----+----+----+----+----| PLUS, , F1 , F2 , F3 , F4 , F5 , F6 ,UNDS,PLUS,LCBR,RCBR, , , //|----+----+----+----+----+----+----| |----+----+----+----+----+----+----| , , F7 , F8 , F9 ,F10 ,F11 , F12 , , , , , , , //|----+----+----+----+----+----+----| |----+----+----+----+----+----+----| , , , , , , , , ,MNXT,VOLD,VOLU,MPLY,MUTE //`----+----+----+----+----+----+----' `----+----+----+----+----+----+----' ), /* Raise * ,------------------------------------------------. ,------------------------------------------------. * | | ~ | F1 | F3 | F3 | F4 | F5 | | F6 | F7 | F8 | F9 | F10 | F11 | F12 | * |------+------+------+------+------+------+------| |------+------+------+------+------+------+------| * | _ | | 1 | 2 | 3 | 4 | 5 | | 6 | 7 | 8 | 9 | 0 | { | } | * |------+------+------+------+------+------+------| |------+------+------+------+------+------+------| * | + | | F1 | F2 | F3 | F4 | F5 | | F6 | - | = | [ | ] | | | * |------+------+------+------+------+------+------| |------+------+------+------+------+------+------| * | | | F7 | F8 | F9 | F10 | F11 | | F12 |ISO # |ISO / | | | | | * |------+------+------+------+------+------+------| |------+------+------+------+------+------+------| * | | | | | | | | | | | Next | Vol- | Vol+ | Play | | * `------------------------------------------------' `------------------------------------------------' */ [_RAISE] = LAYOUT_kc( //,----+----+----+----+----+----+----. ,----+----+----+----+----+----+----. ,TILD, F1 , F2 , F3 , F4 , F5 , F6 , F7 , F8 , F9 ,F10 ,F11 ,F12 , //|----+----+----+----+----+----+----| |----+----+----+----+----+----+----| UNDS, , 1 , 2 , 3 , 4 , 5 , 6 , 7 , 8 , 9 , 0 ,LCBR,RCBR, //|----+----+----+----+----+----+----| |----+----+----+----+----+----+----| PLUS, , F1 , F2 , F3 , F4 , F5 , F6 ,MINS,EQL ,LBRC,RBRC, , , //|----+----+----+----+----+----+----| |----+----+----+----+----+----+----| , , F7 , F8 , F9 ,F10 ,F11 , F12 ,NUHS,NUBS, , , , , //|----+----+----+----+----+----+----| |----+----+----+----+----+----+----| , , , , , , , , ,MNXT,VOLD,VOLU,MPLY,MUTE //`----+----+----+----+----+----+----' `----+----+----+----+----+----+----' ), [_ADJUST] = LAYOUT( _______, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, KC_F12, _______, \ _______, _______, RESET , RGB_TOG, RGB_MOD, RGB_HUD, RGB_HUI, RGB_SAD, RGB_SAI, RGB_VAD, RGB_VAI, _______, KC_DEL, _______, \ _______, _______, _______, _______, AU_ON, AU_OFF, AG_NORM, AG_SWAP, QWERTY, _______, _______, _______, _______, _______, \ _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, \ _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______ \ ) }; #ifdef AUDIO_ENABLE float tone_qwerty[][2] = SONG(QWERTY_SOUND); #endif void persistent_default_layer_set(uint16_t default_layer) { eeconfig_update_default_layer(default_layer); default_layer_set(default_layer); } bool process_record_user(uint16_t keycode, keyrecord_t *record) { switch (keycode) { case QWERTY: if (record->event.pressed) { #ifdef AUDIO_ENABLE PLAY_NOTE_ARRAY(tone_qwerty, false, 0); #endif persistent_default_layer_set(1UL<<_QWERTY); } return false; break; case LOWER: if (record->event.pressed) { layer_on(_LOWER); update_tri_layer(_LOWER, _RAISE, _ADJUST); } else { layer_off(_LOWER); update_tri_layer(_LOWER, _RAISE, _ADJUST); } return false; break; case RAISE: if (record->event.pressed) { layer_on(_RAISE); update_tri_layer(_LOWER, _RAISE, _ADJUST); } else { layer_off(_RAISE); update_tri_layer(_LOWER, _RAISE, _ADJUST); } return false; break; case ADJUST: if (record->event.pressed) { layer_on(_ADJUST); } else { layer_off(_ADJUST); } return false; break; } return true; }