/* Copyright 2017 Colin T.A. Gray * * This program is free software: you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation, either version 2 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program. If not, see . */ #include QMK_KEYBOARD_H #ifdef IS_COLINTA #include "secrets.h" #else #define SENDSTRING_MM0 "" #define SENDSTRING_MM1 "" #define SENDSTRING_MM2 "" #endif // layers: // - colemak, // - record-mode (adds stop buttons) // - qwerty // - fn (recording, changing layers) #define LAYER_COLEMAK 0 #define LAYER_RECORD 1 #define LAYER_QWERTY 2 #define LAYER_FN 3 // custom keys: // - goto layer keys #define GOTO_FN TT(LAYER_FN) #define GOTO_CM TO(LAYER_COLEMAK) #define GOTO_QW TO(LAYER_QWERTY) // - sticky keys, aka one-shot #define OSCTL OSM(MOD_LCTL) #define OSALT OSM(MOD_LALT) #define OSSFT OSM(MOD_LSFT) #define OSGUI OSM(MOD_LGUI) // "MMENU" is a macro for "CMD+SPC" (aka Spotlight/Alfred) #define MMENU LGUI(KC_SPC) #define _____ KC_TRNS #define MM_0 DYN_MACRO_PLAY1 #define MM_1 DYN_MACRO_PLAY2 // tap-hold settings #define LONGPRESS_DELAY 250 #define TH_EVENTS_COUNT 13 enum my_keycods { TH_M0 = SAFE_RANGE, TH_M1, TH_M2, TH_F1, TH_F2, TH_F3, TH_F4, TH_F5, TH_F6, TH_F7, TH_F8, TH_F9, TH_F10, TH_LAST, MM_2, DM_CLEAR, DYNAMIC_MACRO_RANGE, }; #include "dynamic_macro.h" const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = { /* COLEMAK * .--------------------------------------------------------------------------------------------------------------------------------------. * | ESC | 1 | 2 | 3 | 4 | 5 | M(0) | M(1) | DEL | 6 | 7 | 8 | 9 | 0 | - | * |--------+-/F1----+-/F2----+-/F3----+-/F4----+-/F5----+--------+--------+--------+-/F6----+-/F7----+-/F8----+-/F9----+-/F10---+--------| * | TAB | Q | W | F | P | G | M(2) | (FN) | BKSP | J | L | U | Y | ; | = | * |--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+-----------------+--------| * | SHIFT | A | R | S | T | D | [ | ] | ENTER | H | N | E | I | O | ' | * |--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------------------------+--------| * | CTRL | Z | X | C | V | B | HOME | END | PG UP | K | M | , | . | / | \ | * |--------+--------+--------+--------+--------+-----------------+--------+--------+--------+--------+-----------------+--------+--------| * | VOL- | PLAY | VOL+ | ALT | GUI | SPACE | PG DN | MENU | ESC | LEFT | DOWN | UP | RIGHT | * '--/RRND----/MUTE----/FFWD-------------------------------------------------------------------------------------------------------------' */ [LAYER_COLEMAK] = LAYOUT( KC_GRV, TH_F1, TH_F2, TH_F3, TH_F4, TH_F5, MM_0, MM_1, KC_DEL, TH_F6, TH_F7, TH_F8, TH_F9, TH_F10, KC_MINS, KC_TAB, KC_Q, KC_W, KC_F, KC_P, KC_G, MM_2, GOTO_FN, KC_BSPC, KC_J, KC_L, KC_U, KC_Y, KC_SCLN, KC_EQL, OSCTL, KC_A, KC_R, KC_S, KC_T, KC_D, KC_LBRC, KC_RBRC, KC_ENT, KC_H, KC_N, KC_E, KC_I, KC_O, KC_QUOT, OSSFT, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_HOME, KC_END, KC_PGUP, KC_K, KC_M, KC_COMM, KC_DOT, KC_SLSH, KC_BSLS, TH_M0, TH_M1, TH_M2, OSALT, OSGUI, _____ , KC_SPC, _____ , KC_PGDN, MMENU, KC_ESC, KC_LEFT, KC_DOWN, KC_UP, KC_RGHT ), /* DYN_REC LAYER - recording tap/hold keys is possible, but they will always "tap" (macros don't record holding duration) * .--------------------------------------------------------------------------------------------------------------------------------------. * | | | | | | | STOP | STOP | | | | | | | | * |--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+-----------------| * | | | | | | | STOP | STOP | | | | | | | | * |--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+-----------------+--------| * | | | | | | | | | | | | | | | | * |--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------------------------+--------| * | | | | | | | | | | | | | | | | * |--------+--------+--------+--------+--------+-----------------+--------+--------+--------+--------+-----------------+--------+--------| * | | | | | | | | | | | | | | * '--------------------------------------------------------------------------------------------------------------------------------------' */ [LAYER_RECORD] = LAYOUT( _____, _____, _____, _____, _____, _____, DYN_REC_STOP, DYN_REC_STOP, _____, _____, _____, _____, _____, _____, _____, _____, _____, _____, _____, _____, _____, DYN_REC_STOP, DYN_REC_STOP, _____, _____, _____, _____, _____, _____, _____, _____, _____, _____, _____, _____, _____, _____, _____, _____, _____, _____, _____, _____, _____, _____, _____, _____, _____, _____, _____, _____, _____, _____, _____, _____, _____, _____, _____, _____, _____, _____, _____, _____, _____, _____, _____, _____, _____, _____, _____, _____, _____, _____, _____, _____ ), /* QWERTY - doesn't support recording of macros, btw. Falls through to colemak for most keys, but passes through the recording layer, so heads up. * .--------------------------------------------------------------------------------------------------------------------------------------. * | | | | | | | M(0) | M(1) | | | | | | | | * |--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+-----------------| * | | Q | W | E | R | T | M(2) | (FN) | | Y | U | I | O | P | | * |--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+-----------------+--------| * | SHIFT | A | S | D | F | G | | | | H | J | K | L | ; | | * |--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------------------------+--------| * | CTRL | Z | X | C | V | B | | | | N | M | | | | | * |--------+--------+--------+--------+--------+-----------------+--------+--------+--------+--------+-----------------+--------+--------| * | | | | ALT | GUI | | | | | | | | | * '--------------------------------------------------------------------------------------------------------------------------------------' */ [LAYER_QWERTY] = LAYOUT( _____, _____, _____, _____, _____, _____, MM_0, MM_1, _____, _____, _____, _____, _____, _____, _____, _____, KC_Q, KC_W, KC_E, KC_R, KC_T, MM_2, GOTO_FN, _____, KC_Y, KC_U, KC_I, KC_O, KC_P, _____, MOD_LSFT, KC_A, KC_S, KC_D, KC_F, KC_G, _____, _____, _____, KC_H, KC_J, KC_K, KC_L, KC_SCLN, _____, MOD_LCTL, KC_Z, KC_X, KC_C, KC_V, KC_B, _____, _____, _____, KC_N, KC_M, _____, _____, _____, _____, _____, _____, _____, MOD_LALT, MOD_LGUI, _____, _____, _____, _____, _____, _____, _____, _____, _____, _____ ), /* FN LAYER - change layouts and start recording a macro * .--------------------------------------------------------------------------------------------------------------------------------------. * | COLEMAK| QWERTY | | | | | REC 1 | REC 2 | | | | | | | | * |--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+-----------------| * | | | | | | | | ------ | | | | | | | | * |--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+-----------------+--------| * | | | | | | | | | | | | | | | | * |--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------------------------+--------| * | | | | | | | | | | | | | | | | * |--------+--------+--------+--------+--------+-----------------+--------+--------+--------+--------+-----------------+--------+--------| * | | | | | RESET | DM_CLEAR | | | RESET | | | | | * '--------------------------------------------------------------------------------------------------------------------------------------' */ [LAYER_FN] = LAYOUT( GOTO_CM, GOTO_QW, KC_NO, KC_NO, KC_NO, KC_NO, DYN_REC_START1, DYN_REC_START2, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, RESET, KC_NO, DM_CLEAR, KC_NO, KC_NO, KC_NO, RESET, KC_NO, KC_NO, KC_NO, KC_NO ) }; typedef struct { bool is_pressed; uint16_t timer; uint16_t kc_tap; uint16_t kc_hold; } tap_hold_t; static tap_hold_t th_events[] = { { .is_pressed = false, .timer = 0, .kc_tap = KC_VOLD, .kc_hold = KC_MRWD }, // TH_M0 { .is_pressed = false, .timer = 0, .kc_tap = KC_MPLY, .kc_hold = KC_MUTE }, // TH_M1 { .is_pressed = false, .timer = 0, .kc_tap = KC_VOLU, .kc_hold = KC_MFFD }, // TH_M2 { .is_pressed = false, .timer = 0, .kc_tap = KC_1, .kc_hold = KC_F1 }, // TH_F1 { .is_pressed = false, .timer = 0, .kc_tap = KC_2, .kc_hold = KC_F2 }, // TH_F2 { .is_pressed = false, .timer = 0, .kc_tap = KC_3, .kc_hold = KC_F3 }, // TH_F3 { .is_pressed = false, .timer = 0, .kc_tap = KC_4, .kc_hold = KC_F4 }, // TH_F4 { .is_pressed = false, .timer = 0, .kc_tap = KC_5, .kc_hold = KC_F5 }, // TH_F5 { .is_pressed = false, .timer = 0, .kc_tap = KC_6, .kc_hold = KC_F6 }, // TH_F6 { .is_pressed = false, .timer = 0, .kc_tap = KC_7, .kc_hold = KC_F7 }, // TH_F7 { .is_pressed = false, .timer = 0, .kc_tap = KC_8, .kc_hold = KC_F8 }, // TH_F8 { .is_pressed = false, .timer = 0, .kc_tap = KC_9, .kc_hold = KC_F9 }, // TH_F9 { .is_pressed = false, .timer = 0, .kc_tap = KC_0, .kc_hold = KC_F10 } // TH_F10 }; void taphold_tapped(uint8_t index, bool pressed) { if (index >= TH_EVENTS_COUNT) { return; } tap_hold_t *th_event = &th_events[index]; if (pressed) { th_event->timer = timer_read(); th_event->is_pressed = true; } else if (th_event->is_pressed) { register_code(th_event->kc_tap); unregister_code(th_event->kc_tap); th_event->is_pressed = false; } } void matrix_scan_user() { for (uint8_t index = 0 ; index < TH_EVENTS_COUNT ; ++index ) { tap_hold_t *th_event = &th_events[index]; if ( th_event->is_pressed && timer_elapsed(th_event->timer) > LONGPRESS_DELAY) { register_code(th_event->kc_hold); unregister_code(th_event->kc_hold); th_event->is_pressed = false; } } } // if the dynamic macros haven't been recorded, we send the default macro strings. bool did_record_m1 = false; bool did_record_m2 = false; bool process_record_user(uint16_t keycode, keyrecord_t *record) { bool try_dynamic_macro = true; if ((keycode == DYN_MACRO_PLAY1 && !did_record_m1) || (keycode == DYN_MACRO_PLAY2 && !did_record_m2)) { try_dynamic_macro = false; } else if (keycode == DM_CLEAR) { try_dynamic_macro = false; did_record_m1 = false; did_record_m2 = false; } if (try_dynamic_macro && !process_record_dynamic_macro(keycode, record)) { if (keycode == DYN_MACRO_PLAY1) { did_record_m1 = true; } if (keycode == DYN_MACRO_PLAY2) { did_record_m2 = true; } if (keycode == DYN_REC_START1 || keycode == DYN_REC_START2) { layer_move(LAYER_RECORD); } else if (keycode == DYN_REC_STOP) { layer_move(LAYER_COLEMAK); } return false; } switch (keycode) { case DYN_MACRO_PLAY1: SEND_STRING(SENDSTRING_MM0); return false; case DYN_MACRO_PLAY2: SEND_STRING(SENDSTRING_MM1); return false; case MM_2: SEND_STRING(SENDSTRING_MM2); return false; case TH_M0 ... TH_LAST: taphold_tapped(keycode - TH_M0, record->event.pressed); return false; } return true; }