#include "rev2.h" #ifdef OLED_DRIVER_ENABLE #include "split_util.h" #include "oled_driver.h" __attribute__((weak)) void render_logo(void) { static const char PROGMEM sol_logo[] = { 0x80,0x81,0x82,0x83,0x84,0x85,0x86,0x87,0x88,0x89,0x8a,0x8b,0x8c,0x8d,0x8e,0x8f,0x90,0x91,0x92,0x93,0x94, 0xa0,0xa1,0xa2,0xa3,0xa4,0xa5,0xa6,0xa7,0xa8,0xa9,0xaa,0xab,0xac,0xad,0xae,0xaf,0xb0,0xb1,0xb2,0xb3,0xb4, 0xc0,0xc1,0xc2,0xc3,0xc4,0xc5,0xc6,0xc7,0xc8,0xc9,0xca,0xcb,0xcc,0xcd,0xce,0xcf,0xd0,0xd1,0xd2,0xd3,0xd4,0}; oled_write_P(sol_logo, false); } __attribute__((weak)) const char* layer_name_user(uint32_t layer) { switch (layer) { default: return PSTR("UNDEF\n"); } } __attribute__((weak)) void render_status(void) { // Setup for 90 degree rendering because it's awesome! // It can house 16 lines of text, with 5 letters each line // Render to mode icon static const char PROGMEM mode_logo[2][4] = { {0x97,0x98,0x0a,0}, {0xb7,0xb8,0x0a,0} }; oled_write_P(mode_logo[0], false); // Line 1 oled_write_P(mode_logo[1], false); // Line 2 // Define layers here, Have not worked out how to have text displayed for each layer. Copy down the number you see and add a case for it below oled_set_cursor(0, 3); // Line 3 oled_write_P(PSTR("Layer"), false); // Line 4 oled_write_P(layer_name_user(biton32(layer_state)), false); // Host Keyboard LED Status uint8_t led_usb_state = host_keyboard_leds(); oled_set_cursor(0, oled_max_lines() - 4); // Line 13 oled_write_P(led_usb_state & (1<