#include "solarized.h" #define MAKE_COLOR(_H, _S, _V) \ { .h = (((uint32_t)_H) * 255) / 360, .s = (((uint16_t)_S) * 255) / 100, .v = (((uint16_t)_V) * 255) / 100 } solarized_t solarized = { .base03 = MAKE_COLOR(193, 100, 21), .base02 = MAKE_COLOR(192, 90, 26), .base01 = MAKE_COLOR(194, 25, 46), .base00 = MAKE_COLOR(195, 23, 51), .base0 = MAKE_COLOR(186, 13, 59), .base1 = MAKE_COLOR(180, 9, 63), .base2 = MAKE_COLOR( 44, 11, 93), .base3 = MAKE_COLOR( 44, 10, 99), .yellow = MAKE_COLOR( 45, 100, 71), .orange = MAKE_COLOR( 18, 89, 80), .red = MAKE_COLOR( 1, 79, 86), .magenta = MAKE_COLOR(331, 74, 83), .violet = MAKE_COLOR(237, 45, 77), .blue = MAKE_COLOR(205, 82, 82), .cyan = MAKE_COLOR(175, 74, 63), .green = MAKE_COLOR( 68, 100, 60), };