#include QMK_KEYBOARD_H #include "debug.h" #include "action_layer.h" #include "eeconfig.h" #include "eeprom.h" #define LAYER_ON(pos) ((layer_state) & (1<<(pos))) #define _______ KC_TRNS #define EECONFIG_BELAK_MAGIC (uint16_t)0xBE42 // NOTE: This is just a number that's a bit beyond the end of what's already // defined. As there is no other define we can base this on, it may need to be // changed in the future. The initial value here is used as a placeholder with a // magic word, similar to the normal eeconfig. Note that all the storage being // used needs to fit inside the 32 bytes of the Ergodox Infinity. #define EECONFIG_BELAK (uint16_t *)16 // The correct way to do this would be how the normal eeconfig handles it and // use a bitfield. However, the eeprom has a ton of space which isn't being // used so I don't really care and have a separate byte for every setting. #define EECONFIG_BELAK_SWAP_GUI_CTRL (uint8_t *)18 static uint8_t swap_gui_ctrl = 0; static uint8_t td_led_override = 0; enum belak_keycodes { // Function codes BEL_F0 = SAFE_RANGE, BEL_F1, E_SHRUG, E_TFLIP, E_TSET, }; inline void tap(uint16_t keycode) { register_code(keycode); unregister_code(keycode); }; // TODO: Add LED support to the tap dance by using the advanced macro #define LTOGGLE TD(TD_LAYER_TOGGLE) #define BASE 0 // default layer #define SYMB 1 // symbols #define NUMP 2 // numpad #define SWPH 3 // swap gui/ctrl on the hands enum belak_td { TD_LAYER_TOGGLE = 0, }; void belak_td_each(qk_tap_dance_state_t *state, void *user_data); void belak_td_finished(qk_tap_dance_state_t *state, void *user_data); void belak_td_reset(qk_tap_dance_state_t *state, void *user_data); qk_tap_dance_action_t tap_dance_actions[] = { [TD_LAYER_TOGGLE] = ACTION_TAP_DANCE_FN_ADVANCED(belak_td_each, belak_td_finished, belak_td_reset), }; const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = { /* Keymap 0: Basic layer * * ,--------------------------------------------------. ,--------------------------------------------------. * | Esc | 1 | 2 | 3 | 4 | 5 | L1 | | L2 | 6 | 7 | 8 | 9 | 0 | = | * |--------+------+------+------+------+-------------| |------+------+------+------+------+------+--------| * | Tab | Q | W | E | R | T | [ | | ] | Y | U | I | O | P | - | * |--------+------+------+------+------+------| | | |------+------+------+------+------+--------| * | \ | A | S | D | F | G |------| |------| H | J | K | L | ; | ' | * |--------+------+------+------+------+------| LGui | | RGui |------+------+------+------+------+--------| * | LShift | Z | X | C | V | B | | | | N | M | , | . | / | RShift | * `--------+------+------+------+------+-------------' `-------------+------+------+------+------+--------' * |Layers| LCtrl| Left | Right| LAlt | | RAlt | Up | Down | RCtrl|Layers| * `----------------------------------' `----------------------------------' * ,-------------. ,--------------. * | ~L2 | Ins | | Grv | ~L1 | * ,-------|------|------| |------+-------+-------. * | Back | | Home | | PgUp | | | * | Space | Del |------| |------| Enter | Space | * | | | End | | PgDn | | | * `---------------------' `----------------------' */ [BASE] = LAYOUT_ergodox( // layer 0 : default // left hand KC_ESC, KC_1, KC_2, KC_3, KC_4, KC_5, TG(SYMB), KC_TAB, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_LBRC, CTL_T(KC_BSLS), KC_A, KC_S, KC_D, KC_F, KC_G, KC_LSFT, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_LGUI, LTOGGLE, KC_LCTRL, KC_LEFT,KC_RGHT,KC_LALT, MO(NUMP),KC_INS, KC_HOME, CTL_T(KC_BSPC),GUI_T(KC_DEL),KC_END, // right hand TG(NUMP), KC_6, KC_7, KC_8, KC_9, KC_0, KC_EQL, KC_RBRC, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_MINS, KC_H, KC_J, KC_K, KC_L, KC_SCLN, KC_QUOT, KC_RGUI, KC_N, KC_M, KC_COMM,KC_DOT, KC_SLSH, KC_RSFT, KC_RALT,KC_UP, KC_DOWN,KC_RCTRL, LTOGGLE, KC_GRV, MO(SYMB), KC_PGUP, KC_PGDN, GUI_T(KC_ENT), CTL_T(KC_SPC) ), /* Keymap 1: Symbol Layer * * ,--------------------------------------------------. ,--------------------------------------------------. * | | F1 | F2 | F3 | F4 | F5 | | | | F6 | F7 | F8 | F9 | F10 | F11 | * |--------+------+------+------+------+-------------| |------+------+------+------+------+------+--------| * | | ! | @ | { | } | | | | | | Up | | Up | | | F12 | * |--------+------+------+------+------+------| TFLIP| | TSET |------+------+------+------+------+--------| * | | # | $ | ( | ) | ` |------| |------| Down | Left | Down | Rght | | | * |--------+------+------+------+------+------| | | |------+------+------+------+------+--------| * | | % | ^ | [ | ] | ~ | SHRUG| | | & | | | | | | * `--------+------+------+------+------+-------------' `-------------+------+------+------+------+--------' * |LClear| | | | | | | | | |LClear| * `----------------------------------' `----------------------------------' * ,-------------. ,-------------. * | TOGL | | | | TOGL | * ,------|------|------| |------+------+------. * | | | | | | | | * | | |------| |------| | | * | | | | | | | | * `--------------------' `--------------------' */ [SYMB] = LAYOUT_ergodox( // left hand _______, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, E_TFLIP, _______, KC_EXLM, KC_AT, KC_LCBR, KC_RCBR, KC_PIPE, E_TSET, _______, KC_HASH, KC_DLR, KC_LPRN, KC_RPRN, KC_GRV, _______, KC_PERC, KC_CIRC, KC_LBRC, KC_RBRC, KC_TILD, E_SHRUG, BEL_F1, _______, _______, _______, _______, BEL_F0, _______, _______, _______, _______, _______, // right hand _______, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, _______, KC_UP, _______, KC_UP, _______, _______, KC_F12, KC_DOWN, KC_LEFT, KC_DOWN, KC_RGHT, _______, _______, _______, KC_AMPR, _______, _______, _______, _______, _______, _______, _______, _______, _______, BEL_F1, _______, BEL_F0, _______, _______, _______, _______ ), /* Keymap 2: Numpad Layer * * ,--------------------------------------------------. ,--------------------------------------------------. * | | | | | | | | | | | | | | | | * |--------+------+------+------+------+-------------| |------+------+------+------+------+------+--------| * | | | | | | | | | | | 7 | 8 | 9 | * | | * |--------+------+------+------+------+------| | | |------+------+------+------+------+--------| * | | | | | | |------| |------| | 4 | 5 | 6 | + | | * |--------+------+------+------+------+------| | | |------+------+------+------+------+--------| * | | | | | | | | | | | 1 | 2 | 3 | \ | | * `--------+------+------+------+------+-------------' `-------------+------+------+------+------+--------' * |LClear| | | | | | 0 | 0 | . | = |LClear| * `----------------------------------' `----------------------------------' * ,-------------. ,-------------. * | TOGL | | | | TOGL | * ,------|------|------| |------+------+------. * | | | | | | | | * | | |------| |------| | | * | | | | | | | | * `--------------------' `--------------------' */ [NUMP] = LAYOUT_ergodox( // left hand _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, BEL_F1, _______, _______, _______, _______, BEL_F0, _______, _______, _______, _______, _______, // right hand _______, _______, _______, _______, _______, _______, _______, _______, _______, KC_7, KC_8, KC_9, KC_ASTR, _______, _______, KC_4, KC_5, KC_6, KC_PLUS, _______, _______, _______, KC_1, KC_2, KC_3, KC_BSLS, _______, KC_0, KC_0, KC_DOT, KC_EQL, BEL_F1, _______, BEL_F0, _______, _______, _______, _______ ), /* Keymap 3: Swap control and gui on the thumb */ [SWPH] = LAYOUT_ergodox( // left hand _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, GUI_T(KC_BSPC), CTL_T(KC_DEL), _______, // right hand _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, CTL_T(KC_ENT), GUI_T(KC_SPC) ), }; // Runs just one time when the keyboard initializes. void matrix_init_user(void) { // If our magic word wasn't set properly, we need to zero out the settings. if (eeprom_read_word(EECONFIG_BELAK) != EECONFIG_BELAK_MAGIC) { eeprom_update_word(EECONFIG_BELAK, EECONFIG_BELAK_MAGIC); eeprom_update_byte(EECONFIG_BELAK_SWAP_GUI_CTRL, 0); } if (eeprom_read_byte(EECONFIG_BELAK_SWAP_GUI_CTRL)) { layer_on(SWPH); swap_gui_ctrl = 1; } }; // Runs constantly in the background, in a loop. void matrix_scan_user(void) { ergodox_board_led_off(); ergodox_right_led_1_off(); ergodox_right_led_2_off(); ergodox_right_led_3_off(); switch (td_led_override) { case 1: ergodox_right_led_1_on(); break; case 2: ergodox_right_led_2_on(); break; default: // Layer 1 and 2 are both overlay layers, so they could both be on. This // means we can't use the lazy check of checking for the first significant // bit. if (LAYER_ON(SYMB)) { ergodox_right_led_1_on(); } if (LAYER_ON(NUMP)) { ergodox_right_led_2_on(); } } }; bool process_record_user(uint16_t keycode, keyrecord_t *record) { switch (keycode) { case BEL_F0: if(record->event.pressed){ swap_gui_ctrl = !swap_gui_ctrl; eeprom_update_byte(EECONFIG_BELAK_SWAP_GUI_CTRL, swap_gui_ctrl); if (swap_gui_ctrl) { layer_on(SWPH); } else { layer_off(SWPH); } return false; } break; case BEL_F1: if(record->event.pressed){ layer_off(SYMB); layer_off(NUMP); return false; } break; case E_SHRUG: // ¯\_(ツ)_/¯ if (record->event.pressed) { process_unicode((0x00AF|QK_UNICODE), record); // Hand tap(KC_BSLS); // Arm register_code(KC_RSFT); tap(KC_UNDS); // Arm tap(KC_LPRN); // Head unregister_code(KC_RSFT); process_unicode((0x30C4|QK_UNICODE), record); // Face register_code(KC_RSFT); tap(KC_RPRN); // Head tap(KC_UNDS); // Arm unregister_code(KC_RSFT); tap(KC_SLSH); // Arm process_unicode((0x00AF|QK_UNICODE), record); // Hand } return false; break; case E_TFLIP: // (╯°□°)╯ ︵ ┻━┻ if (record->event.pressed) { register_code(KC_RSFT); tap(KC_9); unregister_code(KC_RSFT); process_unicode((0x256F|QK_UNICODE), record); // Arm process_unicode((0x00B0|QK_UNICODE), record); // Eye process_unicode((0x25A1|QK_UNICODE), record); // Mouth process_unicode((0x00B0|QK_UNICODE), record); // Eye register_code(KC_RSFT); tap(KC_0); unregister_code(KC_RSFT); process_unicode((0x256F|QK_UNICODE), record); // Arm tap(KC_SPC); process_unicode((0x0361|QK_UNICODE), record); // Flippy tap(KC_SPC); process_unicode((0x253B|QK_UNICODE), record); // Table process_unicode((0x2501|QK_UNICODE), record); // Table process_unicode((0x253B|QK_UNICODE), record); // Table } return false; break; case E_TSET: // ┬──┬ ノ( ゜-゜ノ) if (record->event.pressed) { process_unicode((0x252C|QK_UNICODE), record); // Table process_unicode((0x2500|QK_UNICODE), record); // Table process_unicode((0x2500|QK_UNICODE), record); // Table process_unicode((0x252C|QK_UNICODE), record); // Table tap(KC_SPC); process_unicode((0x30CE|QK_UNICODE), record); // Arm register_code(KC_RSFT); tap(KC_9); unregister_code(KC_RSFT); tap(KC_SPC); process_unicode((0x309C|QK_UNICODE), record); // Eye tap(KC_MINS); process_unicode((0x309C|QK_UNICODE), record); // Eye process_unicode((0x30CE|QK_UNICODE), record); // Arm register_code(KC_RSFT); tap(KC_0); unregister_code(KC_RSFT); } return false; break; } return true; } void belak_td_each(qk_tap_dance_state_t *state, void *user_data) { switch (state->count) { case 1: td_led_override = 1; break; case 2: td_led_override = 2; break; default: reset_tap_dance(state); } } void belak_td_finished(qk_tap_dance_state_t *state, void *user_data) { switch (state->count) { case 1: layer_on(SYMB); break; case 2: layer_on(NUMP); break; } td_led_override = 0; } void belak_td_reset(qk_tap_dance_state_t *state, void *user_data) { td_led_override = 0; }