/* This is the keymap for the keyboard Copyright 2012 Jun Wako Copyright 2015 Jack Humbert Copyright 2017 Art Ortenburger This program is free software: you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, either version 2 of the License, or (at your option) any later version. This program is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with this program. If not, see . */ #include QMK_KEYBOARD_H #include "drashna.h" #ifdef UNICODEMAP_ENABLE #include "drashna_unicode.h" #endif // UNICODEMAP_ENABLE //enum more_custom_keycodes { // KC_P00 = NEW_SAFE_RANGE //}; //define layer change stuff for underglow indicator bool skip_leds = false; const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = { /* Keymap 0: QWERTY Layer * * * ,--------------------------------------------------. ,--------------------------------------------------. * | = + | 1 ! | 2 @ | 3 # | 4 $ | 5 % | TG(4)| | TG(4)| 6 ^ | 7 & | 8 * | 9 ( | 0 ) | - _ | * |--------+------+------+------+------+-------------| |------+------+------+------+------+------+--------| * | TAB | Q | W | E | R | T | TG(3)| |TG(3) | Y | U | I | O | P | \ | | * |--------+------+------+------+------+------| | | |------+------+------+------+------+--------| * | Bksp | A | S | D | F | G |------| |------| H | J | K | L | ; | ' " | * |--------+------+------+------+------+------| TG(2)| | TG(2)|------+------+------+------+------+--------| * | Shift | Z | X | C | V | B | | | | N | M | , < | . > | ? / | Shift | * `--------+------+------+------+------+-------------' `-------------+------+------+------+------+--------' * | `/SYM| MEH | LGUI | [ { | ] } | | LEFT | DOWN | UP |RIGHT | SYMB | * `----------------------------------' `----------------------------------' * ,--------------. ,--------------. * |Alt/Ap| Win | | Alt |Ctl/Esc| * ,------|------|-------| |------+-------+------. * | | | Home | | PgUp | | | * | Space| Bksp |-------| |------| DEL |Enter | * | | | End | | PgDn | | | * `---------------------' `---------------------' */ [_QWERTY] = LAYOUT_ergodox_pretty_wrapper( // left hand // right hand KC_EQL, ________________NUMBER_LEFT________________, _______, _______, ________________NUMBER_RIGHT_______________, KC_MINS, KC_TAB, _________________QWERTY_L1_________________, TG(_DIABLO), TG(_DIABLO), _________________QWERTY_R1_________________, KC_BSLS, KC_C1R3, _________________QWERTY_L2_________________, _________________QWERTY_R2_________________, KC_QUOT, KC_MLSF, _________________QWERTY_L3_________________, TG(_GAMEPAD), TG(_GAMEPAD), _________________QWERTY_R3_________________, KC_MRSF, KC_GRV, ___________ERGODOX_BOTTOM_LEFT_____________, ___________ERGODOX_BOTTOM_RIGHT____________, KC_CCCV, __________________ERGODOX_THUMB_CLUSTER_____________________ ), /* Keymap 0: COLEMAK layer * * ,--------------------------------------------------. ,--------------------------------------------------. * | = | 1 | 2 | 3 | 4 | 5 | LEFT | | RIGHT| 6 | 7 | 8 | 9 | 0 | - | * |--------+------+------+------+------+-------------| |------+------+------+------+------+------+--------| * | Del | Q | W | F | P | G | L1 | | L1 | J | L | U | Y | ; | \ | * |--------+------+------+------+------+------| | | |------+------+------+------+------+--------| * | BkSp | A | R | S | T | D |------| |------| H | N | E | I |O / L2| ' | * |--------+------+------+------+------+------| OVER | | Meh |------+------+------+------+------+--------| * | LShift |Z/Ctrl| X | C | V | B | | | | K | M | , | . |//Ctrl| RShift | * `--------+------+------+------+------+-------------' `-------------+------+------+------+------+--------' * | `/SYM| MEH | LGUI | [ { | ] } | | LEFT | DOWN | UP |RIGHT | SYMB | * `----------------------------------' `----------------------------------' * ,-------------. ,-------------. * | App | LGui | | Alt |Ctrl/Esc| * ,------|------|------| |------+--------+------. * | | | Home | | PgUp | | | * | Space|Backsp|------| |------| Tab |Enter | * | |ace | End | | PgDn | | | * `--------------------' `----------------------' */ // If it accepts an argument (i.e, is a function), it doesn't need KC_. // Otherwise, it needs KC_* [_COLEMAK] = LAYOUT_ergodox_pretty_wrapper( // left hand // right hand KC_EQL, ________________NUMBER_LEFT________________, _______, _______, ________________NUMBER_RIGHT_______________, KC_MINS, KC_TAB, _________________COLEMAK_L1________________, TG(_DIABLO), TG(_DIABLO), _________________COLEMAK_R1________________, KC_BSLS, KC_C1R3, _________________COLEMAK_L2________________, _________________COLEMAK_R2________________, KC_QUOT, KC_MLSF, _________________COLEMAK_L3________________, TG(_GAMEPAD), TG(_GAMEPAD), _________________COLEMAK_R3________________, KC_MRSF, KC_GRV, ___________ERGODOX_BOTTOM_LEFT_____________, ___________ERGODOX_BOTTOM_RIGHT____________, KC_CCCV, __________________ERGODOX_THUMB_CLUSTER_____________________ ), /* Keymap 0: DVORAK Layout * * ,--------------------------------------------------. ,--------------------------------------------------. * | = | 1 | 2 | 3 | 4 | 5 | LEFT | | RIGHT| 6 | 7 | 8 | 9 | 0 | \ | * |--------+------+------+------+------+-------------| |------+------+------+------+------+------+--------| * | Del | ' | , | . | P | Y | L1 | | L1 | F | G | C | R | L | / | * |--------+------+------+------+------+------| | | |------+------+------+------+------+--------| * | BkSp | A | O | E | U | I |------| |------| D | H | T | N |S / L2| - | * |--------+------+------+------+------+------| Hyper| | Meh |------+------+------+------+------+--------| * | LShift |:/Ctrl| Q | J | K | X | | | | B | M | W | V |Z/Ctrl| RShift | * `--------+------+------+------+------+-------------' `-------------+------+------+------+------+--------' * | `/SYM| MEH | LGUI | [ { | ] } | | LEFT | DOWN | UP |RIGHT | SYMB | * `----------------------------------' `----------------------------------' * ,-------------. ,-------------. * | App | LGui | | Alt |Ctrl/Esc| * ,------|------|------| |------+--------+------. * | | | Home | | PgUp | | | * | Space|Backsp|------| |------| Tab |Enter | * | |ace | End | | PgDn | | | * `--------------------' `----------------------' */ // If it accepts an argument (i.e, is a function), it doesn't need KC_. // Otherwise, it needs KC_* [_DVORAK] = LAYOUT_ergodox_pretty_wrapper( // left hand // right hand KC_EQL, ________________NUMBER_LEFT________________, _______, _______, ________________NUMBER_RIGHT_______________, KC_BSLS, KC_TAB, _________________DVORAK_L1_________________, TG(_DIABLO), TG(_DIABLO), _________________DVORAK_R1_________________, KC_SLSH, KC_C1R3, _________________DVORAK_L2_________________, _________________DVORAK_R2_________________, KC_MINS, KC_MLSF, _________________DVORAK_L3_________________, TG(_GAMEPAD), TG(_GAMEPAD), _________________DVORAK_R3_________________, KC_MRSF, KC_GRV, ___________ERGODOX_BOTTOM_LEFT_____________, ___________ERGODOX_BOTTOM_RIGHT____________, KC_CCCV, __________________ERGODOX_THUMB_CLUSTER_____________________ ), /* Keymap 0: WORKMAN layer * * ,--------------------------------------------------. ,--------------------------------------------------. * | = | 1 | 2 | 3 | 4 | 5 | LEFT | | RIGHT| 6 | 7 | 8 | 9 | 0 | - | * |--------+------+------+------+------+-------------| |------+------+------+------+------+------+--------| * | Del | Q | D | R | W | B | L1 | | L1 | J | F | U | P | ; | \ | * |--------+------+------+------+------+------| | | |------+------+------+------+------+--------| * | BkSp | A | S | H | T | D |------| |------| Y | N | E | O | I | ' | * |--------+------+------+------+------+------| OVER | | Meh |------+------+------+------+------+--------| * | LShift |Z/Ctrl| X | M | C | V | | | | K | L | , | . |//Ctrl| RShift | * `--------+------+------+------+------+-------------' `-------------+------+------+------+------+--------' * | `/SYM| MEH | LGUI | [ { | ] } | | LEFT | DOWN | UP |RIGHT | SYMB | * `----------------------------------' `----------------------------------' * ,-------------. ,-------------. * | App | LGui | | Alt |Ctrl/Esc| * ,------|------|------| |------+--------+------. * | | | Home | | PgUp | | | * | Space|Backsp|------| |------| Tab |Enter | * | |ace | End | | PgDn | | | * `--------------------' `----------------------' */ // If it accepts an argument (i.e, is a function), it doesn't need KC_. // Otherwise, it needs KC_* [_WORKMAN] = LAYOUT_ergodox_pretty_wrapper( // left hand KC_EQL, ________________NUMBER_LEFT________________, _______, _______, ________________NUMBER_RIGHT_______________, KC_MINS, KC_TAB, _________________WORKMAN_L1________________, TG(_DIABLO), TG(_DIABLO), _________________WORKMAN_R1________________, KC_BSLS, KC_C1R3, _________________WORKMAN_L2________________, _________________WORKMAN_R2________________, KC_QUOT, KC_MLSF, _________________WORKMAN_L3________________, TG(_GAMEPAD), TG(_GAMEPAD), _________________WORKMAN_R3________________, KC_MRSF, KC_GRV, ___________ERGODOX_BOTTOM_LEFT_____________, ___________ERGODOX_BOTTOM_RIGHT____________, KC_CCCV, __________________ERGODOX_THUMB_CLUSTER_____________________ ), // Reverts OSM(Shift) to normal Shifts. However, may not need since we fixed the issue with RDP (LOCAL RESOURCES) [_MODS] = LAYOUT_ergodox_pretty_wrapper( _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, KC_LSFT, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, KC_RSFT, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______ ), /* Keymap 4: Customized Overwatch Layout * * ,--------------------------------------------------. ,--------------------------------------------------. * | ESC | | | | | | | | | F9 | F10 | F11 | F12 | | | * |--------+------+------+------+------+-------------| |------+------+------+------+------+------+--------| * | F1 | K | Q | W | E | R | T | | | | | | | | | * |--------+------+------+------+------+------| | | |------+------+------+------+------+--------| * | TAB | G | A | S | D | F |------| |------| | | | | | | * |--------+------+------+------+------+------| | | |------+------+------+------+------+--------| * | LCTR | LSHFT| Z | X | C | V | | | | N | M | | | | | * `--------+------+------+------+------+-------------' `-------------+------+------+------+------+--------' * | J | U | I | Y | T | | | | | | | * `----------------------------------' `----------------------------------' * ,-------------. ,-------------. * | O | P | | | | * ,------|------|------| |------+------+------. * | | | LGUI | | | | | * | V | SPACE|------ |------| | Enter| * | | | H | | | | | * `--------------------' `--------------------' */ [_GAMEPAD] = LAYOUT_ergodox_pretty_wrapper( KC_ESC, KC_NO, KC_1, KC_2, KC_3, HYPR(KC_Q), HYPR(KC_GRV), KC_TRNS, KC_F9, KC_F10, KC_F11, KC_F12, KC_NO, KC_NO, KC_F1, KC_K, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_TAB, KC_G, KC_A, KC_S, KC_D, KC_F, KC_I, KC_O, KC_NO, KC_NO, KC_NO, KC_NO, KC_LCTL, KC_LSFT, KC_Z, KC_X, KC_C, KC_V, KC_TRNS, TG(_GAMEPAD), KC_N, KC_M, KC_NO, KC_NO, KC_NO, KC_NO, KC_GRV, KC_U, KC_I, KC_Y, KC_T, KC_LEFT, KC_DOWN, KC_UP, KC_RGHT, KC_NO, KC_O, KC_P, KC_HYPR, MAGIC_TOGGLE_NKRO, KC_LGUI, KC_NO, KC_V, KC_SPC, KC_H, KC_PGDN, KC_DEL, KC_ENTER ), /* Keymap 3: * * ,--------------------------------------------------. ,--------------------------------------------------. * | ESC | V | D | ALT | | | | | | | | | | | | * |--------+------+------+------+------+-------------| |------+------+------+------+------+------+--------| * | TAB | S | I | F | M | T | | | | | | | | | | * |--------+------+------+------+------+------| | | |------+------+------+------+------+--------| * | Q | 1 | 2 | 3 | 4 | G |------| |------| | | | | | | * |--------+------+------+------+------+------| | | |------+------+------+------+------+--------| * | NUMLOCK| NUM1 | NUM2 | NUM3 | NUM4 | Z | | | | | | | | | | * `--------+------+------+------+------+-------------' `-------------+------+------+------+------+--------' * | LCTL | MAC1 | MAC2 | MAC3 | MAC4 | | | | | | | * `----------------------------------' `----------------------------------' * ,-------------. ,-------------. * | L | J | | | | * ,------|------|------| |------+------+------. * | | | G | | | | | * | SPACE| Q |------ |------| | | * | SHIFT| ALT | 0MAC | | | | | * `--------------------' `--------------------' */ [_DIABLO] = LAYOUT_ergodox_pretty_wrapper( KC_ESC, KC_V, KC_D, KC_LALT, KC_NO, KC_NO, KC_NO, KC_TRNS, KC_F9, KC_F10, KC_F11, KC_F12, KC_NO, KC_NO, KC_TAB, KC_S, KC_I, KC_F, KC_M, KC_T, KC_TRNS, KC_TRNS, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_Q, KC_1, KC_2, KC_3, KC_4, KC_G, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_LCTL, KC_D3_1, KC_D3_2, KC_D3_3, KC_D3_4, KC_Z, KC_NO, KC_NO, KC_N, KC_M, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_L, KC_J, KC_NO, KC_NO, KC_F, KC_NO, SFT_T(KC_SPACE), ALT_T(KC_Q), KC_DIABLO_CLEAR, KC_PGDN, KC_DEL, KC_ENT ), [_LOWER] = LAYOUT_ergodox_pretty_wrapper( KC_F12, _________________FUNC_LEFT_________________, _______, _______, _________________FUNC_RIGHT________________, KC_F11, KC_TILD, _________________LOWER_L1__________________, _______, _______, _________________LOWER_R1__________________, _______, _______, ___________________BLANK___________________, _________________LOWER_R2__________________, KC_PIPE, _______, ___________________BLANK___________________, _______, _______, _________________LOWER_R3__________________, KC_PSCR, _______, _______, _______, _______, _______, _______, _______, _______, _______, KC_PAUS, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______ ), [_RAISE] = LAYOUT_ergodox_pretty_wrapper( KC_F12, _________________FUNC_LEFT_________________, _______, _______, _________________FUNC_RIGHT________________, KC_F11, KC_GRV, _________________RAISE_L1__________________, _______, _______, _________________RAISE_R1__________________, _______, _______, _________________RAISE_L2__________________, _________________RAISE_R2__________________, KC_BSLS, _______, _________________RAISE_L3__________________, _______, _______, _________________RAISE_R3__________________, KC_PSCR, _______, _______, _______, _______, _______, KC_HOME, KC_PGDN, KC_PGUP, KC_END, KC_SLCK, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______ ), [_ADJUST] = LAYOUT_ergodox_pretty_wrapper( KC_MAKE, _______, _______, _______, _______, _______, _______, KC_NUKE, _________________ADJUST_R1_________________, KC_RST, VRSN, _________________ADJUST_L1_________________, _______, _______, _______, _______, _______, _______, _______, EPRM, _______, _________________ADJUST_L2_________________, _________________ADJUST_R2_________________, TG(_MODS), _______, _________________ADJUST_L3_________________, _______, _______, _________________ADJUST_R3_________________, KC_MPLY, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______ ), }; bool process_record_keymap(uint16_t keycode, keyrecord_t *record) { //switch (keycode) { // case KC_P00: // if (!record->event.pressed) { // register_code(KC_KP_0); // unregister_code(KC_KP_0); // register_code(KC_KP_0); // unregister_code(KC_KP_0); // } // return false; // break; //} return true; } void matrix_init_keymap(void) { // Runs boot tasks for keyboard }; void matrix_scan_keymap(void) { // runs frequently to update info uint8_t modifiders = get_mods(); uint8_t led_usb_state = host_keyboard_leds(); uint8_t one_shot = get_oneshot_mods(); if (!skip_leds) { ergodox_board_led_off(); ergodox_right_led_1_off(); ergodox_right_led_2_off(); ergodox_right_led_3_off(); // Since we're not using the LEDs here for layer indication anymore, // then lets use them for modifier indicators. Shame we don't have 4... // Also, no "else", since we want to know each, independently. if (modifiders & MODS_SHIFT_MASK || led_usb_state & (1<