// Netable differences vs. the default firmware for the ErgoDox EZ: // 1. The Cmd key is now on the right side, making Cmd+Space easier. // 2. The media keys work on OSX (But not on Windows). #include QMK_KEYBOARD_H #include "debug.h" #include "action_layer.h" #define BASE 0 // default layer #define SYMBOLS 1 // symbols #define MEDIA 2 // media keys enum { TD_BSPC = 0 }; const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = { /* Keymap 0: Basic layer * * ,--------------------------------------------------. ,--------------------------------------------------. * | = | 1 | 2 | 3 | 4 | 5 | LEFT | | RIGHT| 6 | 7 | 8 | 9 | 0 | - | * |--------+------+------+------+------+-------------| |------+------+------+------+------+------+--------| * | / | Q | W | E | R | T | | | | Y | U | I | O | P | \ | * |--------+------+------+------+------+------| | | |------+------+------+------+------+--------| * | Ctl/Esc| A | S | D | F | G |------| |------| H | J | K | L |; / L2| LGui | * |--------+------+------+------+------+------| Hyper| | Meh |------+------+------+------+------+--------| * | LShift | Z | X | C | V | B | | | | N | M | , | . |//Ctrl| RShift | * `--------+------+------+------+------+-------------' `-------------+------+------+------+------+--------' * |Grv/L1| '" |AltShf| Left | Right| | Up | Down | [ | ] | ~L1 | * `----------------------------------' `----------------------------------' * ,-------------. ,-------------. * | App | LGui | | Alt |Ctrl/Esc| * ,------|------|------| |------+--------+------. * | | | Home | | PgUp | | | * | Space|Backsp|------| |------| Tab |Enter | * | |ace | End | | PgDn | | | * `--------------------' `----------------------' */ // If it accepts an argument (i.e, is a function), it doesn't need KC_. // Otherwise, it needs KC_* [BASE] = LAYOUT_ergodox( // layer 0 : default // Left hand KC_EQL, KC_1, KC_2, KC_3, KC_4, KC_5, KC_LEFT, KC_SLSH, KC_QUOT, KC_COMM, KC_DOT, KC_P, KC_Y, KC_NO, CTL_T(KC_ESC), KC_A, KC_O, KC_E, KC_U, KC_I, KC_LSPO, KC_SCLN, KC_Q, KC_J, KC_K, KC_X, ALL_T(KC_NO), LT(SYMBOLS,KC_GRV), KC_QUOT, KC_SLSH, KC_LALT, SFT_T(KC_RGHT), KC_HOME, KC_END, KC_PGUP, GUI_T(KC_SPC), TD(TD_BSPC), LGUI(KC_SPC), // Right hand KC_RGHT, KC_6, KC_7, KC_8, KC_9, KC_0, LGUI(KC_SPC), KC_NO, KC_F, KC_G, KC_C, KC_R, KC_L, LT(MEDIA, KC_BSLS), KC_D, KC_H, KC_T, KC_N, KC_S, KC_MINS, MEH_T(KC_NO), KC_B, KC_M, KC_W, KC_V, KC_Z, KC_RSPC, ALT_T(KC_UP), KC_DOWN, KC_LBRC, KC_RBRC, KC_FN2, KC_PGUP, CTL_T(KC_ESC), KC_PGDN, LCTL(KC_B), LT(MEDIA, KC_TAB), LT(SYMBOLS, KC_ENT) ), /* Keymap 1: Symbol Layer * * ,--------------------------------------------------. ,--------------------------------------------------. * | | F1 | F2 | F3 | F4 | F5 | | | | F6 | F7 | F8 | F9 | F10 | F11 | * |--------+------+------+------+------+-------------| |------+------+------+------+------+------+--------| * | | ! | @ | { | } | | | | | | Up | 7 | 8 | 9 | * | F12 | * |--------+------+------+------+------+------| | | |------+------+------+------+------+--------| * | | # | $ | ( | ) | ` |------| |------| Down | 4 | 5 | 6 | + | | * |--------+------+------+------+------+------| | | |------+------+------+------+------+--------| * | | % | ^ | [ | ] | ~ | | | | & | 1 | 2 | 3 | \ | | * `--------+------+------+------+------+-------------' `-------------+------+------+------+------+--------' * | | | | | | | | . | 0 | = | | * `----------------------------------' `----------------------------------' * ,-------------. ,-------------. * | | | | | | * ,------|------|------| |------+------+------. * | | | | | | | | * | | |------| |------| | | * | | | | | | | | * `--------------------' `--------------------' */ // SYMBOLS [SYMBOLS] = LAYOUT_ergodox( // left hand _______,KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, _______, _______,KC_EXLM,KC_AT, KC_LCBR,KC_RCBR,KC_PIPE,_______, _______,KC_HASH,KC_DLR, KC_LPRN,KC_RPRN,KC_GRV, _______,KC_PERC,KC_CIRC,KC_LBRC,KC_RBRC,KC_TILD,_______, _______,_______,_______,_______,_______, _______,_______, _______, _______,_______,_______, // right hand _______, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, _______, KC_EQL, KC_7, KC_8, KC_9, KC_ASTR, KC_F12, KC_MINS, KC_4, KC_5, KC_6, KC_PLUS, _______, _______, KC_AMPR, KC_1, KC_2, KC_3, KC_SLSH, _______, _______,KC_0, KC_DOT, KC_EQL, _______, _______, _______, _______, _______, _______, _______ ), /* Keymap 2: Media and mouse keys * * ,--------------------------------------------------. ,--------------------------------------------------. * | | | | | | | | | | | | | | | | * |--------+------+------+------+------+-------------| |------+------+------+------+------+------+--------| * | | | | MsUp | | | | | | | | ↑ | | | | * |--------+------+------+------+------+------| | | |------+------+------+------+------+--------| * | | |MsLeft|MsDown|MsRght| |------| |------|VolUp | ← | ↓ | → | | Play | * |--------+------+------+------+------+------| | | |------+------+------+------+------+--------| * | | | | | | | | | |VolDn | Prev | Play | Next | | | * `--------+------+------+------+------+-------------' `-------------+------+------+------+------+--------' * | | | | Lclk | Rclk | | Mute | | | | | * `----------------------------------' `----------------------------------' * ,-------------. ,-------------. * | | | | | | * ,------|------|------| |------+------+------. * | | | | | | |Brwser| * | | |------| |------| |Back | * | | | | | | | | * `--------------------' `--------------------' */ // MEDIA AND MOUSE [MEDIA] = LAYOUT_ergodox( _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, KC_MS_U, _______, _______, _______, _______, _______, KC_MS_L, KC_MS_D, KC_MS_R, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, KC_BTN1, KC_BTN2, _______, _______, _______, _______, _______, _______, // right hand _______, _______, _______, _______, _______, _______, _______, _______, _______, KC_HOME, KC_UP, KC_END, KC_PGUP, _______, KC_VOLU, KC_LEFT, KC_DOWN, KC_RGHT, KC_PGDN, KC_MPLY, KC_MUTE, KC_VOLD, KC_MPRV, KC_MPLY, KC_MFFD, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, KC_WBAK ), }; enum { BSPC_LETTER = 0, BSPC_WORD = 1, HOLD_CTRL = 2 }; typedef struct { int a; int b; int state; } fib_tap; static fib_tap fib_bspc = { .a = 0, .b = 1, .state = BSPC_LETTER }; void cur_backspace (qk_tap_dance_state_t *state) { int next_fib = fib_bspc.a + fib_bspc.b; fib_bspc.a = fib_bspc.b; fib_bspc.b = next_fib; for (int i=0; i < next_fib; i++) { unregister_code(KC_BSPC); register_code(KC_BSPC); } } void dance_backspace (qk_tap_dance_state_t *state, void *user_data) { // If we're at the fifth tap, switch to deleting by words, and reset the fib // counter if (state->count == 4) { register_code(KC_LALT); fib_bspc.state = BSPC_WORD; fib_bspc.a = 0; fib_bspc.b = 1; } // If we're on the first press, wait to find out if it's being held // If we're on the second tap, process the first tap, because we're past // holding for ctrl now, then act normally if (state->count == 2) { register_code(KC_BSPC); } if (state->count > 1) { cur_backspace(state); } }; void dance_backspace_ended (qk_tap_dance_state_t *state, void *user_data) { if (state->count == 1) { if (state->pressed) { fib_bspc.state = HOLD_CTRL; register_code(KC_LCTRL); } else { register_code(KC_BSPC); } } }; void dance_backspace_reset (qk_tap_dance_state_t *state, void *user_data) { switch (fib_bspc.state) { case HOLD_CTRL: unregister_code(KC_LCTRL); break; case BSPC_WORD: unregister_code(KC_BSPC); unregister_code(KC_LALT); break; case BSPC_LETTER: unregister_code(KC_BSPC); break; } fib_bspc.a = 0; fib_bspc.b = 1; fib_bspc.state = BSPC_LETTER; }; qk_tap_dance_action_t tap_dance_actions[] = { [TD_BSPC] = ACTION_TAP_DANCE_FN_ADVANCED (dance_backspace, dance_backspace_ended, dance_backspace_reset) }; const uint16_t PROGMEM fn_actions[] = { [1] = ACTION_LAYER_TAP_TOGGLE(SYMBOLS) // FN1 - Momentary Layer 1 (Symbols) }; const macro_t *action_get_macro(keyrecord_t *record, uint8_t id, uint8_t opt) { // MACRODOWN only works in this function switch(id) { case 0: if (record->event.pressed) { register_code(KC_RSFT); } else { unregister_code(KC_RSFT); } break; } return MACRO_NONE; }; // Runs just one time when the keyboard initializes. void matrix_init_user(void) { }; // Runs constantly in the background, in a loop. void matrix_scan_user(void) { uint8_t layer = biton32(layer_state); ergodox_board_led_off(); ergodox_right_led_1_off(); ergodox_right_led_2_off(); ergodox_right_led_3_off(); switch (layer) { // TODO: Make this relevant to the ErgoDox EZ. case 1: ergodox_right_led_1_on(); break; case 2: ergodox_right_led_3_on(); break; default: // none break; } };