#include QMK_KEYBOARD_H #include "debug.h" #include "action_layer.h" #include "version.h" #include "wait.h" #define BASE 0 // default layer - helpful for writing in Office-style word processors. #define SYMB 1 // symbol layer - NumPad, etc. - same as Ergodox EZ default but no EEPROM or Version key #define RIMW 2 // rimworld layer - made for the game RimWorld, by Tynan Sylvester | feel free to remap for your favorite game! #define MDIA 3 // media layer - mouse and music - close to Ergodox EZ default media layer #define CO_PA M(0) // hold copy, tap paste #define W_CUT LCTL(KC_X) // C-x Cut #define W_COPY LCTL(KC_C) // C-c Copy #define W_PASTE LCTL(KC_V) // C-v Paste #define W_UNDO LCTL(KC_Z) // C-z Undo #define W_FIND LCTL(KC_F) // C-v Find #define W_CAD LCTL(LALT(KC_DEL)) // one-tap ctrl-alt-del //Tap Dance Declarations enum { CAKEWARP, CTRLALTMDIA, }; void cake_count (qk_tap_dance_state_t *state, void *user_data) { if (state->count == 2) { layer_on (SYMB); //define double tap here layer_off (MDIA); } else { layer_off (SYMB); //define single tap or hold here layer_off (MDIA); } if (state->count == 3) { layer_on (RIMW); //define triple tap here layer_off (MDIA); } else { layer_off (RIMW); //define single tap or hold here layer_off (MDIA); reset_tap_dance (state); } } void dance_cad_mdia_fin (qk_tap_dance_state_t *state, void *user_data) { if (state->count == 1) { register_code (KC_LCTL); register_code (KC_LALT); register_code (KC_DEL); } else { layer_on (MDIA); } } void dance_cad_mdia_reset (qk_tap_dance_state_t *state, void *user_data) { if (state->count == 1) { unregister_code (KC_DEL); unregister_code (KC_LALT); unregister_code (KC_LCTL); } else { ; } } //Tap Dance Definitions qk_tap_dance_action_t tap_dance_actions[] = { // tap for Layer 0, tap twice to switch to symbol layer, and tap three times to switch to rimworld layer. [CAKEWARP] = ACTION_TAP_DANCE_FN(cake_count) // tap for ctrl-alt-del, tap twice for media layer ,[CTRLALTMDIA] = ACTION_TAP_DANCE_FN_ADVANCED (NULL, dance_cad_mdia_fin, dance_cad_mdia_reset) // Other declarations would go here, separated by commas, if you have them }; //In Layer declaration, add tap dance item in place of a key code const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = { /* Keymap 0: Basic layer - TD(one_tap, two_taps, three_taps...) * * ,--------------------------------------------------. ,--------------------------------------------------. * | ` | 1 | 2 | 3 | 4 | 5 | 6 | | 7 | 7 | 8 | 9 | 0 | - | = | * |--------+------+------+------+------+-------------| |------+------+------+------+------+------+--------| * | F12/L1 | Q | W | E | R | T | {/[ | |TD(L0 | Y | U | I | O | P | \ | * |--------+------+------+------+------+------| | |L1 L2)|------+------+------+------+------+--------| * |Caps/Win| A | S | D | F | G |------| |------| H | J | K | L | ; | ' | * |--------+------+------+------+------+------| }/] | TD(ctrl|------+------+------+------+------+--------| * |LShift/(|Z/Ctrl| X | C | V | B | | |altdel| N | M | , | . | / |RShift/)| * `--------+------+------+------+------+-------------' |L3) |------+------+------+------+------+--------' * | Undo | Cut |CopyPa| Meh | LGui | '------| | Enter| Left | Up | Down | Right | * `----------------------------------' `----------------------------------' * ,-------------. ,-------------. * | Esc | VolUp| | F4 | Mute | * ,------|------|------| |------+--------+------. * | | | VolDn| | F5 | | | * |Backsp|Delete|------| |------| Tab / |Space | * |ace | | Find | | Alt | CTRL | | * `--------------------' `----------------------' */ // If it accepts an argument (i.e, is a function), it doesn't need KC_. // Otherwise, it needs KC_* [BASE] = LAYOUT_ergodox( // layer 0 : default // left hand KC_GRV, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, LT(SYMB, KC_F12), KC_Q, KC_W, KC_E, KC_R, KC_T, KC_LBRC, GUI_T(KC_CAPS), KC_A, KC_S, KC_D, KC_F, KC_G, KC_LSPO, CTL_T(KC_Z), KC_X, KC_C, KC_V, KC_B, KC_RBRC, W_UNDO, W_CUT, CO_PA, MEH_T(KC_NO), KC_LGUI, KC_ESC, KC_VOLU, KC_VOLD, KC_BSPC, KC_DELETE, W_FIND, // right hand KC_7, KC_7, KC_8, KC_9, KC_0, KC_MINS, KC_EQL, TD(CAKEWARP), KC_Y, KC_U, KC_I, KC_O, KC_P, KC_BSLS, KC_H, KC_J, KC_K, KC_L, KC_SCLN, KC_QUOT, TD(CTRLALTMDIA), KC_N, KC_M, KC_COMM, KC_DOT, KC_SLSH, KC_RSPC, KC_ENT, KC_LEFT, KC_UP, KC_DOWN, KC_RIGHT, KC_F4, KC_MUTE, KC_F5, KC_RALT, CTL_T(KC_TAB), KC_SPC ), /* Keymap 1: Symbol Layer | No EEPROM Or Version keys * * ,--------------------------------------------------. ,--------------------------------------------------. * | | F1 | F2 | F3 | F4 | F5 | xx | | xx | F6 | F7 | F8 | F9 | F10 | F11 | * |--------+------+------+------+------+-------------| |------+------+------+------+------+------+--------| * | | ! | @ | { | } | | | | |TD(L0 | Up | 7 | 8 | 9 | * | F12 | * |--------+------+------+------+------+------| | |L1 L2)|------+------+------+------+------+--------| * | | # | $ | ( | ) | ` |------| |------| Down | 4 | 5 | 6 | + | - | * |--------+------+------+------+------+------| | | |------+------+------+------+------+--------| * | | % | ^ | [ | ] | ~ | | | | & | 1 | 2 | 3 | \ | | * `--------+------+------+------+------+-------------' `-------------+------+------+------+------+--------' * | | | | | | | | . | 0 | = | | * `----------------------------------' `----------------------------------' * ,-------------. ,-------------. * | | | | | | * ,------|------|------| |------+------+------. * | | | | | | | | * | | |------| |------| | | * | | | | | | | | * `--------------------' `--------------------' */ // SYMBOLS [SYMB] = LAYOUT_ergodox( // left hand KC_TRNS, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_NO, KC_TRNS,KC_EXLM,KC_AT, KC_LCBR,KC_RCBR,KC_PIPE,KC_TRNS, KC_TRNS,KC_HASH,KC_DLR, KC_LPRN,KC_RPRN,KC_GRV, KC_TRNS,KC_PERC,KC_CIRC,KC_LBRC,KC_RBRC,KC_TILD,KC_TRNS, KC_TRNS,KC_TRNS,KC_TRNS,KC_TRNS,KC_TRNS, KC_TRNS,KC_TRNS, KC_TRNS, KC_TRNS,KC_TRNS,KC_TRNS, // right hand KC_NO, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, KC_TRNS, KC_UP, KC_7, KC_8, KC_9, KC_ASTR, KC_F12, KC_DOWN, KC_4, KC_5, KC_6, KC_PLUS, KC_MINS, KC_TRNS, KC_AMPR, KC_1, KC_2, KC_3, KC_BSLS, KC_TRNS, KC_TRNS,KC_DOT, KC_0, KC_EQL, KC_NO, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS ), /* Keymap 2: RimWorld Layer * * ,--------------------------------------------------. ,--------------------------------------------------. * | ESC | 1 | 2 | 3 | 4 | 5 | 6 | | 7 | 7 | 8 | 9 | 0 | - | = | * |--------+------+------+------+------+-------------| |------+------+------+------+------+------+--------| * | TAB | C | ,< | W | >. | R | | |TD(L0 | U | B | N | J | M | PGUP | * |--------+------+------+------+------+------| F10 | |L1 L2)|------+------+------+------+------+--------| * | I | F | A | S | D | 8 |------| |------| X | L | P | Y | H | ENTER | * |--------+------+------+------+------+------| | | |------+------+------+------+------+--------| * | K | F1 | F2 | F3 | F4 | F5 | F6 | | F7 | F8 | F9 | F10 | F11 | F12 | PGDN | * `--------+------+------+------+------+-------------' `-------------+------+------+------+------+--------' * | | | | | | | F | | | | | * `----------------------------------' `----------------------------------' * ,-------------. ,-------------. * | | | | | | * ,------|------|------| |------+------+------. * | | | | | | | | * |SPACE | C |------| |------| E |SPACE | * | | | Q | | | | | * `--------------------' `--------------------' */ // RIMWORLD [RIMW] = LAYOUT_ergodox( // left hand KC_ESC, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_TAB, KC_C, KC_COMM, KC_W, KC_DOT, KC_R, KC_F10, KC_I, KC_F, KC_A, KC_S, KC_D, KC_8, KC_K, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_TRNS,KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS,KC_TRNS, KC_TRNS, KC_C,KC_Q,KC_TRNS, // right hand KC_7, KC_7, KC_8, KC_9, KC_0, KC_MINS, KC_EQL, KC_TRNS, KC_U, KC_B, KC_N, KC_J, KC_M, KC_PGUP, KC_X, KC_L, SFT_T(KC_P), KC_Y, KC_H, KC_ENT, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, KC_F12, KC_PGDN, KC_F, KC_LEFT, KC_UP, KC_DOWN,KC_RIGHT, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_E, KC_TRNS ), /* Keymap 3: Media and mouse keys * * ,--------------------------------------------------. ,--------------------------------------------------. * | | | | | | | | | | | | | | | | * |--------+------+------+------+------+-------------| |------+------+------+------+------+------+--------| * | | | | MsUp | | | | | | | | | | | | * |--------+------+------+------+------+------| | | |------+------+------+------+------+--------| * | | |MsLeft|MsDown|MsRght| |------| |------| | | | | | Play | * |--------+------+------+------+------+------| | | |------+------+------+------+------+--------| * | | | | | | | | | | | | Prev | Next | | | * `--------+------+------+------+------+-------------' `-------------+------+------+------+------+--------' * | | | | Lclk | Rclk | |VolUp |VolDn | Mute | | | * `----------------------------------' `----------------------------------' * ,-------------. ,-------------. * | | | | | | * ,------|------|------| |------+------+------. * | | | | | | |Brwser| * | Lclk | Rclk |------| |------| |Back | * | | | | | | | | * `--------------------' `--------------------' */ // MEDIA AND MOUSE [MDIA] = LAYOUT_ergodox( KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_MS_U, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_MS_L, KC_MS_D, KC_MS_R, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_BTN1, KC_BTN2, KC_TRNS, KC_TRNS, KC_TRNS, KC_BTN1, KC_BTN2, KC_TRNS, // right hand KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_MPLY, KC_TRNS, KC_TRNS, KC_TRNS, KC_MPRV, KC_MNXT, KC_TRNS, KC_TRNS, KC_VOLU, KC_VOLD, KC_MUTE, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_WBAK ), }; static uint16_t key_timer; const macro_t *action_get_macro(keyrecord_t *record, uint8_t id, uint8_t opt) { switch(id) { case 0: { if (record->event.pressed) { key_timer = timer_read(); // if the key is being pressed, we start the timer. } else { // this means the key was just released, so we can figure out how long it was pressed for (tap or "held down"). if (timer_elapsed(key_timer) > 150) { // 150 being 150ms, the threshhold we pick for counting something as a tap. return MACRO( D(LCTL), T(C), U(LCTL), END ); } else { return MACRO( D(LCTL), T(V), U(LCTL), END ); } } break; } } return MACRO_NONE; }; // Anything you want to do once when the keyboard initializes. // Tests LED function when the keyboard initializes. void matrix_init_user(void) { wait_ms(500); ergodox_board_led_on(); wait_ms(200); ergodox_right_led_1_on(); wait_ms(200); ergodox_right_led_2_on(); wait_ms(200); ergodox_right_led_3_on(); wait_ms(200); ergodox_board_led_off(); wait_ms(200); ergodox_right_led_1_off(); wait_ms(200); ergodox_right_led_2_off(); wait_ms(200); ergodox_right_led_3_off(); }; // Runs constantly in the background, in a loop. void matrix_scan_user(void) { uint8_t layer = biton32(layer_state); ergodox_board_led_off(); ergodox_right_led_1_off(); ergodox_right_led_2_off(); ergodox_right_led_3_off(); switch (layer) { case 1: ergodox_right_led_1_on(); break; case 2: ergodox_right_led_2_on(); break; case 3: ergodox_right_led_3_on(); break; default: // none break; } };