#include QMK_KEYBOARD_H extern keymap_config_t keymap_config; enum custom_layers { _QWERTY, _LOWER, _RAISE, _EMOJI, }; enum custom_keycodes { QWERTY = SAFE_RANGE, LOWER, RAISE, EMOJI, ABOVE, BUG, CONFUSED, CRY, CLAP, ELIP, FLIP, FNGLEFT, FNGRIGHT, FROWN, GRIN, HEART, JOY, LLAP, ROFL, SHIT, SING, SHRUG, THINK, THMBDN, THMBUP, TOUNGE, THANKS, WINK }; #define KC_X0 MT(MOD_LCTL, KC_ESC) // Hold for Left Ctrl, Tap for GraveESC #define KC_X1 MT(MOD_RSFT, KC_ENT) // Hold for Right Shift, Tap for Enter #define KC_X2 MT(MOD_RSFT, LGUI(KC_ENT)) // Send Command Enter #define KC_BACK LGUI(KC_LBRC) // Back #define KC_FORWARD LGUI(KC_RBRC) // Forward #define KC_EMOJ TT(_EMOJI) // Hold for Emoji Layer, or tap 5 times. #define KC_QS LGUI(KC_SPC) // Send Command + Space (for QuickSilver). #define KC_WTAB LGUI(KC_TILD) // Send Command + ~ (for window changing). #define KC_TABR LGUI(KC_RCBR) // Send Command + } (for tab changing). #define KC_TABL LGUI(KC_LCBR) // Send Command + { (for tab changing). #define HYPR_0 HYPR(KC_TILD) // Send Hyper + ~. #define HYPR_1 HYPR(KC_EXLM) // Send Hyper + !. #define HYPR_2 HYPR(KC_AT) // Send Hyper + @. const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = { /* Qwerty * ,-----------------------------------------------------------------------------------. * | Esc | Q | W | E | R | T | Y | U | I | O | P | Bksp | * |------+------+------+------+------+-------------+------+------+------+------+------| * | Tab | A | S | D | F | G | H | J | K | L | ; | ' | * |------+------+------+------+------+------|------+------+------+------+------+------| * | Shift| Z | X | C | V | B | N | M | , | . | / |Enter | * |------+------+------+------+------+------+------+------+------+------+------+------| * |Emoji | Ctrl | Alt |Lower | Cmd |Space |Space |Raise | Left | Down | Up |Right | * `-----------------------------------------------------------------------------------' */ [_QWERTY] = LAYOUT_ortho_4x12( KC_TAB, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_BSPC, KC_X0, KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, KC_SCLN, KC_QUOT, KC_LSFT, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_N, KC_M, KC_COMM, KC_DOT, KC_SLSH, KC_X1, KC_EMOJ, KC_LCTL, KC_LALT, KC_LGUI, MO(_LOWER), KC_SPC, KC_SPC, MO(_RAISE), KC_LEFT, KC_DOWN, KC_UP, KC_RIGHT ), /* Lower * ,-----------------------------------------------------------------------------------. * | ~ | ! | @ | # | $ | % | ^ | & | * | ( | ) | Bksp | * |------+------+------+------+------+-------------+------+------+------+------+------| * |cmd(~)| <- | -> | TAB_L| TAB_R| F5 | F6 | _ | + | { | } | | | * |------+------+------+------+------+------|------+------+------+------+------+------| * | | F7 | F8 | F9 | F10 | F11 | F12 |ISO ~ |ISO | | | |Enter | * |------+------+------+------+------+------+------+------+------+------+------+------| * | | | | | | | | Tab- | Vol- | Vol+ | Tab+ | * `-----------------------------------------------------------------------------------' */ [_LOWER] = LAYOUT_ortho_4x12( KC_TILD, KC_EXLM, KC_AT, KC_HASH, KC_DLR, KC_PERC, KC_CIRC, KC_AMPR, KC_ASTR, KC_LPRN, KC_RPRN, KC_BSPC, KC_WTAB, KC_BACK, KC_FORWARD, KC_TABL, KC_TABR, KC_F5, KC_F6, KC_UNDS, KC_PLUS, KC_LCBR, KC_RCBR, KC_PIPE, KC_LSFT, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, KC_F12, S(KC_NUHS), S(KC_NUBS), _______, _______, _______, _______, _______, _______, _______, _______, KC_QS, KC_QS, _______, _______, _______, _______, _______ ), /* Raise * ,-----------------------------------------------------------------------------------. * | ` | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 0 | Bksp | * |------+------+------+------+------+-------------+------+------+------+------+------| * |cmd(~)| F1 | F2 | F3 | F4 | F5 | F6 | - | = | [ | ] | \ | * |------+------+------+------+------+------|------+------+------+------+------+------| * | | F7 | F8 | F9 | F10 | F11 | F12 |ISO # |ISO / | | |Enter | * |------+------+------+------+------+------+------+------+------+------+------+------| * | | | | | | | | Home | PgUp | PgDn | End | * `-----------------------------------------------------------------------------------' */ [_RAISE] = LAYOUT_ortho_4x12( KC_GRV, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, KC_BSPC, KC_WTAB, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_MINS, KC_EQL, KC_LBRC, KC_RBRC, KC_BSLS, KC_LSFT, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, KC_F12, KC_NUHS, KC_NUBS, _______, _______, KC_X2, _______, _______, _______, _______, _______, _______, _______, _______, KC_HOME, KC_PGDN, KC_PGUP, KC_END ), /* Emoji Layer * ┌─────┬─────┬─────┬─────┬─────┬─────┬─────┬─────┬─────┬─────┬─────┬─────┐ * │HYPR0│ Q │ ;-) │ E │ 🤣 │ :-P │ 🙏🏼 │ U │:'-( │FLIP │ P │ │ * ├─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┤ * │HYPR1│ 👆 │SHRUG│ GRIN│ :-( │ G │ <3 │ :-) │ k │LLAP │ ; │ │ * ├─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┤ * │HYPR2│🎶^🎶│💭^💭│ 👏 | :-\ │ 🐛 │ n │ :-D │ SHIT│ ... │ / │ │ * ├─────┼─────┼─────┼─────┼─────┼─────┴─────┼─────┼─────┼─────┼─────┼─────┤ * │ │ │ │ │Brig-│ Sleep │Brig+│ 👈 │ 👎 | 👍 │ 👉 │ * └─────┴─────┴─────┴─────┴─────┴───────────┴─────┴─────┴─────┴─────┴─────┘ */ [_EMOJI] = LAYOUT_ortho_4x12( HYPR_0, _______, WINK, _______, ROFL, TOUNGE, THANKS, _______, CRY, FLIP, _______, _______ , HYPR_1, ABOVE, SHRUG, GRIN, FROWN, _______, HEART, JOY, _______, LLAP, _______, _______ , HYPR_2, SING, THINK, CLAP, CONFUSED, BUG, _______, _______, SHIT, ELIP, _______, _______ , _______, _______, _______, _______, KC_SLCK, KC_SLEP, KC_SLEP, KC_PAUS, FNGLEFT, THMBDN, THMBUP, FNGRIGHT ), }; #ifdef AUDIO_ENABLE float tone_qwerty[][2] = SONG(QWERTY_SOUND); float tone_dvorak[][2] = SONG(DVORAK_SOUND); float tone_colemak[][2] = SONG(COLEMAK_SOUND); #endif void persistent_default_layer_set(uint16_t default_layer) { eeconfig_update_default_layer(default_layer); default_layer_set(default_layer); } bool process_record_user(uint16_t keycode, keyrecord_t *record) { switch (keycode) { case ABOVE: if (record->event.pressed) { SEND_STRING("&above; "); } return false; break; case BUG: if (record->event.pressed) { SEND_STRING("&bug;"); } return false; break; case CONFUSED: if (record->event.pressed) { SEND_STRING(":-\\"); } return false; break; case CRY: if (record->event.pressed) { SEND_STRING(":'-( "); } return false; break; case CLAP: if (record->event.pressed) { SEND_STRING("&clap; "); } return false; break; case ELIP: if (record->event.pressed) { SEND_STRING("..."); } return false; break; case FLIP: if (record->event.pressed) { SEND_STRING("&fliptable;"); } return false; break; case FNGLEFT: if (record->event.pressed) { SEND_STRING("&fingerleft; "); } return false; break; case FNGRIGHT: if (record->event.pressed) { SEND_STRING("&fingerright; "); } return false; break; case FROWN: if (record->event.pressed) { SEND_STRING(":-( "); } return false; break; case GRIN: if (record->event.pressed) { SEND_STRING(":-D "); } return false; break; case HEART: if (record->event.pressed) { SEND_STRING("<3 "); } return false; break; case JOY: if (record->event.pressed) { SEND_STRING(":-) "); } return false; break; case LLAP: if (record->event.pressed) { SEND_STRING("&llap; "); } return false; break; case ROFL: if (record->event.pressed) { SEND_STRING("&rofl; "); } return false; break; case SHIT: if (record->event.pressed) { SEND_STRING("&shit; "); } return false; break; case SING: if (record->event.pressed) { SEND_STRING("_sing_"); } return false; break; case SHRUG: if (record->event.pressed) { SEND_STRING("&shrug; "); } return false; break; case THANKS: if (record->event.pressed) { SEND_STRING("&thanks;"); } return false; break; case THINK: if (record->event.pressed) { SEND_STRING("_think_"); } return false; break; case THMBDN: if (record->event.pressed) { SEND_STRING("&thumbdown; "); } return false; break; case THMBUP: if (record->event.pressed) { SEND_STRING("&thumbup; "); } return false; break; case TOUNGE: if (record->event.pressed) { SEND_STRING(":-P "); } return false; break; case WINK: if (record->event.pressed) { SEND_STRING(";-) "); } return false; break; } return true; } void matrix_scan_user(void) { return; };