// This is the canonical layout file for the Quantum project. If you want to add another keyboard, // this is the style you want to emulate. #include QMK_KEYBOARD_H extern keymap_config_t keymap_config; // Each layer gets a name for readability, which is then used in the keymap matrix below. // The underscores don't mean anything - you can have a layer called STUFF or any other name. // Layer names don't all need to be of the same length, obviously, and you can also skip them // entirely and just use numbers. #define _QWERTY 0 #define _LOWER 1 #define _RAISE 2 #define _FUNCTION 3 #define _ADJUST 4 enum custom_keycodes { BACKLIT = SAFE_RANGE }; #define LOWER MO(_LOWER) #define RAISE MO(_RAISE) #define FUNCT LT(_FUNCTION, KC_TAB) const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = { /* Qwerty * +--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+ * | esc | Q | W | E | R | T | Y | U | I | O | P | bksp | * +--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+ * | func | A | S | D | F | G | H | J | K | L | ; | del | * +--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+ * | lshift | Z | X | C | V | B | N | M | , | . | / | enter | * +--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+ * | lctrl | lgui | lalt | ralt | lower | space | space | raise | left | down | up | right | * +--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+ */ [_QWERTY] = LAYOUT_ortho_4x12 ( KC_ESC, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_BSPC, FUNCT, KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, KC_SCLN, KC_DEL, KC_LSFT, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_N, KC_M, KC_COMM, KC_DOT, KC_SLSH, KC_ENT, KC_LCTL, KC_LGUI, KC_LALT, KC_RALT, LOWER, KC_SPC, KC_SPC, RAISE, KC_LEFT, KC_DOWN, KC_UP, KC_RGHT ), /* Lower * +--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+ * | | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 0 | | * +--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+ * | | vol- | mute | vol+ | | | | | | | | | * +--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+ * | | prev | play | next | | | | CapsLk | | | | | * +--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+ * | | | | | | | | | | | | | * +--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+ */ [_LOWER] = LAYOUT_ortho_4x12 ( _______, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, _______, _______, KC_VOLD, KC_MUTE, KC_VOLU, _______, _______, _______, _______, _______, _______, _______, _______, _______, KC_MPRV, KC_MPLY, KC_MNXT, _______, _______, _______, KC_CAPS, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______ ), /* Raise * +--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+ * | | ! | @ | # | $ | % | ^ | & | * | ( | ) | | * +--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+ * | | | | | | \ | ` | - | = | [ | ] | ' | * +--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+ * | | | | | | | | ~ | _ | + | { | } | " | * +--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+ * | | | | | | | | | home | pgdn | pgun | end | * +--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+ */ [_RAISE] = LAYOUT_ortho_4x12 ( _______, KC_EXLM, KC_AT, KC_HASH, KC_DLR, KC_PERC, KC_CIRC, KC_AMPR, KC_ASTR, KC_LPRN, KC_RPRN, _______, _______, _______, _______, _______, _______, KC_BSLS, KC_GRV, KC_MINS, KC_EQL, KC_LBRC, KC_RBRC, KC_QUOT, _______, _______, _______, _______, _______, KC_PIPE, KC_TILD, KC_UNDS, KC_PLUS, KC_LCBR, KC_RCBR, KC_DQUO, _______, _______, _______, _______, _______, _______, _______, _______, KC_HOME, KC_PGDN, KC_PGUP, KC_END ), /* * Function * +--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+ * | | F1 | F2 | F3 | F4 | | | P7 | P8 | P9 | P- | | * +--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+ * | | F5 | F6 | F7 | F8 | | | P4 | P5 | P6 | P+ | | * +--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+ * | | F9 | F10 | F11 | F12 | | NumLck | P1 | P2 | P3 | P/ | Penter | * +--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+ * | | | | | | | | | P0 | Pdot | P* | | * +--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+ */ [_FUNCTION] = LAYOUT_ortho_4x12 ( _______, KC_F1, KC_F2, KC_F3, KC_F4, XXXXXXX, XXXXXXX, KC_P7, KC_P8, KC_P9, KC_PMNS, _______, _______, KC_F5, KC_F6, KC_F7, KC_F8, XXXXXXX, XXXXXXX, KC_P4, KC_P5, KC_P6, KC_PPLS, _______, _______, KC_F9, KC_F10, KC_F11, KC_F12, XXXXXXX, KC_NLCK, KC_P1, KC_P2, KC_P3, KC_PSLS, KC_PENT, _______, _______, _______, _______, _______, _______, _______, _______, KC_P0, KC_PDOT, KC_PAST, XXXXXXX ), /* Adjust */ [_ADJUST] = LAYOUT_ortho_4x12 ( _______, RESET, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, BACKLIT, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______ ), }; uint32_t layer_state_set_user(uint32_t state) { return update_tri_layer_state(state, _LOWER, _RAISE, _ADJUST); } void matrix_init_user(void) { } bool process_record_user(uint16_t keycode, keyrecord_t *record) { switch (keycode) { case BACKLIT: if (record->event.pressed) { register_code(KC_RSFT); #ifdef BACKLIGHT_ENABLE backlight_step(); #endif } else { unregister_code(KC_RSFT); } return false; break; default: return true; } }