#pragma once #define ADVENTURE_TIME \ H__NOTE(_F5), \ Q__NOTE(_F5), \ H__NOTE(_F5), \ H__NOTE(_G5), \ H__NOTE(_E5), \ H__NOTE(_E5), \ H__NOTE(_D5), \ H__NOTE(_C5), \ HD_NOTE(_C6), #ifdef AUDIO_ENABLE #define STARTUP_SONG SONG(ADVENTURE_TIME) #define AUDIO_CLICKY #define AUDIO_CLICKY_ON #define AUDIO_CLICKY_FREQ_MAX 2500.0f #define AUDIO_CLICKY_FREQ_RANDOMNESS 0.2f #define AUDIO_CLICKY_FREQ_DEFAULT 110.0f #endif // for some reason the LSvi rev1 disables action tapping... #ifdef NO_ACTION_TAPPING #undef NO_ACTION_TAPPING #endif #undef BACKLIGHT_LEVELS #define BACKLIGHT_LEVELS 15 // let's split configuration: #define USE_I2C #define EE_HANDS