#include "voices.h" #include "stdlib.h" // these are imported from audio.c extern uint16_t envelope_index; extern float note_timbre; extern float polyphony_rate; voice_type voice = duty_osc; void set_voice(voice_type v) { voice = v; } void voice_iterate() { voice = (voice + 1) % number_of_voices; } void voice_deiterate() { voice = (voice - 1) % number_of_voices; } float voice_envelope(float frequency) { // envelope_index ranges from 0 to 0xFFFF, which is preserved at 880.0 Hz uint16_t compensated_index = (uint16_t)((float)envelope_index * (880.0 / frequency)); switch (voice) { case default_voice: note_timbre = TIMBRE_50; polyphony_rate = 0; break; case butts_fader: polyphony_rate = 0; switch (compensated_index) { case 0 ... 9: frequency = frequency / 4; note_timbre = TIMBRE_12; break; case 10 ... 19: frequency = frequency / 2; note_timbre = TIMBRE_12; break; case 20 ... 200: note_timbre = .125 - pow(((float)compensated_index - 20) / (200 - 20), 2)*.125; break; default: note_timbre = 0; break; } break; case octave_crunch: polyphony_rate = 0; switch (compensated_index) { case 0 ... 9: case 20 ... 24: case 30 ... 32: frequency = frequency / 2; note_timbre = TIMBRE_12; break; case 10 ... 19: case 25 ... 29: case 33 ... 35: frequency = frequency * 2; note_timbre = TIMBRE_12; break; default: note_timbre = TIMBRE_12; break; } break; case duty_osc: // This slows the loop down a substantial amount, so higher notes may freeze polyphony_rate = 0; switch (compensated_index) { default: #define OCS_SPEED 10 #define OCS_AMP .25 // sine wave is slow // note_timbre = (sin((float)compensated_index/10000*OCS_SPEED) * OCS_AMP / 2) + .5; // triangle wave is a bit faster note_timbre = (float)abs((compensated_index*OCS_SPEED % 3000) - 1500) * ( OCS_AMP / 1500 ) + (1 - OCS_AMP) / 2; break; } break; case duty_octave_down: polyphony_rate = 0; note_timbre = (envelope_index % 2) * .125 + .375 * 2; if ((envelope_index % 4) == 0) note_timbre = 0.5; if ((envelope_index % 8) == 0) note_timbre = 0; break; case duty_fifth_down: note_timbre = 0.5; if ((envelope_index % 3) == 0) note_timbre = 0.75; break; case duty_fourth_down: note_timbre = 0.0; if ((envelope_index % 12) == 0) note_timbre = 0.75; if (((envelope_index % 12) % 4) != 1) note_timbre = 0.75; break; case duty_third_down: note_timbre = 0.5; if ((envelope_index % 5) == 0) note_timbre = 0.75; break; case duty_fifth_third_down: note_timbre = 0.5; if ((envelope_index % 5) == 0) note_timbre = 0.75; if ((envelope_index % 3) == 0) note_timbre = 0.25; break; default: break; } return frequency; }