/* Copyright 2017 Jason Williams (Wilba) * * This program is free software: you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation, either version 2 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program. If not, see . */ #pragma once #include #include uint8_t dynamic_keymap_get_layer_count(void); void *dynamic_keymap_key_to_eeprom_address(uint8_t layer, uint8_t row, uint8_t column); uint16_t dynamic_keymap_get_keycode(uint8_t layer, uint8_t row, uint8_t column); void dynamic_keymap_set_keycode(uint8_t layer, uint8_t row, uint8_t column, uint16_t keycode); void dynamic_keymap_reset(void); // These get/set the keycodes as stored in the EEPROM buffer // Data is big-endian 16-bit values (the keycodes) // Order is by layer/row/column // Thus offset 0 = 0,0,0, offset MATRIX_COLS*2 = 0,1,0, offset MATRIX_ROWS*MATRIX_COLS*2 = 1,0,0 // Note the *2, because offset is in bytes and keycodes are two bytes // This is only really useful for host applications that want to get a whole keymap fast, // by reading 14 keycodes (28 bytes) at a time, reducing the number of raw HID transfers by // a factor of 14. void dynamic_keymap_get_buffer( uint16_t offset, uint16_t size, uint8_t *data ); void dynamic_keymap_set_buffer( uint16_t offset, uint16_t size, uint8_t *data ); // This overrides the one in quantum/keymap_common.c // uint16_t keymap_key_to_keycode(uint8_t layer, keypos_t key); // Note regarding dynamic_keymap_macro_set_buffer(): // The last byte of the buffer is used as a valid flag, // so macro sending is disabled during writing a new buffer, // should it happen during, or after an interrupted transfer. // // Users writing to the buffer must first set the last byte of the buffer // to non-zero (i.e. 0xFF). After (or during) the final write, set the // last byte of the buffer to zero. // // Since the contents of the buffer must be a list of null terminated // strings, the last byte must be a null when at maximum capacity, // and it not being null means the buffer can be considered in an // invalid state. uint8_t dynamic_keymap_macro_get_count(void); uint16_t dynamic_keymap_macro_get_buffer_size(void); void dynamic_keymap_macro_get_buffer( uint16_t offset, uint16_t size, uint8_t *data ); void dynamic_keymap_macro_set_buffer( uint16_t offset, uint16_t size, uint8_t *data ); void dynamic_keymap_macro_reset(void); void dynamic_keymap_macro_send( uint8_t id );