/* Copyright 2017 Jack Humbert * * This program is free software: you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation, either version 2 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program. If not, see . */ #include "process_unicodemap.h" #include "process_unicode_common.h" __attribute__((weak)) const uint32_t PROGMEM unicode_map[] = { }; void register_hex32(uint32_t hex) { bool onzerostart = true; for(int i = 7; i >= 0; i--) { if (i <= 3) { onzerostart = false; } uint8_t digit = ((hex >> (i*4)) & 0xF); if (digit == 0) { if (!onzerostart) { register_code(hex_to_keycode(digit)); unregister_code(hex_to_keycode(digit)); } } else { register_code(hex_to_keycode(digit)); unregister_code(hex_to_keycode(digit)); onzerostart = false; } } } __attribute__((weak)) void unicode_map_input_error() {} bool process_unicode_map(uint16_t keycode, keyrecord_t *record) { uint8_t input_mode = get_unicode_input_mode(); if ((keycode & QK_UNICODE_MAP) == QK_UNICODE_MAP && record->event.pressed) { const uint32_t* map = unicode_map; uint16_t index = keycode - QK_UNICODE_MAP; uint32_t code = pgm_read_dword(&map[index]); if (code > 0xFFFF && code <= 0x10ffff && (input_mode == UC_OSX || input_mode == UC_OSX_RALT)) { // Convert to UTF-16 surrogate pair code -= 0x10000; uint32_t lo = code & 0x3ff; uint32_t hi = (code & 0xffc00) >> 10; unicode_input_start(); register_hex32(hi + 0xd800); register_hex32(lo + 0xdc00); unicode_input_finish(); } else if ((code > 0x10ffff && (input_mode == UC_OSX || input_mode == UC_OSX_RALT)) || (code > 0xFFFFF && input_mode == UC_LNX)) { // when character is out of range supported by the OS unicode_map_input_error(); } else { unicode_input_start(); register_hex32(code); unicode_input_finish(); } } return true; }