/* Copyright 2017 Jack Humbert * * This program is free software: you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation, either version 2 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program. If not, see . */ #include "process_unicodemap.h" void register_hex32(uint32_t hex) { bool onzerostart = true; for(int i = 7; i >= 0; i--) { if (i <= 3) { onzerostart = false; } uint8_t digit = ((hex >> (i*4)) & 0xF); if (digit == 0) { if (!onzerostart) { register_code(hex_to_keycode(digit)); unregister_code(hex_to_keycode(digit)); } } else { register_code(hex_to_keycode(digit)); unregister_code(hex_to_keycode(digit)); onzerostart = false; } } } __attribute__((weak)) uint16_t unicodemap_index(uint16_t keycode) { if (keycode >= QK_UNICODEMAP_PAIR) { // Keycode is a pair: extract index based on Shift / Caps Lock state uint16_t index = keycode - QK_UNICODEMAP_PAIR; bool shift = unicode_saved_mods & MOD_MASK_SHIFT, caps = IS_HOST_LED_ON(USB_LED_CAPS_LOCK); if (shift ^ caps) { index >>= 7; } return index & 0x7F; } else { // Keycode is a regular index return keycode - QK_UNICODEMAP; } } bool process_unicodemap(uint16_t keycode, keyrecord_t *record) { if (keycode >= QK_UNICODEMAP && keycode <= QK_UNICODEMAP_PAIR_MAX && record->event.pressed) { unicode_input_start(); uint32_t code = pgm_read_dword(unicode_map + unicodemap_index(keycode)); uint8_t input_mode = get_unicode_input_mode(); if (code > 0x10FFFF || (code > 0xFFFF && input_mode == UC_WIN)) { // Character is out of range supported by the platform unicode_input_cancel(); } else if (code > 0xFFFF && input_mode == UC_OSX) { // Convert to UTF-16 surrogate pair on Mac code -= 0x10000; uint32_t lo = code & 0x3FF, hi = (code & 0xFFC00) >> 10; register_hex32(hi + 0xD800); register_hex32(lo + 0xDC00); unicode_input_finish(); } else { register_hex32(code); unicode_input_finish(); } } return true; }