/* The MIT License (MIT) Copyright (c) 2016 Fred Sundvik Permission is hereby granted, free of charge, to any person obtaining a copy of this software and associated documentation files (the "Software"), to deal in the Software without restriction, including without limitation the rights to use, copy, modify, merge, publish, distribute, sublicense, and/or sell copies of the Software, and to permit persons to whom the Software is furnished to do so, subject to the following conditions: The above copyright notice and this permission notice shall be included in all copies or substantial portions of the Software. THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ #include "lcd_backlight.h" #include static uint8_t current_hue = 0; static uint8_t current_saturation = 0; static uint8_t current_intensity = 0; static uint8_t current_brightness = 0; void lcd_backlight_init(void) { lcd_backlight_hal_init(); lcd_backlight_color(current_hue, current_saturation, current_intensity); } // This code is based on Brian Neltner's blogpost and example code // "Why every LED light should be using HSI colorspace". // http://blog.saikoled.com/post/43693602826/why-every-led-light-should-be-using-hsi static void hsi_to_rgb(float h, float s, float i, uint16_t* r_out, uint16_t* g_out, uint16_t* b_out) { unsigned int r, g, b; h = fmodf(h, 360.0f); // cycle h around to 0-360 degrees h = 3.14159f * h / 180.0f; // Convert to radians. s = s > 0.0f ? (s < 1.0f ? s : 1.0f) : 0.0f; // clamp s and i to interval [0,1] i = i > 0.0f ? (i < 1.0f ? i : 1.0f) : 0.0f; // Math! Thanks in part to Kyle Miller. if(h < 2.09439f) { r = 65535.0f * i/3.0f *(1.0f + s * cos(h) / cosf(1.047196667f - h)); g = 65535.0f * i/3.0f *(1.0f + s *(1.0f - cosf(h) / cos(1.047196667f - h))); b = 65535.0f * i/3.0f *(1.0f - s); } else if(h < 4.188787) { h = h - 2.09439; g = 65535.0f * i/3.0f *(1.0f + s * cosf(h) / cosf(1.047196667f - h)); b = 65535.0f * i/3.0f *(1.0f + s * (1.0f - cosf(h) / cosf(1.047196667f - h))); r = 65535.0f * i/3.0f *(1.0f - s); } else { h = h - 4.188787; b = 65535.0f*i/3.0f * (1.0f + s * cosf(h) / cosf(1.047196667f - h)); r = 65535.0f*i/3.0f * (1.0f + s * (1.0f - cosf(h) / cosf(1.047196667f - h))); g = 65535.0f*i/3.0f * (1.0f - s); } *r_out = r > 65535 ? 65535 : r; *g_out = g > 65535 ? 65535 : g; *b_out = b > 65535 ? 65535 : b; } void lcd_backlight_color(uint8_t hue, uint8_t saturation, uint8_t intensity) { uint16_t r, g, b; float hue_f = 360.0f * (float)hue / 255.0f; float saturation_f = (float)saturation / 255.0f; float intensity_f = (float)intensity / 255.0f; intensity_f *= (float)current_brightness / 255.0f; hsi_to_rgb(hue_f, saturation_f, intensity_f, &r, &g, &b); current_hue = hue; current_saturation = saturation; current_intensity = intensity; lcd_backlight_hal_color(r, g, b); } void lcd_backlight_brightness(uint8_t b) { current_brightness = b; lcd_backlight_color(current_hue, current_saturation, current_intensity); } uint8_t lcd_get_backlight_brightness(void) { return current_brightness; }