#include "test_fixture.h" #include "gmock/gmock.h" #include "test_driver.h" #include "test_matrix.h" #include "keyboard.h" using testing::_; using testing::AnyNumber; using testing::Return; using testing::Between; void TestFixture::SetUpTestCase() { TestDriver driver; EXPECT_CALL(driver, send_keyboard_mock(_)); keyboard_init(); } void TestFixture::TearDownTestCase() { } TestFixture::TestFixture() { } TestFixture::~TestFixture() { TestDriver driver; clear_all_keys(); // Run for a while to make sure all keys are completely released // Should probably wait until tapping term etc, has timed out EXPECT_CALL(driver, send_keyboard_mock(_)).Times(AnyNumber()); EXPECT_CALL(driver, keyboard_leds_mock()).WillRepeatedly(Return(0)); for (int i=0; i<100; i++) { keyboard_task(); } testing::Mock::VerifyAndClearExpectations(&driver); // Verify that the matrix really is cleared EXPECT_CALL(driver, send_keyboard_mock(KeyboardReport())).Times(Between(0, 1)); EXPECT_CALL(driver, keyboard_leds_mock()).WillRepeatedly(Return(0)); }