/* Copyright 2017 Alex Ong This program is free software: you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, either version 2 of the License, or (at your option) any later version. This program is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with this program. If not, see . */ /* Basic global debounce algorithm. Used in 99% of keyboards at time of implementation When no state changes have occured for DEBOUNCE milliseconds, we push the state. */ #include "debounce.h" #include "matrix.h" #include "timer.h" #ifndef DEBOUNCE #define DEBOUNCE 5 #endif static matrix_row_t matrix_debounced[MATRIX_ROWS]; static bool debouncing = false; static uint16_t debouncing_time; void matrix_debounce_init(void) { for (uint8_t r = 0; r < MATRIX_ROWS; r++) { matrix_debounced[r] = 0; } } void matrix_debounce(void) { for (uint8_t r = 0; r < MATRIX_ROWS; r++) { matrix_row_t raw = matrix_get_row(r); if (raw != matrix_debounced[r]) { debouncing = true; debouncing_time = timer_read(); } } if (debouncing && timer_elapsed(debouncing_time) > DEBOUNCE) { for (int i = 0; i < MATRIX_ROWS; i++) { matrix_debounced[i] = matrix_get_row(i); } debouncing = false; } } matrix_row_t matrix_debounce_get_row(uint8_t row) { return matrix_debounced[row]; }