#include "billypython.h" __attribute__((weak)) bool process_record_keymap(uint16_t keycode, keyrecord_t *record) { return true; } bool process_record_user(uint16_t keycode, keyrecord_t *record) { if (!process_record_keymap(keycode, record)) { return false; } switch (keycode) { case CLEAR: if (record->event.pressed) { SEND_STRING(SS_LCTRL("a") SS_TAP(X_DELETE)); } return false; default: return true; } } __attribute__((weak)) uint32_t layer_state_set_keymap(uint32_t state) { return state; } uint32_t layer_state_set_user(uint32_t state) { return layer_state_set_keymap(state); }