#pragma once #include "bocaj.h" #if defined(KEYMAP_SAFE_RANGE) #define PLACEHOLDER_SAFE_RANGE KEYMAP_SAFE_RANGE #else #define PLACEHOLDER_SAFE_RANGE SAFE_RANGE #endif enum userspace_custom_keycodes { KC_EPRM = PLACEHOLDER_SAFE_RANGE, // can always be here KC_MWRK, KC_WWRK, KC_MQWR, KC_VRSN, LM_GRAVE, // Shift if held, layer change if tapped JJ_COPY, JJ_PSTE, JJ_ARRW, KC_CCCV, MC_LOCK, KC_DCLR, KC_MAKE, UC_FLIP, // (ಠ痊ಠ)┻━┻ UC_TABL, // ┬─┬ノ( º _ ºノ) UC_SHRG, // ¯\_(ツ)_/¯ UC_DISA, // ಠ_ಠ NEW_SAFE_RANGE //use "NEWPLACEHOLDER for keymap specific codes }; bool process_record_keymap(uint16_t keycode, keyrecord_t *record); // One Shot #define OS_LSFT OSM(MOD_LSFT) // Space Cadet Hyper/Meh and [/] #define HYP_LBK ALL_T(KC_LBRACKET) #define MEH_RBK MEH_T(KC_RBRACKET) #define GUI_CTR(os, kc) MT( (os == 0) ? (MOD_LGUI) : (MOD_LCTL), kc ) // Layout beauti-/simpli-fication #define KC_LWEN LT(_LOWER, KC_ENTER) #define KC_ADJS TT(_ADJUST) #define KC_NUMS TT(_LOWER) #define KC_GAME TT(_DIABLO) // Other Keycodes #define KC_RST RESET #define KC_BS KC_BSLASH