/* Copyright 2017 Christopher Courtney @drashna This program is free software: you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, either version 2 of the License, or (at your option) any later version. This program is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with this program. If not, see . */ #ifndef USERSPACE #define USERSPACE #include "quantum.h" #include "song_list.h" // Define layer names #define _QWERTY 0 #define _NUMLOCK 0 #define _COLEMAK 1 #define _DVORAK 2 #define _WORKMAN 3 #define _NAV 5 #define _COVECUBE 6 #define _SYMB 8 #define _OVERWATCH 9 #define _DIABLO 10 #define _MOUS 11 #define _MACROS 12 #define _MEDIA 13 #define _LOWER 14 #define _RAISE 15 #define _ADJUST 16 //define modifiers #define MODS_SHIFT_MASK (MOD_BIT(KC_LSHIFT)|MOD_BIT(KC_RSHIFT)) #define MODS_CTRL_MASK (MOD_BIT(KC_LCTL)|MOD_BIT(KC_RCTRL)) #define MODS_ALT_MASK (MOD_BIT(KC_LALT)|MOD_BIT(KC_RALT)) #define MODS_GUI_MASK (MOD_BIT(KC_LGUI)|MOD_BIT(KC_RGUI)) #ifdef RGBLIGHT_ENABLE #define rgblight_set_blue rgblight_sethsv (0xFF, 0xFF, 0xFF); #define rgblight_set_red rgblight_sethsv (0x00, 0xFF, 0xFF); #define rgblight_set_green rgblight_sethsv (0x78, 0xFF, 0xFF); #define rgblight_set_orange rgblight_sethsv (0x1E, 0xFF, 0xFF); #define rgblight_set_teal rgblight_sethsv (0xC3, 0xFF, 0xFF); #define rgblight_set_magenta rgblight_sethsv (0x12C, 0xFF, 0xFF); #define rgblight_set_yellow rgblight_sethsv (0x3C, 0xFF, 0xFF); #define rgblight_set_purple rgblight_sethsv (0x10E, 0xFF, 0xFF); #endif extern bool is_overwatch; extern bool rgb_layer_change; enum userrpace_custom_keycodes { PLACEHOLDER = SAFE_RANGE, // can always be here EPRM, VRSN, KC_QWERTY, KC_COLEMAK, KC_DVORAK, KC_WORKMAN, LOWER, RAISE, ADJUST, KC_DIABLO_CLEAR, KC_OVERWATCH, KC_SALT, KC_MORESALT, KC_SALTHARD, KC_GOODGAME, KC_SYMM, KC_JUSTGAME, KC_GLHF, KC_TORB, KC_AIM, KC_C9, KC_GGEZ, KC_MAKE, KC_RESET, KC_RGB_T, KC_SECRET_1, KC_SECRET_2, KC_SECRET_3, KC_SECRET_4, KC_SECRET_5, NEW_SAFE_RANGE //use "NEWPLACEHOLDER for keymap specific codes }; #ifdef TAP_DANCE_ENABLE enum { TD_D3_1 = 0, TD_D3_2, TD_D3_3, TD_D3_4 }; #endif #define QMK_KEYS_PER_SCAN 4 #ifdef RGBLIGHT_ENABLE #define RGBLIGHT_SLEEP #endif #endif