#include "quantum.h" typedef struct { bool enabled; uint8_t hue; uint16_t timer; uint8_t life; } rgblight_fadeout; bool process_record_user_rgb(uint16_t keycode, keyrecord_t *record); void scan_rgblight_fadeout(void); void matrix_init_rgb(void); void matrix_scan_rgb(void); uint32_t layer_state_set_rgb(uint32_t state);