#ifndef USERSPACE #define USERSPACE #include "quantum.h" enum userspace_keycodes { QWERTY = SAFE_RANGE, COLEMAK, DVORAK, PLOVER, LOWER, RAISE, BACKLIT, EXT_PLV, DFU, P_CITRIX, //these macro exsists in macros_private.c, which is excluded from git P_MPASS, P_META, O_DAYRN, O_RTQ6H, O_3DRN, O_AUTODC, M_EMAIL, M_EMAIL2 }; // Each layer gets a name for readability, which is then used in the keymap matrix below. // The underscores don't mean anything - you can have a layer called STUFF or any other name. // Layer names don't all need to be of the same length, obviously, and you can also skip them // entirely and just use numbers. #define _QWERTY 0 #define _COLEMAK 1 #define _DVORAK 2 #define _LOWER 3 #define _RAISE 4 #define _PLOVER 5 #define _FNLAYER 6 #define _NUMLAY 7 #define _MOUSECURSOR 8 #define _ADJUST 16 #define LOWER MO(_LOWER) #define RAISE MO(_RAISE) // Custom macros #define CTL_ESC CTL_T(KC_ESC) // Tap for Esc, hold for Ctrl #define CTL_TTAB CTL_T(KC_TAB) // Tap for Esc, hold for Ctrl #define CTL_ENT CTL_T(KC_ENT) // Tap for Enter, hold for Ctrl #define SFT_ENT SFT_T(KC_ENT) // Tap for Enter, hold for Shift // Requires KC_TRNS/_______ for the trigger key in the destination layer #define LT_FN(kc) LT(_FNLAYER, kc) // L-ayer T-ap Function Layer #define LT_MC(kc) LT(_MOUSECURSOR, kc) // L-ayer T-ap M-ouse C-ursor #define LT_RAI(kc) LT(_RAISE, kc) // L-ayer T-ap to Raise #define TG_NUMLAY TG(_NUMLAY) //Toggle for layer _NUMLAY /* enum userspace_layers { _QWERTY = 0, _COLEMAK, _DVORAK, _LOWER, _RAISE, _PLOVER, _FNLAYER, _NUMLAY, _MOUSECURSOR, _ADJUST }; */ /* Since our quirky block definitions are basically a list of comma separated arguments, we need a wrapper in order for these definitions to be expanded before being used as arguments to the LAYOUT_xxx macro. */ #if (!defined(LAYOUT) && defined(KEYMAP)) #define LAYOUT KEYMAP #endif #define LAYOUT_ergodox_wrapper(...) LAYOUT_ergodox(__VA_ARGS__) #define LAYOUT_ergodox_pretty_wrapper(...) LAYOUT_ergodox_pretty(__VA_ARGS__) #define KEYMAP_wrapper(...) LAYOUT(__VA_ARGS__) #define LAYOUT_wrapper(...) LAYOUT(__VA_ARGS__) #define LAYOUT_ortho_4x12_wrapper(...) LAYOUT_ortho_4x12(__VA_ARGS__) /* Blocks for each of the four major keyboard layouts Organized so we can quickly adapt and modify all of them at once, rather than for each keyboard, one at a time. And this allows for much cleaner blocks in the keymaps. For instance Tap/Hold for Control on all of the layouts NOTE: These are all the same length. If you do a search/replace then you need to add/remove underscores to keep the lengths consistent. */ #define _________________QWERTY_L1_________________ KC_Q, KC_W, KC_E, KC_R, KC_T #define _________________QWERTY_L2_________________ KC_A, KC_S, KC_D, KC_F, KC_G #define _________________QWERTY_L3_________________ KC_Z, KC_X, KC_C, KC_V, KC_B #define _________________QWERTY_R1_________________ KC_Y, KC_U, KC_I, KC_O, KC_P #define _________________QWERTY_R2_________________ KC_H, KC_J, KC_K, KC_L, LT_MC(KC_SCLN) #define _________________QWERTY_R3_________________ KC_N, KC_M, KC_COMM, KC_DOT, KC_SLASH #define _________________COLEMAK_L1________________ KC_Q, KC_W, KC_F, KC_P, KC_G #define _________________COLEMAK_L2________________ KC_A, KC_R, KC_S, KC_T, KC_D #define _________________COLEMAK_L3________________ KC_Z, KC_X, KC_C, KC_V, KC_B #define _________________COLEMAK_R1________________ KC_J, KC_L, KC_U, KC_Y, KC_SCLN #define _________________COLEMAK_R2________________ KC_H, KC_N, KC_E, KC_I, LT_MC(KC_O) #define _________________COLEMAK_R3________________ KC_K, KC_M, KC_COMM, KC_DOT, KC_SLASH #define ______________COLEMAK_MOD_DH_L1____________ KC_Q, KC_W, KC_F, KC_P, KC_B #define ______________COLEMAK_MOD_DH_L2____________ KC_A, KC_R, KC_S, KC_T, KC_G #define ______________COLEMAK_MOD_DH_L3____________ KC_Z, KC_X, KC_C, KC_D, KC_V #define ______________COLEMAK_MOD_DH_R1____________ KC_J, KC_L, KC_U, KC_Y, KC_SCLN #define ______________COLEMAK_MOD_DH_R2____________ KC_M, KC_N, KC_E, KC_I, LT_MC(KC_O) #define ______________COLEMAK_MOD_DH_R3____________ KC_K, KC_H, KC_COMM, KC_DOT, KC_SLASH #define _________________DVORAK_L1_________________ KC_QUOT, KC_COMM, KC_DOT, KC_P, KC_Y #define _________________DVORAK_L2_________________ KC_A, KC_O, KC_E, KC_U, KC_I #define _________________DVORAK_L3_________________ KC_SCLN, KC_Q, KC_J, KC_K, KC_X #define _________________DVORAK_R1_________________ KC_F, KC_G, KC_C, KC_R, KC_L #define _________________DVORAK_R2_________________ KC_D, KC_H, KC_T, KC_N, LT_MC(KC_S) #define _________________DVORAK_R3_________________ KC_B, KC_M, KC_W, KC_V, KC_Z #define _________________WORKMAN_L1________________ KC_Q, KC_D, KC_R, KC_W, KC_B #define _________________WORKMAN_L2________________ KC_A, KC_S, KC_H, KC_T, KC_G #define _________________WORKMAN_L3________________ KC_Z, KC_X, KC_M, KC_C, KC_V #define _________________WORKMAN_R1________________ KC_J, KC_F, KC_U, KC_P, KC_SCLN #define _________________WORKMAN_R2________________ KC_Y, KC_N, KC_E, KC_O, LT_MC(KC_I) #define _________________WORKMAN_R3________________ KC_K, KC_L, KC_COMM, KC_DOT, KC_SLASH #define _________________NORMAN_L1_________________ KC_Q, KC_W, KC_D, KC_F, KC_K #define _________________NORMAN_L2_________________ KC_A, KC_S, KC_E, KC_T, KC_G #define _________________NORMAN_L3_________________ KC_Z, KC_X, KC_C, KC_V, KC_B #define _________________NORMAN_R1_________________ KC_J, KC_U, KC_R, KC_L, KC_SCLN #define _________________NORMAN_R2_________________ KC_Y, KC_N, KC_I, KC_O, LT_MC(KC_U) #define _________________NORMAN_R3_________________ KC_P, KC_M, KC_COMM, KC_DOT, KC_SLASH #define _________________MALTRON_L1________________ KC_Q, KC_P, KC_Y, KC_C, KC_B #define _________________MALTRON_L2________________ KC_A, KC_N, KC_I, KC_S, KC_F #define _________________MALTRON_L3________________ KC_SCLN, KC_SLSH, KC_J KC_G, KC_COMM #define _________________MALTRON_R1________________ KC_V, KC_M, KC_U, KC_Z, KC_L #define _________________MALTRON_R2________________ KC_D, KC_T, KC_D, KC_O, LT_MC(KC_R) #define _________________MALTRON_R3________________ KC_DOT, KC_W, KC_K, KC_MINS, KC_X #define _________________EUCALYN_L1________________ KC_SLSH, KC_COMM, KC_DOT, KC_F, KC_Q #define _________________EUCALYN_L2________________ KC_A, KC_O, KC_E, KC_I, KC_U #define _________________EUCALYN_L3________________ KC_Z, KC_X, KC_C, KC_V, KC_W #define _________________EUCALYN_R1________________ KC_M, KC_R, KC_D, KC_Y, KC_P #define _________________EUCALYN_R2________________ KC_G, KC_T, KC_K, KC_S, LT_MC(KC_N) #define _________________EUCALYN_R3________________ KC_B, KC_H, KC_J, KC_L, KC_SCLN #define _____________CARPLAX_QFMLWY_L1_____________ KC_Q, KC_F, KC_M, KC_L, KC_W #define _____________CARPLAX_QFMLWY_L2_____________ KC_D, KC_S, KC_T, KC_N, KC_R #define _____________CARPLAX_QFMLWY_L3_____________ KC_Z, KC_V, KC_G, KC_C, KC_X #define _____________CARPLAX_QFMLWY_R1_____________ KC_Y, KC_U, KC_O, KC_B, KC_J #define _____________CARPLAX_QFMLWY_R2_____________ KC_I, KC_A, KC_E, KC_H, LT_MC(KC_SCLN) #define _____________CARPLAX_QFMLWY_R3_____________ KC_P, KC_K, KC_COMM, KC_DOT, KC_SLSH #define _____________CARPLAX_QGMLWB_L1_____________ KC_Q, KC_G, KC_M, KC_L, KC_W #define _____________CARPLAX_QGMLWB_L2_____________ KC_D, KC_S, KC_T, KC_N, KC_R #define _____________CARPLAX_QGMLWB_L3_____________ KC_Z, KC_X, KC_C, KC_F, KC_J #define _____________CARPLAX_QGMLWB_R1_____________ KC_B, KC_Y, KC_U, KC_V, KC_SCLN #define _____________CARPLAX_QGMLWB_R2_____________ KC_I, KC_A, KC_E, KC_O, LT_MC(KC_H) #define _____________CARPLAX_QGMLWB_R3_____________ KC_K, KC_P, KC_COMM, KC_DOT, KC_SLSH #define _____________CARPLAX_QGMLWY_L1_____________ KC_Q, KC_G, KC_M, KC_L, KC_W #define _____________CARPLAX_QGMLWY_L2_____________ KC_D, KC_S, KC_T, KC_N, KC_R #define _____________CARPLAX_QGMLWY_L3_____________ KC_Z, KC_X, KC_C, KC_V, KC_J #define _____________CARPLAX_QGMLWY_R1_____________ KC_Y, KC_F, KC_U, KC_B, KC_SCLN #define _____________CARPLAX_QGMLWY_R2_____________ KC_I, KC_A, KC_E, KC_O, LT_MC(KC_H) #define _____________CARPLAX_QGMLWY_R3_____________ KC_K, KC_P, KC_COMM, KC_DOT, KC_SLSH #define ________________NUMBER_LEFT________________ KC_1, KC_2, KC_3, KC_4, KC_5 #define ________________NUMBER_RIGHT_______________ KC_6, KC_7, KC_8, KC_9, KC_0 #define _________________FUNC_LEFT_________________ KC_F1, KC_F2, KC_F3, KC_F4, KC_F5 #define _________________FUNC_RIGHT________________ KC_F6, KC_F7, KC_F8, KC_F9, KC_F10 #define __________________LONG_FUNC_LEFT___________________ KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6 #define __________________LONG_FUNC_RIGHT__________________ KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, KC_F12 #define ___________________BLANK___________________ _______, _______, _______, _______, _______ #define _________________LOWER_L1__________________ KC_EXLM, KC_AT, KC_HASH, KC_DLR, KC_PERC #define _________________LOWER_L2__________________ _________________FUNC_LEFT_________________ #define _________________LOWER_L3__________________ _________________FUNC_RIGHT________________ #define _________________LOWER_R1__________________ KC_CIRC, KC_AMPR, KC_ASTR, KC_LPRN, KC_RPRN #define _________________LOWER_R2__________________ _______, KC_UNDS, KC_PLUS, KC_LCBR, KC_RCBR #define _________________LOWER_R3__________________ _______, KC_LEFT, KC_DOWN, KC_UP, KC_RGHT #define _________________RAISE_L1__________________ ________________NUMBER_LEFT________________ #define _________________RAISE_L2__________________ ___________________BLANK___________________ #define _________________RAISE_L3__________________ ___________________BLANK___________________ #define _________________RAISE_R1__________________ ________________NUMBER_RIGHT_______________ #define _________________RAISE_R2__________________ _______, KC_MINS, KC_EQL, KC_LBRC, KC_RBRC #define _________________RAISE_R3__________________ _______, KC_HOME, KC_PGDN, KC_PGUP, KC_END #define _________________ADJUST_L1_________________ RGB_MOD, RGB_HUI, RGB_SAI, RGB_VAI, RGB_TOG #define _________________ADJUST_L2_________________ MU_TOG , CK_TOGG, AU_ON, AU_OFF, AG_NORM #define _________________ADJUST_L3_________________ RGB_RMOD,RGB_HUD,RGB_SAD, RGB_VAD, KC_RGB_T #define _________________ADJUST_R1_________________ KC_SEC1, KC_SEC2, KC_SEC3, KC_SEC4, KC_SEC5 #define _________________ADJUST_R2_________________ AG_SWAP, QWERTY, COLEMAK, DVORAK, WORKMAN #define _________________ADJUST_R3_________________ MG_NKRO, KC_MUTE, KC_VOLD, KC_VOLU, KC_MNXT #endif // !USERSPACE