#include "konstantin.h" #ifdef LAYER_NUMPAD static void toggle_numpad(void) { layer_invert(L_NUMPAD); bool numpad_on = IS_LAYER_ON(L_NUMPAD); bool num_lock_on = IS_HOST_LED_ON(USB_LED_NUM_LOCK); if (num_lock_on != numpad_on) { tap_code(KC_NLCK); // Toggle Num Lock to match layer state } } #endif __attribute__((weak)) bool process_record_keymap(uint16_t keycode, keyrecord_t *record) { return true; } bool process_record_user(uint16_t keycode, keyrecord_t *record) { if (!process_record_keymap(keycode, record)) { return false; } switch (keycode) { case CLEAR: if (record->event.pressed) { SEND_STRING(SS_LCTRL("a") SS_TAP(X_DELETE)); } return false; case DST_P_R: (record->event.pressed ? register_code16 : unregister_code16)( (get_mods() & DST_MOD_MASK) ? DST_REM : DST_PRV ); return false; case DST_N_A: (record->event.pressed ? register_code16 : unregister_code16)( (get_mods() & DST_MOD_MASK) ? DST_ADD : DST_NXT ); return false; #ifdef LAYER_FN static bool fn_lock; case FN_FNLK: if (record->event.pressed && record->tap.count == TAPPING_TOGGLE) { fn_lock = !IS_LAYER_ON(L_FN); // Fn layer will be toggled after this } return true; #endif #ifdef LAYER_NUMPAD case NUMPAD: if (record->event.pressed) { toggle_numpad(); } return false; #endif case KC_ESC: if (record->event.pressed) { #ifdef LAYER_NUMPAD if (IS_LAYER_ON(L_NUMPAD)) { toggle_numpad(); return false; } #endif #ifdef LAYER_FN if (IS_LAYER_ON(L_FN) && fn_lock) { layer_off(L_FN); return fn_lock = false; } #endif } return true; default: return true; } } __attribute__((weak)) uint32_t layer_state_set_keymap(uint32_t state) { return state; } uint32_t layer_state_set_user(uint32_t state) { return layer_state_set_keymap(state); }