#pragma once #include "quantum.h" #define DESKTOP TD(TD_DESKTOP) #define DSKTP_L LCTL(LGUI(KC_LEFT)) #define DSKTP_R LCTL(LGUI(KC_RGHT)) #define RAL_LAL TD(TD_RAL_LAL) #define RAL_RGU TD(TD_RAL_RGU) #define RCT_RSF TD(TD_RCT_RSF) #define FN_RCTL TD(TD_FN_RCTL) #define LSFT_FN TD(TD_LSFT_FN) enum tap_dance { TD_DESKTOP, TD_RAL_LAL, TD_RAL_RGU, TD_RCT_RSF, TD_FN_RCTL, TD_LSFT_FN, };