#ifndef USERSPACE #define USERSPACE #include "quantum.h" enum userspace_custom_keycodes { KC_MAKE = SAFE_RANGE, // can always be here DFAULTS, TOGGLE_BACKLIGHT, EFFECT, EFFECT_END = EFFECT + 10 }; #ifndef RESET_LAYER #define RESET_LAYER 15 #endif enum layers { _BASE = 0, _WORKMAN, _NORMAN, _DVORAK, _COLMAK, _GAME, _NAV, _NUM, _ADJUST, _RESET = RESET_LAYER, }; #define _______ KC_TRNS #define XXXXXXX KC_NO #define MO_NAV MO(_NAV) #define MO_ADJ MO(_ADJUST) #define MO_RST MO(_RESET) #define TG_ADJ TG(_ADJUST) #ifdef ENABLE_GAME_LAYER #define TG_GAME TG(_GAME) #else #define TG_GAME KC_NO #endif #define LY_QWER DF(_BASE) #define LY_WORK DF(_WORKMAN) #define LY_NRMN DF(_NORMAN) #define LY_DVRK DF(_DVORAK) #define LY_CLMK DF(_COLMAK) #define TG_NKRO MAGIC_TOGGLE_NKRO #define KC_PTT KC_F24 #define MS_MID KC_MS_BTN3 #define FX(x) (EFFECT + x) #define US_CAPS CTL_T(KC_ESC) #define US_QUOT RCTL_T(KC_QUOT) #define US_MINS RCTL_T(KC_QUOT) #define US_ENT LT(_NUM, KC_ENT) #ifndef SPACE_COUNT #define SPACE_COUNT 1 #endif #if (SPACE_COUNT == 1) #define KC_SPC1 LT(_NAV, KC_SPC) #define KC_SPC2 XXXXXXX #define KC_SPC3 XXXXXXX #define NV_SPC1 _______ #define NV_SPC2 _______ #define NV_SPC3 _______ #define NM_SPC1 _______ #define NM_SPC2 _______ #define NM_SPC3 _______ #elif (SPACE_COUNT == 3) #define KC_SPC1 KC_BSPC #define KC_SPC2 LT(_NUM,KC_ENT) #define KC_SPC3 LT(_NAV,KC_SPC) #define NV_SPC1 KC_SPC #define NV_SPC2 C_S_T(KC_ENT) #define NV_SPC3 KC_SPC #define NM_SPC2 XXXXXXX #define NM_SPC1 KC_SPC #define NM_SPC3 KC_0 #else #error "Unsupported space count:" SPACE_COUNT #endif #ifndef ZEAL_RGB #define BR_INC KC_NO #define BR_DEC KC_NO #define EF_INC KC_NO #define EF_DEC KC_NO #define ES_INC KC_NO #define ES_DEC KC_NO #define H1_INC KC_NO #define H1_DEC KC_NO #define S1_INC KC_NO #define S1_DEC KC_NO #define H2_INC KC_NO #define H2_DEC KC_NO #define S2_INC KC_NO #define S2_DEC KC_NO #define FN_MO13 KC_NO #define FN_MO2 KC_NO #endif #endif