#pragma once #ifndef TAPPING_FORCE_HOLD #define TAPPING_FORCE_HOLD #endif // TAPPING_FORCE_HOLD #undef TAPPING_TERM #define TAPPING_TERM 175 #define LSPO_KEYS KC_LSFT, KC_TRNS, KC_LBRC #define RSPC_KEYS KC_RSFT, KC_TRNS, KC_RBRC #define LCPO_KEYS KC_LCTL, KC_TRNS, KC_MINS #define RCPO_KEYS KC_RCTL, KC_TRNS, KC_EQL // No need for the single versions when multi performance isn't a problem =D #define DISABLE_RGB_MATRIX_SOLID_REACTIVE_WIDE #define DISABLE_RGB_MATRIX_SOLID_REACTIVE_CROSS #define DISABLE_RGB_MATRIX_SOLID_REACTIVE_NEXUS #define DISABLE_RGB_MATRIX_SPLASH #define DISABLE_RGB_MATRIX_SOLID_SPLASH // Don't like or feel to identical to other effects #define DISABLE_RGB_MATRIX_RAINBOW_BEACON #define DISABLE_RGB_MATRIX_JELLYBEAN_RAINDROPS #define DISABLE_RGB_MATRIX_DIGITAL_RAIN #define DISABLE_RGB_MATRIX_SOLID_REACTIVE_SIMPLE #define DISABLE_RGB_MATRIX_SOLID_REACTIVE_MULTINEXUS