#include "lights.h" static bool active_key_pos[50] = {}; static uint8_t led_dim = 0; volatile led_key rbw_led_keys[RBW] = { [RBW_LCTL] = {DEFAULT, 21, true}, [RBW_LCAP] = {DEFAULT, 24, false}, [RBW_LSPR] = {DEFAULT, 23, true}, [RBW_RCTL] = {DEFAULT, 48, true}, [RBW_RCAP] = {DEFAULT, 45, false}, [RBW_RALT] = {DEFAULT, 46, true}, [RBW_SCRL] = {DEFAULT, 42, true}}; /* Pressed led color. */ const uint32_t _PC[3] = {0xFF, 0x00, 0x00}; /* Layer color. */ const uint8_t _LC[5][3] = {[_BL] = {0x00, 0x00, 0x00}, [_UL] = {0x00, 0x00, 0xFF}, [_VL] = {0xFF, 0xFF, 0x00}, [_DL] = {0x00, 0xFF, 0x00}, [_AL] = {0xFF, 0x00, 0x00}}; /* Color table by sine wave */ const uint8_t _LIGHTS[360] = { 0, 0, 0, 0, 0, 1, 1, 2, 2, 3, 4, 5, 6, 7, 8, 11, 12, 9, 13, 15, 17, 18, 20, 22, 24, 26, 28, 30, 32, 35, 37, 39, 42, 44, 47, 49, 52, 55, 58, 60, 63, 66, 69, 72, 75, 78, 81, 85, 88, 91, 94, 97, 101, 104, 107, 111, 114, 117, 121, 124, 127, 131, 134, 137, 141, 144, 147, 150, 154, 157, 160, 163, 167, 170, 173, 176, 179, 182, 185, 188, 191, 194, 197, 200, 202, 205, 208, 210, 213, 215, 217, 220, 222, 224, 226, 229, 231, 232, 234, 236, 238, 239, 241, 242, 244, 245, 246, 248, 249, 250, 251, 251, 252, 253, 253, 254, 254, 255, 255, 255, 255, 255, 255, 255, 254, 254, 253, 253, 252, 251, 251, 250, 249, 248, 246, 245, 244, 242, 241, 239, 238, 236, 234, 232, 231, 229, 226, 224, 222, 220, 217, 215, 213, 210, 208, 205, 202, 200, 197, 194, 191, 188, 185, 182, 179, 176, 173, 170, 167, 163, 160, 157, 154, 150, 147, 144, 141, 137, 134, 131, 127, 124, 121, 117, 114, 111, 107, 104, 101, 97, 94, 91, 88, 85, 81, 78, 75, 72, 69, 66, 63, 60, 58, 55, 52, 49, 47, 44, 42, 39, 37, 35, 32, 30, 28, 26, 24, 22, 20, 18, 17, 15, 13, 12, 11, 9, 8, 7, 6, 5, 4, 3, 2, 2, 1, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0}; void set_key_led(keyrecord_t *record, uint8_t lyr) { static uint8_t base = 5; uint8_t r = record->event.key.row; uint8_t c = record->event.key.col; uint8_t pos; // This was the result of my soldering. // Lesson of the day: always check. if (r < 5) { pos = r % 2 == 0 ? r * base + c : r * base + (base - (c + 1)); } else { pos = r % 2 == 0 ? r * base + (base - (c + 1)) : r * base + c; } if (record->event.pressed) { active_key_pos[pos] = true; SET_LED_RGB(_PC[0], _PC[1], _PC[2], led_dim, pos); } else { active_key_pos[pos] = false; SET_LED_RGB(_LC[lyr][0], _LC[lyr][1], _LC[lyr][2], led_dim, pos); } } /* Fix for unknown reason after testin flash the eeprom handedness, the leds will ligth up after boot. This should be call in the set layer led.*/ bool is_first_run(void) { static uint8_t run = 0; if (run == 0) { run++; return true; } else { return false; } } bool set_layer_led(uint8_t lyr) { static uint8_t p_lyr = 0; // Previous layer. static uint8_t p_dim = 0; // Previous dim. if (p_lyr == lyr && p_dim == led_dim && !is_first_run()) { return false; } p_lyr = lyr; p_dim = led_dim; const uint8_t r = _LC[lyr][0]; const uint8_t g = _LC[lyr][1]; const uint8_t b = _LC[lyr][2]; const uint8_t d = (p_lyr == _VL && p_dim < 1) ? 1 : p_dim; for (uint8_t i = 0; i < RGBLED_NUM; i++) { SET_LED_RGB(r, g, b, d, i); } return true; } bool rainbow_loop(uint8_t lyr) { static uint16_t last_timer = 0; static uint16_t i = 0; static uint8_t r, g, b, pos; if (timer_elapsed(last_timer) < 8) { return false; } if (i >= 360) { i = 0; } last_timer = timer_read(); r = _LIGHTS[(i + 120) % 360]; g = _LIGHTS[i]; b = _LIGHTS[(i + 240) % 360]; i++; bool set_rbw = false; for (uint8_t j = 0; j < RBW; j++) { pos = rbw_led_keys[j].pos; switch (rbw_led_keys[j].status) { case ENABLED: if (!active_key_pos[pos] || rbw_led_keys[j].forced) { SET_LED_RGB(r, g, b, led_dim, pos); set_rbw = true; } break; case DISABLED: if (!active_key_pos[pos] || rbw_led_keys[j].forced) { SET_LED_RGB(_LC[lyr][0], _LC[lyr][1], _LC[lyr][2], led_dim, pos); set_rbw = true; } rbw_led_keys[j].status = DEFAULT; break; default: break; } } return set_rbw; } bool led_brightness(uint16_t keycode, keyrecord_t *record) { switch (keycode) { case RGUP: if (record->event.pressed && led_dim > 0) { led_dim--; eeprom_write_byte(EECONFIG_LED_DIM_LVL, led_dim); } return true; break; case RGDWN: if (record->event.pressed && led_dim < 8) { led_dim++; eeprom_write_byte(EECONFIG_LED_DIM_LVL, led_dim); } return true; break; default: return false; break; } } void eeprom_read_led_dim_lvl(void) { led_dim = eeprom_read_byte(EECONFIG_LED_DIM_LVL); if (led_dim > 8 || led_dim < 0) { led_dim = 0; eeprom_write_byte(EECONFIG_LED_DIM_LVL, led_dim); } }