#ifndef TAP_DANCE_H #define TAP_DANCE_H #include "zer09.h" typedef struct { int state; } tap; enum { DEFAULT_TAP, DEFAULT_HOLD, SINGLE_TAP, SINGLE_HOLD, DOUBLE_TAP, DOUBLE_HOLD, TRIPLE_TAP, TRIPLE_HOLD }; enum { DA_SAFE_START, DA_LCTL, DA_LSPR, DA_RCTL, DA_RALT, DA_UPLY, DA_DWLY, DA_SAFE_END }; extern volatile uint8_t active_layer; void layer_switcher_tap(uint8_t); int cur_dance(qk_tap_dance_state_t *); void dance_lctl_finished(qk_tap_dance_state_t *, void *); void dance_lctl_reset(qk_tap_dance_state_t *, void *); void dance_lspr_finished(qk_tap_dance_state_t *, void *); void dance_lspr_reset(qk_tap_dance_state_t *, void *); void dance_rctl_finished(qk_tap_dance_state_t *, void *); void dance_rctl_reset(qk_tap_dance_state_t *, void *); void dance_ralt_finished(qk_tap_dance_state_t *, void *); void dance_ralt_reset(qk_tap_dance_state_t *, void *); void dance_uply_finished(qk_tap_dance_state_t *, void *); void dance_uply_reset(qk_tap_dance_state_t *, void *); void dance_dwly_finished(qk_tap_dance_state_t *, void *); void dance_dwly_reset(qk_tap_dance_state_t *, void *); #endif