summaryrefslogtreecommitdiffstats
path: root/keyboards/bigseries/1key/keymaps/leddance/keymap.c
blob: 3cd8f1db7f12eebce74a5b424e89af58b1010c5c (plain)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
/*
Copyright 2018 Cole Markham

This program is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 2 of the License, or
(at your option) any later version.

This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
GNU General Public License for more details.

You should have received a copy of the GNU General Public License
along with this program.  If not, see <http://www.gnu.org/licenses/>.
*/

#include QMK_KEYBOARD_H


extern rgblight_config_t rgblight_config;

enum custom_keycodes {
  BL = SAFE_RANGE
};

enum custom_layers {
  BASE = 0,
  LED
};

//Tap Dance Declarations
enum {
  TD_TOGGLE = 0
};

void dance_toggle (qk_tap_dance_state_t *state, void *user_data) {
  if (state->count >= 2) {
    println("Double tapped, switching layers");
    if (layer_state_is(LED)) {
      layer_off(LED);
    } else {
      layer_on(LED);
    }
  } else {
    print("Single tapped: ");
    if (layer_state_is(LED)) {
#ifdef RGBLIGHT_ENABLE
      if (!rgblight_config.enable) {
        rgblight_enable();
      }
      rgblight_step();
#endif
    } else {
      println("Base layer, sending string");
      SEND_STRING("This thing is BIG!!\n");
    }
  }
}

//Tap Dance Definitions
qk_tap_dance_action_t tap_dance_actions[] = {
  [TD_TOGGLE]  = ACTION_TAP_DANCE_FN(dance_toggle)
// Other declarations would go here, separated by commas, if you have them
};

const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {

[BASE] = LAYOUT(
    TD(TD_TOGGLE)),
[LED] = LAYOUT(
    TD(TD_TOGGLE)
    )


};


const macro_t *action_get_macro(keyrecord_t *record, uint8_t id, uint8_t opt) {
  return MACRO_NONE ;
}


void matrix_init_user(void) {
}

void matrix_scan_user(void) {
}

bool process_record_user(uint16_t keycode, keyrecord_t *record) {
  // Nothing here, see dance_toggle
  return true;
}

void led_set_user(uint8_t usb_led) {

  if (usb_led & (1 << USB_LED_NUM_LOCK)) {

  } else {

  }

  if (usb_led & (1 << USB_LED_CAPS_LOCK)) {

  } else {

  }

  if (usb_led & (1 << USB_LED_SCROLL_LOCK)) {

  } else {

  }

  if (usb_led & (1 << USB_LED_COMPOSE)) {

  } else {

  }

  if (usb_led & (1 << USB_LED_KANA)) {

  } else {

  }

}