summaryrefslogtreecommitdiffstats
path: root/keyboards/gray_studio/hb85/hb85.c
blob: 3e42023587867dab1f19b117314a96bea84beaa8 (plain)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
/*
Copyright 2017 Luiz Ribeiro <luizribeiro@gmail.com>,
          2019 fcoury <felipe.coury@gmail.com>

This program is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 2 of the License, or
(at your option) any later version.

This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
GNU General Public License for more details.

You should have received a copy of the GNU General Public License
along with this program.  If not, see <http://www.gnu.org/licenses/>.
*/

#include <string.h>

#include "rgblight.h"

#include "i2c_master.h"
#include "quantum.h"

#ifdef RGBLIGHT_ENABLE
extern rgblight_config_t rgblight_config;

void rgblight_set(void) {
    if (!rgblight_config.enable) {
        for (uint8_t i = 0; i < RGBLED_NUM; i++) {
            led[i].r = 0;
            led[i].g = 0;
            led[i].b = 0;
        }
    }

    i2c_init();
    i2c_transmit(0xb0, (uint8_t*)led, 3 * RGBLED_NUM, 100);
}
#endif

__attribute__ ((weak))
void matrix_scan_user(void) {
}

void backlight_init_ports(void) {
    // initialize pins D0, D1, D4 and D6 as output
    setPinOutput(D0);
    setPinOutput(D1);
    setPinOutput(D4);
    setPinOutput(D6);

    // turn RGB LEDs on
    writePinHigh(D0);
    writePinHigh(D1);
    writePinHigh(D4);
    writePinHigh(D6);
}

void backlight_set(uint8_t level) {
	if (level == 0) {
        // turn RGB LEDs off
        writePinLow(D0);
        writePinLow(D1);
        writePinLow(D4);
        writePinLow(D6);
	} else {
        // turn RGB LEDs on
        writePinHigh(D0);
        writePinHigh(D1);
        writePinHigh(D4);
        writePinHigh(D6);
	}
}