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#include "sixshooter.h"
extern inline void sixshooter_led_0_on(void);
extern inline void sixshooter_led_1_on(void);
extern inline void sixshooter_led_2_on(void);
extern inline void sixshooter_led_3_on(void);
extern inline void sixshooter_led_4_on(void);
extern inline void sixshooter_led_5_on(void);
extern inline void sixshooter_led_0_off(void);
extern inline void sixshooter_led_1_off(void);
extern inline void sixshooter_led_2_off(void);
extern inline void sixshooter_led_3_off(void);
extern inline void sixshooter_led_4_off(void);
extern inline void sixshooter_led_5_off(void);
extern inline void sixshooter_led_all_on(void);
extern inline void sixshooter_led_all_off(void);
void matrix_init_kb(void) {
// put your keyboard start-up code here
// runs once when the firmware starts up
matrix_init_user();
}
void matrix_scan_kb(void) {
// put your looping keyboard code here
// runs every cycle (a lot)
matrix_scan_user();
}
bool process_record_kb(uint16_t keycode, keyrecord_t *record) {
// put your per-action keyboard code here
// runs for every action, just before processing by the firmware
if (record->event.pressed) {
/* Check for custom keycodes for turning on and off LEDs */
switch(keycode) {
case SS_LON:
sixshooter_led_all_on();
return false;
case SS_LOFF:
sixshooter_led_all_off();
return false;
}
}
return process_record_user(keycode, record);
}
void led_set_kb(uint8_t usb_led) {
// put your keyboard LED indicator (ex: Caps Lock LED) toggling code here
led_set_user(usb_led);
}
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