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#pragma once

#include "config_common.h"

/* USB Device descriptor parameter */
#define VENDOR_ID       0xFEED
#define PRODUCT_ID      0x6060
#define DEVICE_VER      0x0001
#define MANUFACTURER    Fengz
#define PRODUCT         Tetris
#define DESCRIPTION     Planck mit

/* key matrix size */
#define MATRIX_ROWS 5
#define MATRIX_COLS 12

/* key matrix pins */
#define MATRIX_ROW_PINS { B3, B2, B1, B0, E6 }
#define MATRIX_COL_PINS { D7, B4, B6, C6, C7, F6, F7, D4, D2, D3, D5, D6 }
#define UNUSED_PINS

/* COL2ROW or ROW2COL */
#define DIODE_DIRECTION COL2ROW

/* Set 0 if debouncing isn't needed */
#define DEBOUNCING_DELAY 5

/* Mechanical locking support. Use KC_LCAP, KC_LNUM or KC_LSCR instead in keymap */
#define LOCKING_SUPPORT_ENABLE

/* Locking resynchronize hack */
#define LOCKING_RESYNC_ENABLE

#define NO_ACTION_MACRO
#define NO_ACTION_FUNCTION

#ifdef AUDIO_ENABLE
  #define B5_AUDIO
  #define STARTUP_SONG SONG(ONE_UP_SOUND)
  #define NO_MUSIC_MODE
#endif

#define NUMBER_OF_ENCODERS 2
#define ENCODERS_PAD_A { D1,F1 }
#define ENCODERS_PAD_B { D0,F0 }

#define RGB_DI_PIN F5
#define RGBLIGHT_ANIMATIONS
#define RGBLIGHT_SLEEP
#define RGBLED_NUM 47
#define RGBLIGHT_HUE_STEP 8
#define RGBLIGHT_SAT_STEP 8
#define RGBLIGHT_VAL_STEP 8
#define RGBLIGHT_EFFECT_KNIGHT_LED_NUM 12