summaryrefslogtreecommitdiffstats
path: root/quantum/quantum.c
blob: 006464e5a8e92b5c2a7c1f3fe49940a020f61a09 (plain)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
248
249
250
251
252
253
254
255
256
257
258
259
260
261
262
263
264
265
266
267
268
269
270
271
272
273
274
275
276
277
278
279
280
281
282
283
284
285
286
287
288
289
290
291
292
293
294
295
296
297
298
299
300
301
302
303
304
305
306
307
308
309
310
311
312
313
314
315
316
317
318
319
320
321
322
323
324
325
326
327
328
329
330
331
332
333
334
335
336
337
338
339
340
341
342
343
344
345
346
347
348
349
350
351
352
353
354
355
356
357
358
359
360
361
362
363
364
365
366
367
368
369
370
371
372
373
374
375
376
377
378
379
380
381
382
383
384
385
386
387
388
389
390
391
392
393
394
395
396
397
398
399
400
401
402
403
404
405
406
407
408
409
410
411
412
413
414
415
416
417
418
419
420
421
422
423
424
425
426
427
428
429
430
431
432
433
434
435
436
437
438
439
440
441
442
443
444
445
446
447
448
449
450
451
452
453
454
455
456
457
458
459
460
461
462
463
464
465
466
467
468
469
470
471
472
473
474
475
476
477
478
479
480
481
482
483
484
485
486
487
488
489
490
491
492
493
494
495
496
497
498
499
500
501
502
503
504
505
506
507
508
509
510
511
512
513
514
515
516
517
518
519
520
521
522
523
524
525
526
527
528
529
530
531
532
533
534
535
536
537
538
539
540
541
542
543
544
545
546
547
548
549
550
551
552
553
554
555
556
557
558
559
560
561
562
563
564
565
566
567
568
569
570
571
572
573
574
575
576
577
578
579
580
581
582
583
584
585
586
587
588
589
590
591
592
593
594
595
596
597
598
599
600
601
602
603
604
605
606
607
608
609
610
611
612
613
614
615
616
617
618
619
620
621
622
623
624
625
626
627
628
629
630
631
632
633
634
635
636
637
638
639
640
641
642
643
644
645
646
647
648
649
650
651
652
653
654
655
656
657
658
659
660
661
662
663
664
665
666
667
668
669
670
671
672
673
674
675
676
677
678
679
680
681
682
683
684
685
686
687
688
689
690
691
692
693
694
695
696
697
698
699
700
701
702
703
704
705
706
707
708
709
710
711
712
713
714
715
716
717
718
719
720
#include "quantum.h"

__attribute__ ((weak))
void matrix_init_kb(void) {}

__attribute__ ((weak))
void matrix_scan_kb(void) {}

__attribute__ ((weak))
bool process_action_kb(keyrecord_t *record) {
  return true;
}

__attribute__ ((weak))
bool process_record_kb(uint16_t keycode, keyrecord_t *record) {
  return process_record_user(keycode, record);
}

__attribute__ ((weak))
bool process_record_user(uint16_t keycode, keyrecord_t *record) {
  return true;
}

__attribute__ ((weak))
void leader_start(void) {}

__attribute__ ((weak))
void leader_end(void) {}

uint8_t starting_note = 0x0C;
int offset = 7;


#ifdef AUDIO_ENABLE
  bool music_activated = false;

  // music sequencer
  static bool music_sequence_recording = false;
  static bool music_sequence_playing = false;
  static float music_sequence[16] = {0};
  static uint8_t music_sequence_count = 0;
  static uint8_t music_sequence_position = 0;

  static uint16_t music_sequence_timer = 0;
  static uint16_t music_sequence_interval = 100;

#endif

#ifdef MIDI_ENABLE
  bool midi_activated = false;
#endif

// Leader key stuff
bool leading = false;
uint16_t leader_time = 0;

uint16_t leader_sequence[5] = {0, 0, 0, 0, 0};
uint8_t leader_sequence_size = 0;

// Chording stuff
#define CHORDING_MAX 4
bool chording = false;

uint8_t chord_keys[CHORDING_MAX] = {0};
uint8_t chord_key_count = 0;
uint8_t chord_key_down = 0;

#ifdef UNICODE_ENABLE
  static uint8_t input_mode;
#endif

// Shift / paren setup

#ifndef LSPO_KEY
  #define LSPO_KEY KC_9
#endif
#ifndef RSPC_KEY
  #define RSPC_KEY KC_0
#endif

static bool shift_interrupted[2] = {0, 0};

bool keys_chord(uint8_t keys[]) {
  uint8_t keys_size = sizeof(keys)/sizeof(keys[0]);
  bool pass = true;
  uint8_t in = 0;
  for (uint8_t i = 0; i < chord_key_count; i++) {
    bool found = false;
    for (uint8_t j = 0; j < keys_size; j++) {
      if (chord_keys[i] == (keys[j] & 0xFF)) {
        in++; // detects key in chord
        found = true;
        break;
      }
    }
    if (found)
      continue;
    if (chord_keys[i] != 0)  {
      pass = false; // makes sure rest are blank
    }
  }
  return (pass && (in == keys_size));
}

#ifdef UNICODE_ENABLE

uint16_t hex_to_keycode(uint8_t hex)
{
  if (hex == 0x0) {
    return KC_0;
  } else if (hex < 0xA) {
    return KC_1 + (hex - 0x1);
  } else {
    return KC_A + (hex - 0xA);
  }
}

void set_unicode_mode(uint8_t os_target)
{
  input_mode = os_target;
}

#endif

bool process_record_quantum(keyrecord_t *record) {

  /* This gets the keycode from the key pressed */
  keypos_t key = record->event.key;
  uint16_t keycode;

  #if !defined(NO_ACTION_LAYER) && defined(PREVENT_STUCK_MODIFIERS)
    uint8_t layer;

    if (record->event.pressed) {
      layer = layer_switch_get_layer(key);
      update_source_layers_cache(key, layer);
    } else {
      layer = read_source_layers_cache(key);
    }
    keycode = keymap_key_to_keycode(layer, key);
  #else
    keycode = keymap_key_to_keycode(layer_switch_get_layer(key), key);
  #endif

  if (!process_record_kb(keycode, record))
    return false;

    // This is how you use actions here
    // if (keycode == KC_LEAD) {
    //   action_t action;
    //   action.code = ACTION_DEFAULT_LAYER_SET(0);
    //   process_action(record, action);
    //   return false;
    // }

  #ifdef MIDI_ENABLE
    if (keycode == MI_ON && record->event.pressed) {
      midi_activated = true;
      music_scale_user();
      return false;
    }

    if (keycode == MI_OFF && record->event.pressed) {
      midi_activated = false;
      midi_send_cc(&midi_device, 0, 0x7B, 0);
      return false;
    }

    if (midi_activated) {
      if (record->event.key.col == (MATRIX_COLS - 1) && record->event.key.row == (MATRIX_ROWS - 1)) {
          if (record->event.pressed) {
              starting_note++; // Change key
              midi_send_cc(&midi_device, 0, 0x7B, 0);
          }
          return false;
      }
      if (record->event.key.col == (MATRIX_COLS - 2) && record->event.key.row == (MATRIX_ROWS - 1)) {
          if (record->event.pressed) {
              starting_note--; // Change key
              midi_send_cc(&midi_device, 0, 0x7B, 0);
          }
          return false;
      }
      if (record->event.key.col == (MATRIX_COLS - 3) && record->event.key.row == (MATRIX_ROWS - 1) && record->event.pressed) {
          offset++; // Change scale
          midi_send_cc(&midi_device, 0, 0x7B, 0);
          return false;
      }
      if (record->event.key.col == (MATRIX_COLS - 4) && record->event.key.row == (MATRIX_ROWS - 1) && record->event.pressed) {
          offset--; // Change scale
          midi_send_cc(&midi_device, 0, 0x7B, 0);
          return false;
      }
      // basic
      // uint8_t note = (starting_note + SCALE[record->event.key.col + offset])+12*(MATRIX_ROWS - record->event.key.row);
      // advanced
      // uint8_t note = (starting_note + record->event.key.col + offset)+12*(MATRIX_ROWS - record->event.key.row);
      // guitar
      uint8_t note = (starting_note + record->event.key.col + offset)+5*(MATRIX_ROWS - record->event.key.row);
      // violin
      // uint8_t note = (starting_note + record->event.key.col + offset)+7*(MATRIX_ROWS - record->event.key.row);

      if (record->event.pressed) {
        // midi_send_noteon(&midi_device, record->event.key.row, starting_note + SCALE[record->event.key.col], 127);
        midi_send_noteon(&midi_device, 0, note, 127);
      } else {
        // midi_send_noteoff(&midi_device, record->event.key.row, starting_note + SCALE[record->event.key.col], 127);
        midi_send_noteoff(&midi_device, 0, note, 127);
      }

      if (keycode < 0xFF) // ignores all normal keycodes, but lets RAISE, LOWER, etc through
        return false;
    }
  #endif

  #ifdef AUDIO_ENABLE
    if (keycode == AU_ON && record->event.pressed) {
      audio_on();
      return false;
    }

    if (keycode == AU_OFF && record->event.pressed) {
      audio_off();
      return false;
    }

    if (keycode == AU_TOG && record->event.pressed) {
        if (is_audio_on())
        {
            audio_off();
        }
        else
        {
            audio_on();
        }
      return false;
    }

    if (keycode == MU_ON && record->event.pressed) {
        music_on();
        return false;
    }

    if (keycode == MU_OFF && record->event.pressed) {
        music_off();
        return false;
    }

    if (keycode == MU_TOG && record->event.pressed) {
        if (music_activated)
        {
            music_off();
        }
        else
        {
            music_on();
        }
        return false;
    }

    if (keycode == MUV_IN && record->event.pressed) {
        voice_iterate();
        music_scale_user();
        return false;
    }

    if (keycode == MUV_DE && record->event.pressed) {
        voice_deiterate();
        music_scale_user();
        return false;
    }

    if (music_activated) {

      if (keycode == KC_LCTL && record->event.pressed) { // Start recording
        stop_all_notes();
        music_sequence_recording = true;
        music_sequence_playing = false;
        music_sequence_count = 0;
        return false;
      }

      if (keycode == KC_LALT && record->event.pressed) { // Stop recording/playing
        stop_all_notes();
        music_sequence_recording = false;
        music_sequence_playing = false;
        return false;
      }

      if (keycode == KC_LGUI && record->event.pressed) { // Start playing
        stop_all_notes();
        music_sequence_recording = false;
        music_sequence_playing = true;
        music_sequence_position = 0;
        music_sequence_timer = 0;
        return false;
      }

      if (keycode == KC_UP) {
        if (record->event.pressed)
            music_sequence_interval-=10;
        return false;
      }

      if (keycode == KC_DOWN) {
        if (record->event.pressed)
            music_sequence_interval+=10;
        return false;
      }

      float freq = ((float)220.0)*pow(2.0, -5.0)*pow(2.0,(starting_note + SCALE[record->event.key.col + offset])/12.0+(MATRIX_ROWS - record->event.key.row));
      if (record->event.pressed) {
        play_note(freq, 0xF);
        if (music_sequence_recording) {
          music_sequence[music_sequence_count] = freq;
          music_sequence_count++;
        }
      } else {
        stop_note(freq);
      }

      if (keycode < 0xFF) // ignores all normal keycodes, but lets RAISE, LOWER, etc through
        return false;
    }
  #endif

#ifndef DISABLE_LEADER
  // Leader key set-up
  if (record->event.pressed) {
    if (!leading && keycode == KC_LEAD) {
      leader_start();
      leading = true;
      leader_time = timer_read();
      leader_sequence_size = 0;
      leader_sequence[0] = 0;
      leader_sequence[1] = 0;
      leader_sequence[2] = 0;
      leader_sequence[3] = 0;
      leader_sequence[4] = 0;
      return false;
    }
    if (leading && timer_elapsed(leader_time) < LEADER_TIMEOUT) {
      leader_sequence[leader_sequence_size] = keycode;
      leader_sequence_size++;
      return false;
    }
  }
#endif

#define DISABLE_CHORDING
#ifndef DISABLE_CHORDING

  if (keycode >= QK_CHORDING && keycode <= QK_CHORDING_MAX) {
    if (record->event.pressed) {
      if (!chording) {
        chording = true;
        for (uint8_t i = 0; i < CHORDING_MAX; i++)
          chord_keys[i] = 0;
        chord_key_count = 0;
        chord_key_down = 0;
      }
      chord_keys[chord_key_count] = (keycode & 0xFF);
      chord_key_count++;
      chord_key_down++;
      return false;
    } else {
      if (chording) {
        chord_key_down--;
        if (chord_key_down == 0) {
          chording = false;
          // Chord Dictionary
          if (keys_chord((uint8_t[]){KC_ENTER, KC_SPACE})) {
            register_code(KC_A);
            unregister_code(KC_A);
            return false;
          }
          for (uint8_t i = 0; i < chord_key_count; i++) {
            register_code(chord_keys[i]);
            unregister_code(chord_keys[i]);
            return false;
          }
        }
      }
    }
  }

#endif

#ifdef UNICODE_ENABLE

  if (keycode > QK_UNICODE && record->event.pressed) {
    uint16_t unicode = keycode & 0x7FFF;
    switch(input_mode) {
      case UC_OSX:
        register_code(KC_LALT);
        break;
      case UC_LNX:
        register_code(KC_LCTL);
        register_code(KC_LSFT);
        register_code(KC_U);
        unregister_code(KC_U);
        break;
      case UC_WIN:
        register_code(KC_LALT);
        register_code(KC_PPLS);
        unregister_code(KC_PPLS);
        break;
    }
    for(int i = 3; i >= 0; i--) {
        uint8_t digit = ((unicode >> (i*4)) & 0xF);
        register_code(hex_to_keycode(digit));
        unregister_code(hex_to_keycode(digit));
    }
    switch(input_mode) {
      case UC_OSX:
      case UC_WIN:
        unregister_code(KC_LALT);
        break;
      case UC_LNX:
        unregister_code(KC_LCTL);
        unregister_code(KC_LSFT);
        break;
    }
  }

#endif

  // Shift / paren setup

  switch(keycode) {
    case RESET:
      if (record->event.pressed) {
        clear_keyboard();
        #ifdef AUDIO_ENABLE
          stop_all_notes();
          shutdown_user();
        #endif
        _delay_ms(250);
        #ifdef ATREUS_ASTAR
            *(uint16_t *)0x0800 = 0x7777; // these two are a-star-specific
        #endif
        bootloader_jump();
        return false;
      }
      break;
    case DEBUG:
      if (record->event.pressed) {
          print("\nDEBUG: enabled.\n");
          debug_enable = true;
          return false;
      }
      break;
    case MAGIC_SWAP_CONTROL_CAPSLOCK ... MAGIC_UNSWAP_ALT_GUI:
      if (record->event.pressed) {
        // MAGIC actions (BOOTMAGIC without the boot)
        if (!eeconfig_is_enabled()) {
            eeconfig_init();
        }
        /* keymap config */
        keymap_config.raw = eeconfig_read_keymap();
        if (keycode == MAGIC_SWAP_CONTROL_CAPSLOCK) {
            keymap_config.swap_control_capslock = 1;
        } else if (keycode == MAGIC_CAPSLOCK_TO_CONTROL) {
            keymap_config.capslock_to_control = 1;
        } else if (keycode == MAGIC_SWAP_LALT_LGUI) {
            keymap_config.swap_lalt_lgui = 1;
        } else if (keycode == MAGIC_SWAP_RALT_RGUI) {
            keymap_config.swap_ralt_rgui = 1;
        } else if (keycode == MAGIC_NO_GUI) {
            keymap_config.no_gui = 1;
        } else if (keycode == MAGIC_SWAP_GRAVE_ESC) {
            keymap_config.swap_grave_esc = 1;
        } else if (keycode == MAGIC_SWAP_BACKSLASH_BACKSPACE) {
            keymap_config.swap_backslash_backspace = 1;
        } else if (keycode == MAGIC_HOST_NKRO) {
            keymap_config.nkro = 1;
        } else if (keycode == MAGIC_SWAP_ALT_GUI) {
            keymap_config.swap_lalt_lgui = 1;
            keymap_config.swap_ralt_rgui = 1;
        }
        /* UNs */
        else if (keycode == MAGIC_UNSWAP_CONTROL_CAPSLOCK) {
            keymap_config.swap_control_capslock = 0;
        } else if (keycode == MAGIC_UNCAPSLOCK_TO_CONTROL) {
            keymap_config.capslock_to_control = 0;
        } else if (keycode == MAGIC_UNSWAP_LALT_LGUI) {
            keymap_config.swap_lalt_lgui = 0;
        } else if (keycode == MAGIC_UNSWAP_RALT_RGUI) {
            keymap_config.swap_ralt_rgui = 0;
        } else if (keycode == MAGIC_UNNO_GUI) {
            keymap_config.no_gui = 0;
        } else if (keycode == MAGIC_UNSWAP_GRAVE_ESC) {
            keymap_config.swap_grave_esc = 0;
        } else if (keycode == MAGIC_UNSWAP_BACKSLASH_BACKSPACE) {
            keymap_config.swap_backslash_backspace = 0;
        } else if (keycode == MAGIC_UNHOST_NKRO) {
            keymap_config.nkro = 0;
        } else if (keycode == MAGIC_UNSWAP_ALT_GUI) {
            keymap_config.swap_lalt_lgui = 0;
            keymap_config.swap_ralt_rgui = 0;
        }
        eeconfig_update_keymap(keymap_config.raw);
        return false;
      }
      break;
    case KC_LSPO: {
      if (record->event.pressed) {
        shift_interrupted[0] = false;
        register_mods(MOD_BIT(KC_LSFT));
      }
      else {
        if (!shift_interrupted[0]) {
          register_code(LSPO_KEY);
          unregister_code(LSPO_KEY);
        }
        unregister_mods(MOD_BIT(KC_LSFT));
      }
      return false;
      break;
    }

    case KC_RSPC: {
      if (record->event.pressed) {
        shift_interrupted[1] = false;
        register_mods(MOD_BIT(KC_RSFT));
      }
      else {
        if (!shift_interrupted[1]) {
          register_code(RSPC_KEY);
          unregister_code(RSPC_KEY);
        }
        unregister_mods(MOD_BIT(KC_RSFT));
      }
      return false;
      break;
    }
    default: {
      shift_interrupted[0] = true;
      shift_interrupted[1] = true;
      break;
    }
  }

  return process_action_kb(record);
}

const bool ascii_to_qwerty_shift_lut[0x80] PROGMEM = {
    0, 0, 0, 0, 0, 0, 0, 0,
    0, 0, 0, 0, 0, 0, 0, 0,
    0, 0, 0, 0, 0, 0, 0, 0,
    0, 0, 0, 0, 0, 0, 0, 0,
    0, 1, 1, 1, 1, 1, 1, 0,
    1, 1, 1, 1, 0, 0, 0, 0,
    0, 0, 0, 0, 0, 0, 0, 0,
    0, 0, 1, 0, 1, 0, 1, 1,
    1, 1, 1, 1, 1, 1, 1, 1,
    1, 1, 1, 1, 1, 1, 1, 1,
    1, 1, 1, 1, 1, 1, 1, 1,
    1, 1, 1, 0, 0, 0, 1, 1,
    0, 0, 0, 0, 0, 0, 0, 0,
    0, 0, 0, 0, 0, 0, 0, 0,
    0, 0, 0, 0, 0, 0, 0, 0,
    0, 0, 0, 1, 1, 1, 1, 0
};

const uint8_t ascii_to_qwerty_keycode_lut[0x80] PROGMEM = {
    0, 0, 0, 0, 0, 0, 0, 0,
    KC_BSPC, KC_TAB, KC_ENT, 0, 0, 0, 0, 0,
    0, 0, 0, 0, 0, 0, 0, 0,
    0, 0, 0, KC_ESC, 0, 0, 0, 0,
    KC_SPC, KC_1, KC_QUOT, KC_3, KC_4, KC_5, KC_7, KC_QUOT,
    KC_9, KC_0, KC_8, KC_EQL, KC_COMM, KC_MINS, KC_DOT, KC_SLSH,
    KC_0, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7,
    KC_8, KC_9, KC_SCLN, KC_SCLN, KC_COMM, KC_EQL, KC_DOT, KC_SLSH,
    KC_2, KC_A, KC_B, KC_C, KC_D, KC_E, KC_F, KC_G,
    KC_H, KC_I, KC_J, KC_K, KC_L, KC_M, KC_N, KC_O,
    KC_P, KC_Q, KC_R, KC_S, KC_T, KC_U, KC_V, KC_W,
    KC_X, KC_Y, KC_Z, KC_LBRC, KC_BSLS, KC_RBRC, KC_6, KC_MINS,
    KC_GRV, KC_A, KC_B, KC_C, KC_D, KC_E, KC_F, KC_G,
    KC_H, KC_I, KC_J, KC_K, KC_L, KC_M, KC_N, KC_O,
    KC_P, KC_Q, KC_R, KC_S, KC_T, KC_U, KC_V, KC_W,
    KC_X, KC_Y, KC_Z, KC_LBRC, KC_BSLS, KC_RBRC, KC_GRV, KC_DEL
};

/* for users whose OSes are set to Colemak */
#if 0
#include "keymap_colemak.h"

const bool ascii_to_colemak_shift_lut[0x80] PROGMEM = {
    0, 0, 0, 0, 0, 0, 0, 0,
    0, 0, 0, 0, 0, 0, 0, 0,
    0, 0, 0, 0, 0, 0, 0, 0,
    0, 0, 0, 0, 0, 0, 0, 0,
    0, 1, 1, 1, 1, 1, 1, 0,
    1, 1, 1, 1, 0, 0, 0, 0,
    0, 0, 0, 0, 0, 0, 0, 0,
    0, 0, 1, 0, 1, 0, 1, 1,
    1, 1, 1, 1, 1, 1, 1, 1,
    1, 1, 1, 1, 1, 1, 1, 1,
    1, 1, 1, 1, 1, 1, 1, 1,
    1, 1, 1, 0, 0, 0, 1, 1,
    0, 0, 0, 0, 0, 0, 0, 0,
    0, 0, 0, 0, 0, 0, 0, 0,
    0, 0, 0, 0, 0, 0, 0, 0,
    0, 0, 0, 1, 1, 1, 1, 0
};

const uint8_t ascii_to_colemak_keycode_lut[0x80] PROGMEM = {
    0, 0, 0, 0, 0, 0, 0, 0,
    KC_BSPC, KC_TAB, KC_ENT, 0, 0, 0, 0, 0,
    0, 0, 0, 0, 0, 0, 0, 0,
    0, 0, 0, KC_ESC, 0, 0, 0, 0,
    KC_SPC, KC_1, KC_QUOT, KC_3, KC_4, KC_5, KC_7, KC_QUOT,
    KC_9, KC_0, KC_8, KC_EQL, KC_COMM, KC_MINS, KC_DOT, KC_SLSH,
    KC_0, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7,
    KC_8, KC_9, CM_SCLN, CM_SCLN, KC_COMM, KC_EQL, KC_DOT, KC_SLSH,
    KC_2, CM_A, CM_B, CM_C, CM_D, CM_E, CM_F, CM_G,
    CM_H, CM_I, CM_J, CM_K, CM_L, CM_M, CM_N, CM_O,
    CM_P, CM_Q, CM_R, CM_S, CM_T, CM_U, CM_V, CM_W,
    CM_X, CM_Y, CM_Z, KC_LBRC, KC_BSLS, KC_RBRC, KC_6, KC_MINS,
    KC_GRV, CM_A, CM_B, CM_C, CM_D, CM_E, CM_F, CM_G,
    CM_H, CM_I, CM_J, CM_K, CM_L, CM_M, CM_N, CM_O,
    CM_P, CM_Q, CM_R, CM_S, CM_T, CM_U, CM_V, CM_W,
    CM_X, CM_Y, CM_Z, KC_LBRC, KC_BSLS, KC_RBRC, KC_GRV, KC_DEL
};

#endif

void send_string(const char *str) {
    while (1) {
        uint8_t keycode;
        uint8_t ascii_code = pgm_read_byte(str);
        if (!ascii_code) break;
        keycode = pgm_read_byte(&ascii_to_qwerty_keycode_lut[ascii_code]);
        if (pgm_read_byte(&ascii_to_qwerty_shift_lut[ascii_code])) {
            register_code(KC_LSFT);
            register_code(keycode);
            unregister_code(keycode);
            unregister_code(KC_LSFT);
        }
        else {
            register_code(keycode);
            unregister_code(keycode);
        }
        ++str;
    }
}

void update_tri_layer(uint8_t layer1, uint8_t layer2, uint8_t layer3) {
  if (IS_LAYER_ON(layer1) && IS_LAYER_ON(layer2)) {
    layer_on(layer3);
  } else {
    layer_off(layer3);
  }
}

void matrix_init_quantum() {
  matrix_init_kb();
}

void matrix_scan_quantum() {
  #ifdef AUDIO_ENABLE
  if (music_sequence_playing) {
    if ((music_sequence_timer == 0) || (timer_elapsed(music_sequence_timer) > music_sequence_interval)) {
      music_sequence_timer = timer_read();
      stop_note(music_sequence[(music_sequence_position - 1 < 0)?(music_sequence_position - 1 + music_sequence_count):(music_sequence_position - 1)]);
      play_note(music_sequence[music_sequence_position], 0xF);
      music_sequence_position = (music_sequence_position + 1) % music_sequence_count;
    }
  }

  #endif

  matrix_scan_kb();
}
#ifdef AUDIO_ENABLE
  bool is_music_on(void) {
      return (music_activated != 0);
  }

  void music_toggle(void) {
      if (!music_activated) {
          music_on();
      } else {
          music_off();
      }
  }

  void music_on(void) {
      music_activated = 1;
      music_on_user();
  }

  void music_off(void) {
      music_activated = 0;
      stop_all_notes();
  }

#endif

//------------------------------------------------------------------------------
// Override these functions in your keymap file to play different tunes on
// different events such as startup and bootloader jump

__attribute__ ((weak))
void startup_user() {}

__attribute__ ((weak))
void shutdown_user() {}

__attribute__ ((weak))
void music_on_user() {}

__attribute__ ((weak))
void audio_on_user() {}

__attribute__ ((weak))
void music_scale_user() {}

//------------------------------------------------------------------------------