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#define player_next2_width 9
#define player_next2_height 9
static unsigned char player_next2_bits[] = {
0x00, 0x00, 0x44, 0x00, 0x48, 0x00, 0x50, 0x00, 0x60, 0x00, 0x50, 0x00,
0x48, 0x00, 0x44, 0x00, 0x00, 0x00 };
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