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#include <Arduino.h>
#include <LiquidCrystal.h>
#include "Bounce.h"
void setup();
void loop();
#define BUFFER_SIZE 64
char buf[BUFFER_SIZE];
// initialize the library with the numbers of the interface pins
LiquidCrystal lcd(12, 11, 10, 9, 8, 7);
// A0 = prev; A1 = pause; A2 = next
byte buttons[] = {A0, A1, A2};
#define NUMBUTTONS sizeof(buttons)
#define DEBOUNCE 10
Bounce bounce_buttons[NUMBUTTONS];
void setup() {
byte i;
lcd.begin(16, 2);
Serial.begin(9600);
Serial.setTimeout(5000);
for (i = 0; i < NUMBUTTONS; i++) {
pinMode(buttons[i], INPUT);
digitalWrite(buttons[i], HIGH);
bounce_buttons[i] = Bounce(buttons[i], DEBOUNCE);
}
Serial.println("ready");
}
bool button_just_pressed(int i) {
bounce_buttons[i].update();
return bounce_buttons[i].fallingEdge();
}
void loop() {
if (button_just_pressed(0)) {
Serial.println("previous");
}
if (button_just_pressed(1)) {
Serial.println("pause");
}
if (button_just_pressed(2)) {
Serial.println("next");
}
// output what we got over serial
if (Serial.available() >= 32) {
lcd.setCursor(0, 0);
Serial.readBytes(buf, 32);
for (int i = 0; i < 32; i++) {
if (i == 16) {
lcd.setCursor(0, 1);
}
lcd.write(buf[i]);
}
}
}
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